Interesting promise, on-line failure
Toronto_Dorsa wrote this review on .
The enemy AI are somewhat intelligent, but limited in their use of attacking skills. In the beginning you'll see the guards run for cover and pop up when shooting, only to hide back down for reloading. Later in the game, they realize that grenades are handy and will start to throw them at you.
The maps are a good, and use a sandbox approach. Unlike games, where you are driven a single path, you have way markers on your HUD, and you choose which objective you wish to hit first.
The fun part is using the Radio controlled weapons at your disposal. Throwing a chopper up and using the rockets to wipe of a mass of enemies is fun, especially when their holed up inside a building. The only part I couldn't understand was that you find all these RC weapons at enemy bases, yet you never see the enemy use it.
The one problem I found with the game was the online component. The game breaks down almost like the Battlefield franchise. You can go solo, or you can join a squad and work as a team. The VO-IP for the game allows you to speak to your squad mates and work together.
The game suffers from some lag at points, especially when the action kicks up. If you have a large explosion around you, except to be killed by some run-gunner while your system catches up on the frame-rate. Basically, if you stand in the same point (if you can) for sometime, the game will try to map the mountains far off in the background, at the expense of a lower frame-rate. In some cases, even the building your hiding behind, will suddenly disappear and begin to remap. What this does for you though is allow the enemy to suddenly see your hiding spot.
With luck, hopefully the developers will bring out a patch for this, but as it stands, I'll leave it on my shelf, unless some friends want some on-line action.