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Medal of Honor Heroes 2 Multiplayer Hands-On

We blasted through a few online rounds of EA Canada's latest entry in the venerable World War II series.

The online-shooter category may be dominated these days by the Xbox 360 and, to a lesser extent, the PlayStation 3. But that hasn't stopped Electronic Arts' studio in Vancouver from bringing frantic, large-scale action to the Wii and PSP with the forthcoming Medal of Honor Heroes 2, which is due to hit both platforms in the second week of November. The game supports 32 players in-game across six maps, which are set across a number of World War II-esque strongholds and crater-pocked battlefields. We went a few rounds online with both versions to see how things are shaping up.

On the Wii, the game has a pretty robust control model that seems as if it will afford you precise shooting when you get past its learning curve. You move with the analog stick and aim with the remote, as per most Wii shooters. You can also go to a view that zooms in through your weapon's sights, and when you're in this view you can twist the Nunchuk left and right to subtly lean in those directions, which will naturally come in handy for firing around corners. In the single-player campaign, you'll have a powerful melee attack that requires you to thrust both controllers forward simultaneously. That attack is still available in the online mode, but as you'd imagine, it can be hard to pull off while you're engaged in a firefight. So the designers have also added a weaker one-button melee attack that won't kill in one hit but is much easier to execute.

You'll get an exceptionally large crosshair in the multiplayer game, which sometimes makes it tough to gauge where exactly you're shooting at when facing an opponent. At first, it felt as if we were emptying entire clips at our opponents and hitting only air, but after a few minutes we were able to figure out where we ought to be aiming to score effective hits. However, even a headshot won't necessarily guarantee you a kill. Often when you get a headshot, you'll see your enemy's helmet go flying, accompanied by a satisfying metal clang sound. Once your opponent is bare-headed, your shots will certainly kill, but that helmet can sometimes make the difference between life and death when the action is moving quickly.

New to the Wii game's single-player campaign is a number of gesture-based control mechanics intended to enhance the realism of the combat experience. For instance, when you want to use the bazooka, you'll have to actually hoist the Wii Remote over your shoulder before you fire, as you would the real weapon. (The Wii will look for the remote to be upside down to verify you're doing it right.) There's also a pump-action shotgun that you actually need to pump to reload after each shot--by making a pumping motion with the remote, naturally.

These gestures have made their way into the multiplayer, but in a modified form. In a multiplayer match, you're permitted to fire the bazooka from the hip for a quick response time, but you'll lose some accuracy. On the other hand, you'll have full aiming precision if you hold it up over your shoulder. You can similarly disable the shotgun-pump requirement via a menu option if that seems too laborious for you during a fast-paced multiplayer match (as it did to us). There's also a motion-based grenade-toss mechanic that has you arm the grenade, then hit the fire button to designate a rough target, and finally make a throwing motion with the remote itself. The strength of your motion here will ultimately determine the grenade's trajectory.

There will be three modes--deathmatch, team deathmatch, and capture the flag--that will occur on the game's maps, and all of them play out exactly as you'd expect. Luckily, getting into a match will be much easier than with most online Nintendo-based games. No friend codes to be seen here--instead, you'll use EA's "EA Nation" Web portal to set up an account and then log in through the game's front end itself. The EA Nation login will let you browse for running games online, and you'll be able to jump into or out of games that are running at any time, rather than being required to join a game's lobby before it starts. The PSP version's matchmaking works the same way, though it's inherently less noteworthy there because Sony's online multiplayer strictures are less severe than Nintendo's.

It looks as if EA Canada has made a real effort to get solid multiplayer into Heroes 2, especially given that the game is on two platforms that don't typically excel at online multiplayer. We'll bring you the final verdict for both the multiplayer and the game's story-driven single-player campaign when it ships in mid-November.

