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GC 2008: Command & Conquer: Red Alert 3 Updated Impressions - Co-op Play

We check out the co-op play in EA's latest real-time...wait, did we just see dolphins with rocket launchers on their backs?

Leipzig has been good to EA's newest entry in the Command & Conquer series, Red Alert 3. On Wednesday, the company announced a host of big-name acting talent (such as Tim Curry, Kelly Hu, and Jenny McCarthy) who will be starring in the fan-favorite cutscenes that provide the story line for the game. Today we got a chance to see another aspect of the game: a demonstration of the cooperative multiplayer missions that will be available throughout the game's single-player experience.

Co-op play looks to be a huge part of Red Alert 3; in fact, all of the solo missions in the game will be playable cooperatively with a friend. Because the missions are designed with multiple commanders in mind, even if you're playing a mission solo, you'll have a friendly AI commander on your side with whom you'll need to coordinate your tactics.

For today's purposes, we watched as two human players went through a Soviet faction mission, whose ultimate aim was to take down a science facility being used by the Allied forces to research experimental technology. Doing so, however, wasn't simply a matter of building up units and rushing the gates; thanks to some clever restrictions, it was immediately apparent that only cooperative strategies between the two players would result in victory.

The main restriction was an enemy doohickey known as a technology inhibitor, which limited the types of units each player could produce in their individual HQ. One player could only produce land units like transports and troops, the other was limited to battle helicopters. The first step to strategic success was to establish ore-mining operations on nearby islands. Each island featured very different defense structures; one designed strictly to deal with land units, the other decked out with antiair weaponry. Naturally this was the first point where cooperation kicked in; with the player with the battle copters sending in his forces to take out the ground weapons, and the player with the ground units looking to take down the antiaircraft tech.

With those island defenses clear it was time to set up new bases. To do so, you use Sputniks--which can travel over land and sea but do so very slowly and don't stand much of a chance against an enemy. To keep things moving quickly, you can request that the player with the flying units transport the Sputnik across the water and drop it off on the next landmass.

You can also set beacons to signify areas you need destroyed by an allied player. In the example we saw, one player set a beacon at a nearby island; once the helicopters gave a fly-by to eliminate the fog of war from the area, the ground troops were able to attack the antiair guns on the island with long range weaponry and prepare that island for an all-out assault. The final attack on the tech inhibitor featured both players working together--with the battle copters airlifting troops into the area, resulting in a quick and effective victory.

Though the gameplay is still being tweaked, Red Alert 3 producers told us that the game will provide a challenge for experienced players and capable AI allies if you can't find a friend to join you in the fray. That's great news, as is the game's gently mocking take on the RTS genre. After all, it's not every day you see enemy units in the form of enlisted dolphins, who fight wearing vests strapped with high-tech weaponry. The way we see it, heavily armed, fightin'-mad dolphins are why video games were invented in the first place. Look for more on Red Alert 3 in the near future.

56 Comments

  • ccna72

    Posted Nov 12, 2008 6:48 am PT

    are u sure this is definitely coming out on PS3

  • Destman

    Posted Oct 3, 2008 10:16 pm PT

    It's to bad that they are ruining the game with the worst DRM since StarForce. They hurt the custumer and treat them like criminals while the pirates the DRM is suppose to stop simply crack and disable the DRM. The only people EA is hurting with their ever increasing copy protection is the custumer who buys their games and pays their paychecks.

    I refuse to buy this or any game that EA releases that hurts the custumer. They hurt the people who actually buy their games while the pirates who they are trying to stop are not affected by the DRM. If anything EA's DRM policy promotes piracy by making the pirate's versions better then the store bought ones. This causes many of the people who buy the game to download the pirate's cracks. With a crack the game doesn't require a CD in the drive, doesn't require online registration, and has no install limits or spyware.

    Once they understand that they are causing people to download cracks by making the retail version worse, they will stop hurting the people who buy their games. Intill then the only thing companies like EA understand is a boycott. Don't buy any game that hurts the custumer like this one does.

  • Kelkian

    Posted Sep 13, 2008 12:40 pm PT

    There should be an option to play with friend/AI or alone.

  • masteryoung

    Posted Sep 9, 2008 6:32 am PT

    is this actually coming out on ps3 gamespot is the only place that ses it is?

