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MLB 2K8 First Hands-On

The analog stick is king in 2K Sports' upcoming baseball sim. We go hands-on for the first time to check it out.

Get ready to reexamine your relationship with the analog stick in 2K Sports' upcoming Major League Baseball 2K8. From pitching and batting, to baserunning and fielding, practically all of the controls in 2K Sports' latest hardball game have been revamped and moved to the right analog stick. In a drive to simplify things across all the different actions you can take on the diamond, the development team has created a control scheme that will certainly take some getting used to but seems to have advantages all its own. That's just one part of the many changes that are happening with MLB 2K8, which we had a chance to check out for the first time today.

Though we'll get to the new features (and you've got to hear about the new trading-card system in the game), we'll start with the changes that will be most obvious to you when you pick up and play MLB 2K8 for the first time: the controls. Although you can always go back and play the game with the older, button-based controls, the newer analog controls are worth your attention once you get used to them. Pitching has received the biggest overhaul, with the old one-button-per-pitch model thrown out in favor of an analog pitch system. It plays like a hybrid of the pitch meter from EA Sports' MVP 06 NCAA Baseball crossed with the trick system in another EA game, Skate.

Pitching in MLB 2K8 will be a three-step process, and each of the 18 pitch types featured in the game will require you to trace a different analog-stick pattern to accurately pull off that pitch. To pitch the ball, you begin by pulling back in the direction required by the pitch you're going to throw, which will bring up a circle meter that surrounds the spot at which you aimed your toss. An expanding circle will move outward from the ball toward a white ring on the outside edge of the circle.

Using careful timing, you then begin the second step, the pitch gesture itself, as indicated by the pitch type (all the gesture patterns are noted onscreen for the pitches available to you. For more on the pitch gestures, check out SportsGamer's in-depth look at MLB 2K8's controls.). Once you've completed the gesture, the formerly expanding ring will begin to rapidly collapse onto a green circle. When the ring is inside the green circle, you let go of the analog stick altogether and let it return to center. This indicates your release timing, and the closer you are to the center, the better off you'll be. Your release timing will be very obvious in the pitch. If you release early, the pitch will go high; release late and your ball might go in the dirt.

Getting this three-step process down takes some practice, and you can expect be tossing some meatballs (or, indeed, beaning some batters in the dome as you work on the timing). Fortunately, after a while it starts to feel pretty good. As in recent MLB 2K games, your aiming reticle when on the mound indicates the break of the pitch, not necessarily where the ball will end up. In addition, your catcher will call for certain pitches and locations during a game. You'll also be graded on the various steps of a pitch, so you'll know how accurate your timing or gesture was.

In the batter's box, the 2K8 development team has done away with the contact and power-swing concepts. Instead, analog batting is strictly based on timing. That said, you'll have some control over ball placement when at bat by moving the analog stick to the right or left during your swing. It isn't clear if moving the right analog stick at a steeper angle (for example, closer to the 3 o'clock position) will influence the path of the ball more than a regular swing.

Fielding and baserunning have also changed up a bit. When fielding the ball, you move the right analog stick to throw the ball to the corresponding base (right for first, up for second, left for third, and down for home). When you're throwing, an arrow-shaped meter appears over the player's head, pointing toward the base you're looking to hit. The meter contains a green zone near the middle. The idea is to hold the stick in the direction you wish to throw to and then stop the meter in the green zone. There's also lateral accuracy to take into consideration. You'll want to point the right stick in the direction indicated by the meter, and the precision of your aim toward the base will determine if the throw is accurate left or right of the bag (and, of course, your fielder will adjust his position based on your throw). Another cool feature of fielding--when chasing a fly ball, you'll only be able to see the ball location indicator when facing the ball. As you turn your player to chase the ball down, the indicator will go away, which is a nice nod towards realism.

Baserunning also uses the analog stick. To take control of an individual runner, you press the left stick in the direction of that base runner. Then to have him advance or retreat, you can either use the right or left trigger, or press a button to have him automatically take more than one base. For example, if you want the runner on second to automatically score on a base hit to deep right, you'd first press up to take control of him and then press the A button (for home plate). To advance or retreat all players, you use the right or left button, respectively. To steal a base, you choose the base you wish to steal and press the Y button; it's as easy as that, and you can control your slides with the right stick.

Game modes in MLB 2K8 include exhibition, franchise, home-run derby, manager showdown, tournament, and situation. For franchise mode, developers are touting an improved minor-league system; the game will include 90 minor-league teams and a bunch of real-life minor league up-and-comers in the game from A, AA, and Triple-A ball. There are also 15 authentic minor-league stadiums (we saw the Tuscon Sidewinders' park during our time with the game) as well as four generic stadiums. For the franchise mode, you'll be able to control up to four teams at once, and you'll have full control over your entire organization, even the minor-league teams. There will also be a fantasy-draft option that will let you draft whichever players you want for your favorite team.

Speaking of dream teams, the best new feature in MLB 2K8 is the card feature. You can earn cards in one of three ways: earning them through on-field achievements, trading them with others, or buying them via card packs. Cards are organized in three tiers, black, gold, and platinum, and the platinum cards are the most valuable. Though you can find premium cards in packs, most packs will contain the more common cards, as well as cards that will unlock items such as new stadiums or retro uniforms. By far the best aspect of collecting cards will be the ability to put them together as an online card team and then play a game using your collected players. Because you will have strict parameters for how you can put together a team (such as a salary cap), premium cards will be very valuable, given that they will let you use top-tier players without taking a hit to your cap numbers. With the ability to play against and trade cards with other players online, the card feature sounds as if it will keep players coming back long after they've won their annual World Series ring with their favorite team. Expect to see much more on the card-battle feature in the near future.