30 Comments

  • djzer0101

    Posted Feb 14, 2008 12:17 pm PT

    dis looks good for the psp might buy dis 4 miself

  • nightfire99

    Posted Jan 19, 2008 3:40 pm PT

    Love this game although the single player campaign is a little short but so what. I don't know about the rest of you but there isn't many games that I buy for the single player campaign anymore. To me it's all about the multi-player, ever since I played my first multi-player game over a 56k modem I have never looked back. Now with the PSP I don't have to even be at home to play multi-player. It's Great!!! Keep up the good work Sony and EA. The PSP is the best hand held system I've played so far and I've played most of them, including the DS.

  • smoresvscoco

    Posted Jan 3, 2008 9:55 pm PT

    cool

  • bernieberry

    Posted Nov 26, 2007 4:15 pm PT

    S W E E T !!!!

  • memesmugy

    Posted Nov 10, 2007 9:42 am PT

    looks sweet all moh are good this should be to

  • AtlanticRock

    Posted Nov 6, 2007 6:59 pm PT

    I'm selling my MOH 1 for MOH 2, can't wait...

  • LittleDickens5

    Posted Nov 4, 2007 12:08 pm PT

    I actually agree with Villimax. The PSP has great online capabilities, but there are only a few games that utilize them (I'd add SWB Renegade Squadron to his list). By the way, is that a burning monkey?

  • Villimax

    Posted Nov 2, 2007 4:28 pm PT

    Since when did the PSP not excel at online multiplayer? Killzone: Liberation and SOCOM Fireteam Bravo are obvious examples of perfect online gaming on the PSP. Perhaps if better online games were made for the PSP (even if they were just ports of really good games), then the PSP could meet its full potential. Imagine if, instead of making that crappy PSP Call of Duty game, they just ported the first game instead. It'd be a thousand times better, and online-ready. They ported it to the N-Gage, why not the PSP?

  • USMCshooter

    Posted Nov 2, 2007 5:53 am PT

    this will be the best game ever. the first one was so good hope it has new guns and uniform.

  • Esteban011487

    Posted Nov 1, 2007 4:58 pm PT

    Looks alright!!!!.

  • amourkiss

    Posted Oct 31, 2007 3:14 pm PT

    cool

  • skrat_01

    Posted Oct 31, 2007 7:16 am PT

    Niiice

  • cipher_zero

    Posted Oct 30, 2007 8:34 pm PT

    this will be very exciting!!

  • HXCDEW

    Posted Oct 30, 2007 2:56 pm PT

    The PSP graphics look as good as the Wii. Now that is funny. Although after playing God of War demo on the PSP I'm not surprised what this little fella can pull off.

  • RockaWuzHur

    Posted Oct 30, 2007 5:59 am PT

    I agree with Mr. Blackadderthe8t. PSP and Wii games look almost identical in graphical quality. Thats great for the PSP but the Wii? Its a next gen console with the graphics of a portable? Thats beyond terrible.

  • blackadderthe8t

    Posted Oct 29, 2007 12:35 pm PT

    Uhh, hello ? Editors? Don't you read what you post? This is a preview for A WII TITLE. REMOTE GESTURES? HOISTING A WII REMOTE? How did this get passed all of you?

    ...They don't care anymore. They really, really don't. You look at a multi platform release and nearly all the reviews are the same, despite glaring difference in the games. PS2 and Wii reviews are always indentical, as are PS3 and 360 reviews. It's just a quick and easy way to save them time and effort, because they obviously don't bother to play the game on more than one or two systems at the most.

  • flip13lolb

    Posted Oct 29, 2007 11:44 am PT

    RockaWuzHur the psp has been out for almost 3 years in march

  • RockaWuzHur

    Posted Oct 29, 2007 5:56 am PT

    After a year the PSPs finally getting awsome titles

  • RomisSandthief

    Posted Oct 28, 2007 2:53 pm PT

    Looks Awesome!!!

  • popcorn77

    Posted Oct 28, 2007 9:14 am PT

    this will be cool i'll definetely get it

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