  • NuclearDefCon1

    Posted Sep 4, 2008 5:02 am PT

    hmm this game could sway either way.

    If it lives up to previous ra games it should be MASSIVE!. but if they put too much work into changing a system that wasn't broke then it could turn out bad, really bad.

    Fingers crossed its EPIC!

  • kidzion1

    Posted Aug 31, 2008 1:41 am PT

    like this rts game series

  • CamiKitten

    Posted Aug 29, 2008 7:31 am PT

    Woah, dolphins... o_O co-op will be pretty cool for this.

  • Rickhavoc2

    Posted Aug 27, 2008 6:09 pm PT

    My god EA trolls everywhere I think its a good idea to have an AI I'd love to have a brutal backing me up it could do most of the work hehe

  • adders99

    Posted Aug 27, 2008 1:55 am PT

    omg omg omg i cant wait for this game... co-op campaign! YEAH!

  • ender140

    Posted Aug 26, 2008 6:12 pm PT

    too bad there is no westwood... rts with practically no single player would be a miss... and i think they crossed the thin line set by ra2 betwen fresh irony and dull studpidity. that was absurd, but fun, almost stupid, but ALMOST. it had a feeling, that it could actually happen. but now they give japan and transformers. for me it doesn't seem right. and i do not quite know what is the coincidence between einstein and japan.
    ra2+yr was the best rts ever. i afraid ra3 would be only a mid, forgettable game and you will feel a bad taste of what it could be....

  • prototype24red

    Posted Aug 26, 2008 4:27 pm PT

    cool yeah Spore.

  • uberjannie

    Posted Aug 26, 2008 1:33 pm PT

    oh this will be great

  • alcari

    Posted Aug 26, 2008 7:36 am PT

    Oh no.
    Every single SP mission will be with an AI ally?

    Every single mission will be a long, frustrating babysit, where you have to rely on retarded AI to progress in the mission. Great, apearently EA now considers players to retarded to even use combined arms tactics by themselves. Newsflash: We don't need an AI to help us out, we will just fine by ourselves. That's why RTS's have control groups.

    Beacons? Wow, that's innovative... Still it might work, but only if the AI is smart enough not to go in a straight line that gets them blown up, or if we can set up beacon-waypoints, and at that point, might as well have direct control of the AI.

  • chzchzchzwiz

    Posted Aug 26, 2008 7:06 am PT

    Yes you will be able to play online co-op just like it says in the article.. I've always like RA games better then mainstream C&C games so this is exciting. The dolhins are nothing new they are in the older games tho i think they just used sonar before to knock out subs and ships. i hope they bring the sweet soviet krackens back too.

  • xyboink

    Posted Aug 26, 2008 5:22 am PT

    it is now more realistic strategy game. And the AI is better than the previous C&C-games. I hope that there will come a strong battle and that the enemy is not too stupid to do something (fe sending a varying soldiers and not repeating group)

    with the addition of a friend player; it is more fun to play with this game.

  • cdietschrun

    Posted Aug 26, 2008 5:18 am PT

    Are we going to be able to go online to find Co-Op partners?

  • xMADxDOGx

    Posted Aug 25, 2008 11:56 am PT

    that suck so hard that it's co op with the super intelegent AI ^^ i hope there will be a co op just like on fps , with dual screens and i hope ai co op will not be the only theing ,its much funner to play with a frend than with the computer ...

  • klinsi

    Posted Aug 25, 2008 11:00 am PT

    Capable ?

    Err.. there are so many CAPABLE DEFINITION in a gaming era
    Capable to build...
    Capable to manage some cash...
    Capable to die...

    Its all CAPABLE AI

    But EA is the most largest famous & largest game developer in the world & since this game will COMPETE with so much competitively with SC2... I still BELIEVE the game will at least provide the player with SAME ambience & fun from the famous C&C RA 2 !!!

    In an RTS game... its more important to have MUCH MORE CAPABILITY to sustain any player ORDER properly (at least with better pathfinding thing) & survive too
    I called that... CAPABLE !

    Don't forget that these or next year.. these game will BE GREATLY challenged with DoW 2 & SC 2 from other famous RTS maker too (so I hope this game will be so GREAT in player's AI development)

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