After two disappointing card based games and a comic book finally a god honest Metal Gear Solid game, well sort of.
_Zodiac_ wrote this review on .
One of the best aspects of any Metal Gear game is the thrilling mystery upon mystery upon double cross each game brings us and Portable ops is no exception. Six years after Operation Snake Eater Big Boss is captured and awakes in a Soviet South American base to only learn the unit he helped create, FOX has revolted against the US government and stolen a dangerous new weapon. Now thats all I'm gonna give you but there are plenty of familiar faces and plot twists. Some revealing the true pasts of some characters seen later on in the series and some other ones that even make you scratch your head thinking that doesn't make any sense (yeah on a MGS2 scale).
The one gripe I have here is gone are the epic movie 'esqe cutscenes. They are replaced by animated comic book panels ala Digital Graphic Novel. You get used to them and eventually don't even notice them anymore which partly due to the powerful dialouge from another high quality cast you have come to expect from Metal Gear. Spearheading the cast as always is David Hayter once again reprising his role as Snake so no frets there folks.
The famliar gun shots and grunts you have come to know and love from MGS3 have returned. The game is accompanied by yet another powerful score although the epic Harry Gregson-Williams scores are sadly missing.
The graphics are pretty good but debatable up against other good looking PSP titles like Tekken and Syphon Filter. As for the character models they are very good and detailed but the enviroments while good looking are rather bland and all look like recycled pieces of the Groznyj Grad portion of Snake Eater.
The gameplay is similar to MGS3 though the item menu is now reduced to 4 items per soldier and the face buttons are mapped to the camera control which after a few minutes of adjusment works without a hitch. The biggest change up is you now work in four man teams. You play as one man at a time though you can usually switch out on the fly to a soldier hiding "cleverly" in a cardboard box. You'll spend alot of time in this game collecting, but unlike MGS2 it wont be the dog tags you'll be collecting this time it will be the whole soldier. New recruits are simple to acquire, just knock them out and drag them to your truck. The few boss fights have there epic feel to them and you can even acquire the bosses to your team depending on how you take them down.
My biggest problem with this game overall is the unit set up itself. Metal Gear Solid is about a continous mission of one man going solo to take down an army in hostile territory now its abunch of bite sized missions of a bunch of guys driving around in a truck.
A few minor complaints about how this stacks up to prior releases in the series aside Metal Gear Solid Portable Ops is without a doubt one of if not the best PSP title released to date.
I'll give it a 9.0