GDC '08: Lego Indiana Jones Impressions

We tell LucasArts to throw us the idol before we throw it the whip in our first look at the upcoming Lego-isation of the Indiana Jones Trilogy.

SAN FRANCISCO-- Lego and LucasArts is obviously a winning combination. The previous pairings of the two brands in the various Lego Star Wars games have been nothing but money makers for the brands and publishers involved. So it came as no surprise when LucasArts earlier this year revealed that another of its flagship characters--swashbuckling action man Indiana Jones--was getting his block on in Lego Indiana Jones. The new game--which is set for release on practically every game platform in the second quarter of this year--will cover all of the action of the first three Indiana Jones movies (no Crystal Skull here), and we got to see how the game is shaping up today at a special LucasArts GDC event.

Just like the first Lego Star Wars games, Lego Indiana Jones will break down each of the original three films into six episodes focusing on each particular movie's key action scenes. The very first location showed by LucasArts in today's demo was the game's hub world, which functions similarly to the cantina in the first Lego Star Wars. The hub world in this game is Jones' place of work (his day job, not his archaeology gig), Barnett College, and it's where players will access the game's various levels. After a brief tour of the college, the LucasArts rep jumped straight into the first level of the game, which takes place in the opening sequence of Raiders of the Lost Ark. From the following cutscene, it's clear to see developer Travellers' Tales has injected this game with the same mix of reverence for the source material mixed in with a healthy dose of humor seen in previous Lego games. This level copies the opening of Raiders almost exactly, right down to Satipo (played by Alfred Molina in the film) taking out that arrow stuck in the tree and tasting the poison on it. The comic relief comes in the form of three porter characters who are following Indy and one by one get accidentally taken out by hiding natives actually aiming for Jones.

Indy's main weapon will be his trusty whip, which can be used in a variety of ways. Not only can it be used for attacking enemies, it can also be used to swing across chasms, grab objects, and pull levers. The gameplay itself is extremely reminiscent of Lego Star Wars, with the same basic platforming and team-based puzzle solving found in those earlier Lego titles. The main character of Indiana Jones will always be accompanied by a partner character which--just like in Lego Star Wars again--can be controlled by a second player at any time (that second player can also drop out at any time). This second character will always have a different set of skills from Indy, which will be needed to get past puzzles. For example, the second character of Satipo in this first level had the dig ability, which he used to unearth some buried Lego pieces that the Indy character then used to build a bridge across a large gap. Later on, Indy had to step on some pressure switches to lower spikes barring Satipo's way.

This being the iconic opening scene of Raiders, the gameplay demo included the famous scene of Indy grabbing the gold idol off the pedestal, as well as the rolling boulder chase sequence. The level ends with Indy making it out of the temple, only to be confronted by the Lego version of evil French archaeologist Belloq, who asks Indy to hand him the idol. In another comical scene, Indy pulls several things out of his bag before the idol, including C-3PO's head.

The game looked quite sharp in our short viewing of it, featuring the same clean, crisp visuals and bright colors of the previous games in the series. Despite the number of previous Lego games already released, seeing iconic characters like Indy rendered in block form still brings a smile, and we can't wait to see (and control) other famous characters from the Indiana Jones series. LucasArts reps tell us to expect plenty of sidekicks, including Lego versions of Captain Katanga, Willie Scott, Henry Jones Sr., Sallah, Short Round, and more. They also say gamers should expect several vehicle-based levels, including the motorcycle chase scene from The Last Crusade and the mine kart scene from The Temple of Doom.

From this very brief look, it seems Lego Indiana Jones will offer more of the same type of accessible gameplay as the Star Wars series, with a few new additions to gameplay. Check GameSpot soon for more details.

54 Comments

  • smoresvscoco

    Posted May 2, 2008 10:41 pm PT

    sweet

  • omnifury

    Posted May 1, 2008 2:22 am PT

    NICE

  • Smoolander

    Posted Apr 9, 2008 5:49 am PT

    Hahaha. Indiana Jones and Lego. Pure gold!

  • rockatanski

    Posted Apr 3, 2008 8:09 pm PT

    I hope they do a Lego Howard the Duck as well. Lucasarts is clearly onto something

  • AAwiidog

    Posted Mar 19, 2008 9:17 am PT

    I think ill wait until they make a version that has the crystal skull included instead of buying just the firt three

  • nickythenewt21

    Posted Mar 4, 2008 6:51 pm PT

    No offense, but I'll go see The Crystal Skull before I buy this (mostly because the Crystal Skull comes out on May 22nd...not that I'm obsessed or anything).

  • newbei

    Posted Mar 4, 2008 12:16 pm PT

    I hope they make a LEGO Lord of The Rings, I think it would be perfect. It's a trilogy, so the layout already fits the way LEGO Star Wars was set up, and the way Indiana Jones is going to be set up.

  • newbei

    Posted Mar 4, 2008 11:46 am PT

    I hope they do a LEGO Lord of The Rings some time. It would be great. It's already a trilogy so it goes along great with the Star Wars layout of game play.

  • newbei

    Posted Mar 4, 2008 11:44 am PT

    I hope they do a LEGO Lord of The Rings some time. It would be great.

  • guidedtruth

    Posted Mar 4, 2008 5:02 am PT

    lego!

  • dutch777

    Posted Feb 29, 2008 9:44 pm PT

    yeh, a fun game. i eco whizzbang's comments though. some of us have been gaming for 15-20 years, grown up games are good. what is wrong with a bit of blood gore

  • kingrich06

    Posted Feb 29, 2008 10:17 am PT

    its fun game style something u know u cant take too serious.

  • Serious06

    Posted Feb 29, 2008 7:06 am PT

    This Lego crap is getting ridiculous.

  • Endo101

    Posted Feb 27, 2008 1:15 pm PT

    It looks fun, but I agree with whizbang, This is childs play, and I am ready for something that isn't so kid friendly.

  • jekaboom

    Posted Feb 27, 2008 4:26 am PT

    I like the other LEGO games, let's see how this one turns out

  • whizbang

    Posted Feb 26, 2008 4:18 pm PT

    Just what we need...another LEGO game. Is this what we PC gamers are supposed to get excited about? How about the follow up to X-Wing Alliance or the Jedi Knight series? How about a PC version of this new Force Unleashed game? HOW ABOUT STARTING TO MAKE GREAT GAMES FOR GROWN UPS AGAIN?!

  • athenian29

    Posted Feb 26, 2008 3:51 pm PT

    LEGO INDY FTW!!!

    I mean, uh, cool. Lego Indy. I'll check it out sometime.

  • ZhugeMarc

    Posted Feb 26, 2008 6:56 am PT

    Looks good.

  • cascade3

    Posted Feb 26, 2008 3:49 am PT

    It seems ok

  • Devvy01

    Posted Feb 25, 2008 10:19 pm PT

    feel the hype. its getting awfully hot in here.

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