Final Fantasy XIII Demo Impressions - Summoning Shiva

Our first look at the highly anticipated role-playing game was short but sweet.

After unveiling some new footage this morning at the Sony press conference, we met up with Square Enix at its booth on the show floor to get a demo of Final Fantasy XIII. The game still isn't playable at this time, so we had to watch as director Motomu Toriyama walked us through a new area. The gameplay that we saw was incredibly brief--sadly--but we did get to see Snow, Vanille, Lightning, and--more specifically--Shiva, in action.

We weren't able to get too many details regarding the story, but the general overview is that Final Fantasy XIII is set in the futuristic city of Cocoon. There is also a place called Pulse, which is a world that was described to us as the "wilderness." Fal'Cie, a race that resides in Pulse and apparently has determined that the main character, Lightning, as well as several others, are the ones who will bring destruction to the world. Lightning's purpose throughout the game is to fight against this "destiny."

Our demo consisted of a single battle, fought in what appeared to be the courtyard leading up to ancient temple ruins. The area felt large and spacious, with grand--mostly deteriorated--architecture and palm trees in the distant background. Snow, a young man with a beanie who we've seen numerous times in trailers leads the pack. You can only control one character at any given time, similar to Final Fantasy XII's battle structure. From the Japanese demo, we know that you can also play as Lightning, which seems to depend on where you are in the story.

The battle system is an evolved version of previous games in which you have an active time bar, but it is split into segments. These segments indicate how many attacks you can make in a row because each action costs a certain amount of points. In this case, the active time bar had four sections, so we were able to chain up to four single attacks--or you can select a light attack and finish with a move that would cost three. We learned that characters do not always have three or four segments in their bar, which means that this bar increases as you level so that you can chain even more attacks. The input is similar to previous games except with a lot more options. The first option in the menu is assault, and when you confirm, it brings up a list of actions that you can pick and put in the queue. After you've decided, your character will unleash a flurry of customized attacks.

Today, Toriyama wanted to show off Shiva and the Gestault mode. We learned that each character is partnered with a particular summon. Snow and Shiva are partners, so when Shiva was summoned, the rest of the party members disappeared. Shiva appeared as twins who were holding a large wheel in their hands and which they wielded with deadly finesse. The Gestault mode is when Shiva transforms into something Snow can fight as and control with one brute force. Each summon has its own unique transformation, but in this case, the twins transformed into a motorcycle, allowing Snow to burn rubber and ride across the battle area. The controls were described as something more action oriented so that you will feel like you have direct control over the characters. We watched as Snow left a trail of deadly icicles in his path while he skidded and screeched around the screen. The battle ended rather quickly because this was obviously overkill, but it's interesting to see the cinematic action that takes place when a powerful summon comes out. We weren't able to confirm other summons, but because Odin was seen a recent trailer, we were told that fans should have an idea of what Odin's transformation would look like if they've seen him in action in previous games. In the meantime, we'll have to use our imaginations.

The voice acting was really good so far, and at this point, Square Enix hasn't confirmed that Japanese voices will be included. Producer Yoshinori Kitase explained that the files would be fairly large and that they would like to keep the game on a single blu-ray disc to minimize the number of discs they would need for the Xbox 360 version. The game also looked fantastic at this stage, running on the PlayStation 3, and it was a shame we couldn't see more.

We'll definitely provide updates with additional information in the coming months. The targeted release date for Final Fantasy XIII on the PS3 and Xbox 360 is spring 2010.

117 Comments

  • istokes91

    Posted Sep 1, 2009 8:48 am PT

    Game is going to be minted. looks the best so far. with an exception for ff7 lol

  • gamerz_12345

    Posted Aug 26, 2009 11:45 am PT

    also I CANT WAIT FOR THIS GAME TO COME OUT IT LOOKS AWESOME!

  • gamerz_12345

    Posted Aug 26, 2009 11:44 am PT

    umm lightning seems like a character from an anime series i watched called world destruction or something like that
    her attitude from the trailer even matches the attitude of the main character in the anime. also, the main character was a girl with pink hair who acted like she didn't care about other people. just wanted to give my 2 sense that's about it... also if you watched the anime it fits a bit doesn't it?

