Pay Homage, Give Respect!

User Rating: 10 | Quake PC
This right here is something to talk about! Quake took over a huge chunk of my childhood, mainly from ages 14-16. The game Quake was a 3D Fps shotter that took advantage of being highly moddable by users, had an excellent TCP/IP multiplayer through the internet, and used true 3d graphics instead of those weak ass sprites. Thinking back to this pinnacle of multiplayer first person shooters, it's easy to recall some pretty decent connections online while using a 28.8 baud modem. The online fragfest was intense, with rockets flying and players getting Gibbed! My friends and I got so into this, that we starting a Quake Clan affectionately named "Six Feet Under" with custom Skins that had a 6-FU on the back! We even had a quick battle that was fairly lagged and got our asses smoked by none other than, "Dark Requiem." I believe this team might have had close contacts or even played often with American McGee, a level designer for Quake, but this I can't say for sure. The online battles were a frantic, adrenaline crazed mix of heads flying, grenades exploding, and dodging nailgun fire! Plenty of mods were released, that extended the life of the multiplayer aspect. I remember a grappling hook mod and a feign death mod I could just not play without once I downloaded them! Anyways, this game gave birth to a whole new type of online, team-based gaming. One that could be modified and customized more towards your tastes and some sweet ass graphics to boot! Respect this game, just like you should respect Wolfenstein and Doom! Pay homage!

M.C. SkeeZ