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Psychonauts News

  • New pay-what-you-want bundle includes Costume Quest, Psychonauts, and Stacking, with options for Brutal Legend and Kickstarter adventure game.
  • Tim Schafer: hire-and-fire cycle bad for industry Thumbnail
    Double Fine president laments layoff culture, says studio could have shed devs after Psychonauts to save money, but decided against it to maintain company cohesion.
  • Psychonauts 2 pledge made 'semi-jokingly' - Minecraft creator Thumbnail
    Markus "Notch" Persson says original offer was made not entirely seriously, plans to meet with Tim Schafer at GDC; other parties interested in making game.
  • Double Fine turns to fans for funding Thumbnail
    [UPDATE] Psychonauts studio sets up Kickstarter project to raise $400,000 for an old-school adventure game; backers to receive early access to game, documentary from team behind Minecraft: The Story of Mojang.
  • Minecraft creator pledges to help make Psychonauts 2 Thumbnail
    [UPDATE] Markus "Notch" Persson says he is "serious" about helping Double Fine boss Tim Schafer get sequel to 2005 adventure game off the ground.
  • Comedy in games no laughing matter Thumbnail
    GDC 2010: Tim Schafer, Rhianna Pratchett, and Sean Vanaman trade tips that made Brutal Legend, Overlord, and Tales of Monkey Island humorous hits.
  • EA books Brutal Legend for fall '09 gig Thumbnail
    EXCLUSIVE Q&A: Megapublisher rockin' out with Double Fine's PS3/360 heavy-metal fantasy; Tim Schafer and David DeMartini bang their heads about the deal's details.
  • Psychonauts sequel in the works?  Thumbnail
    Teaser for a new section on Double Fine's official site gets fans all worked up over nothing.
  • Majesco gets analyst's thumbs-up Thumbnail
    Nollenberger Capital Partners' Todd Greenwald adds once-troubled publisher to his coverage list, says it has successfully turned the corner.
  • PC version of Double Fine's lauded adventure game now available on Valve's digital download service.
  • Q&A: Tim Schafer psychs out digital distribution  Thumbnail
    Double Fine chief discusses new possibilities for Psychonauts, thoughts on future of online distribution.
  • Majesco Steams up Psychonauts Thumbnail
    Majesco's acclaimed platformer joining Advent Rising, BloodRayne, on Valve's digital distribution service.
  • Colossus casts shadow over GDC Awards Thumbnail
    Acclaimed Japanese actioner beats out God of War for IGDA's top prize; Psychonauts, Nintendogs, and Guitar Hero also honored.
  • Once-red-hot publisher reportedly ditches Taxi Driver, Demonik games; Q4 rings in paltry $4.6 million. Publisher will now focus on budget, handheld titles.
  • Publishers tout it, developers strive for it, industry media praise it, but do gamers buy it? Part 1.
  • Last week's catastrophic share-price crash prompts four class-action lawsuits; former CEO Yankowski named as codefendant.
  • Publisher's shares battered in after-hours trading following executive exit and lowered earnings expectations.
  • Publisher sees stock price plummet after analyst downgrade; disappointing showing by Psychonauts and Advent Rising at core.
  • After years in development and turnaround, Double Fine's offbeat platformer bounds onto the PC and Xbox; PS2 version still cooking.
  • Newsletter from developer Double Fine Productions says the Sony version of its mind-warping adventure needs to cook "a bit longer."

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