In all, MLB 2K8 still has a few rough edges. The frame rate is still a bit unreliable, and we noticed a few weird gameplay glitches (such as artificial-intelligence outfielders refusing to throw the ball), but, in a preview build like this, these are the kinds of things that get cleaned up before the game ships out to retail. The game is still on track for a March 4 release, with a downloadable demo on the way soon. Stay tuned for more on MLB 2K8 soon and, for more on the game today, check out SportsGamer's detailed breakdown of MLB 2K8's controls.

28 Comments

  • el3fitness

    Posted Feb 26, 2008 12:55 pm PT

    real deal here letting people know its on when it comes out punks !

  • Zoomer30

    Posted Feb 25, 2008 10:28 am PT

    Looks like its gonna be The Show for me.

  • wwefan4ever

    Posted Feb 22, 2008 9:56 am PT

    "Funny I see EA in this article...MVP Baseball by EA was probably the best sim baseball game back than with MLB:The Show running a close first."

    No considering MVP Baseball was arcade, not simulation like The Show games. The Show games > MVP Baseball games, always been that way. in MVP Baseball hitting a HR is as easy as hitting a single. The Show has and always will be the way to go. I hated SKATE's controls so I would hate 2K's as well. Analog sticks can be accidentily hit easier than buttons causing some frustrating times. I don't care for Madden ripoff cards.

    I hate 2K's commentators

    Every year I hear how 2K will be better, yet it never comes through. MVP Baseball has been killed years ago by The Show series. The Show is about gameplay over graphics

  • g_hart

    Posted Feb 21, 2008 3:23 pm PT

    Still don't trust it. If I knew for sure that it wouldn't be full of glitches, maybe I would consider it. I'm going with The Show.

  • Fatslick911

    Posted Feb 19, 2008 2:15 pm PT

    I'm sorry but I am going to stick with The Show after that mindblowing demo.

  • RockHardNuts

    Posted Feb 18, 2008 8:50 pm PT

    2K8...The Show...2K8...The Show? Having trouble deciding which, will just have to wait until they're released and pick one. Based on prior experience though, 2K

  • bukkookkub

    Posted Feb 18, 2008 7:34 pm PT

    cards, analog option, and mlb: the show's everything else would make the perfect games.

  • vgfanr

    Posted Feb 16, 2008 8:05 am PT

    Good....... I'm glad you "Haters" won't be playing it! That means the quality of players online will be much better without you!

    Go play that weak__ss Madden! Cuz, it looks like I'll be "...out to the ballgame..." sons of___!

  • Lauryn2000

    Posted Feb 16, 2008 5:47 am PT

    Funny I see EA in this article...MVP Baseball by EA was probably the best sim baseball game back than with MLB:The Show running a close first.

    Glitches...isn't that 2k's baseball games nickname the last two years?

    Still too risky to drop $60.00 bucks on this game..I'll stick with MLB:The Show.....

  • Red_26

    Posted Feb 15, 2008 5:44 pm PT

    to bad there is a game called MLB 08 the show because this game looks promising but nowhere near the amazingness the show

  • veggie530

    Posted Feb 15, 2008 4:08 pm PT

    ...sounds really risky to spend 60 bucks on with the amount of good games coming out this time of year.

    :: misses the good Triple Play baseball games ::

  • YanksWin

    Posted Feb 15, 2008 3:30 pm PT

    hey netherscourge,
    what in the WORLD are u talkin about??? that doesnt make any sense, u need u re-evaluate this game

  • Netherscourge

    Posted Feb 15, 2008 5:59 am PT

    This looks like a game for the Wii. Too cartoony.

  • Uptown

    Posted Feb 15, 2008 12:00 am PT

    After playing The Show demo today....looking at these screenshots is like watching a cartoon...seriously.

  • superbradleyo77

    Posted Feb 14, 2008 5:05 pm PT

    I'm trying to convince myself that this game will be good, but I'm having trouble. I might have to find a lot of money pretty soon to get a PS3 and The Show.

  • rabidwolf86

    Posted Feb 14, 2008 4:32 pm PT

    2k8 really the only baseball choice i got. no ps3.

  • Sniperwire

    Posted Feb 14, 2008 2:59 pm PT

    The trading card thing is kinda cool but its a knockoff of madden cards (where those go anyhow). but anyway this game looks pretty good but i also agree the joystick control thing is kinda dumb, remember the sixaxis batting in one of the other games for last yr on ps3 i forget which one it is that was awfull as well.

    Anyway I think mlb the show is definatly the way to go. 2007 was easily the best game on any system to bad no ps3 version tho only ps2. Its a first party title so it should be awsome.

  • soupstendo

    Posted Feb 14, 2008 1:47 pm PT

    i agree, they need to relax with the analog stick. it doesnt have the same accuracy as pushin a button. too much space to travel to input the controls.

  • arikkot

    Posted Feb 14, 2008 1:47 pm PT

    i still dont know if im getting 2k8 or the show... both are lookin mad nice

  • BENZINO4677

    Posted Feb 14, 2008 11:54 am PT

    I hope they fix the fielding and batting camera's, they were way too close. I also want to see less homeruns this year- it was way too easy to hit them in last years version. The A.I. in last years game stole to many homers too.

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