  • ozulaica

    Posted Aug 21, 2009 12:52 pm PT

    I think the whole argument on "XBOX360 is considered a next generation console?! and doesn't have blu-ray wtf that's so stupid! PS3 is better." is lame. For two simple facts: 360 was released before PS3, and Sony has the patent for the blu-ray discs (this means, no way in hell can any other company use that format until the patent term is over). Now, who knows which format will prevail in the end? There has to be some 'tacit collusion' between videogaming companies in order to establish a common format. There is no way a console is better because of the discs. The game in the end will always look the same. I have both consoles, and I don't consider any of them better.

  • gordo100

    Posted Aug 15, 2009 4:39 pm PT

    I AM - OFFICIALLY - A "DIE HARD FAN OF FF - BUT THIS GAME COULD BE THE NAIL IN MY COFFIN!

    In my youth I was possibly the biggest FF fanboy in the world. I played FFVII 8 times; one game lasted 250 hrs. Sure FF8 was a disappointment; but I still played it twice. And FF9 may have been overly twee: I played that 3 times. FFX was a true joy - and really brought the FF genre back to life (despite the minute bestiary). But then came FFXII. Lets be honest - it's was one big, steaming pile of *****. Still - ever hopeful - I thought FFXIII might bring back the FF glory days. But then I saw this interview - read about the demo , and now - finally - I have to admit defeat. SQUARE I HATE YOU!!!!!

    WHY would they even think to create an FF game where you have no control over your party in battle. Since the dawn of FF time - the game has centred on the party. Building your team - levelling them up - before unleashing them on your foes in armed combat. So why Square? Why would you imagine I want my party - the team I've nurtured for hours, days, weeks and possibly months - why would I want to hand over control of my great warriors to some STUPID AI BOT that simply follows some algorithm devoid of all sense and humanity.

    Square - PLEASE - before you lose your greatest admirer - halt this game. Revise, redesign it. Get the game back to where it belongs: firmly in our control!

  • ZaKarn69

    Posted Jul 10, 2009 10:20 am PT

    &&$%&#*%^!!!! Another game that could have been even better if they didnt have to "dumb it down" for the other systems. There needs to be more PS3 exclusive games that take full advantage of it's hardware. Look at MGS for PS3, it took home ALL the awards at the game shows. oh, and they really should be calling the recent Final Fantasys (since X) Final Sci-Fi.

  • bjm1995

    Posted Jul 1, 2009 7:42 am PT

    It sucks that we need to wait another year but it'll be a better game

  • Sutton

    Posted Jul 1, 2009 5:49 am PT

    I'm pretty sure I didn't see shiva in that video.

  • 1995_1996_1997

    Posted Jun 26, 2009 10:43 am PT

    alfaresalasmar
    what are you talking about, the graphics are awesome!!

  • ba5im

    Posted Jun 20, 2009 8:26 pm PT

    Dont let us down on the storyline!

  • hellpolice

    Posted Jun 19, 2009 12:45 pm PT

    We been waiting years for this!!! and you know what? WE have to wait another year, that's a tad too much!

    Come on Square!

  • raza3

    Posted Jun 16, 2009 11:16 am PT

    i wonder when ff xiii will avlible

  • taddia

    Posted Jun 16, 2009 2:05 am PT

    this... just feels so... generic O_O

  • kazin_wrx_sti

    Posted Jun 15, 2009 9:49 pm PT

    Am I the only one who wants this game to FAIL?!? For a game that is the 13th iteration in the series, it doesn't look like there's been a big jump in the presentation and fighting system since the 16bit days. I want this game to fail so that Square will realize that they can't keep rehashing the same game over and over, while stamping the FF name on it, and make money off us - it's insulting. This game would not sell as much if it had a different name, like Last Remnant 2, or any other name really. Why the hell is this even a FF game? I challenge anyone to answer me that question. What makes a FF game a FF game? And why is this called an RPG? Real RPGs should give you more freedom to play your role. Gygax would be rolling in his grave! This type of RPGs were ok for the 16-bit era consoles because of the system's limitations, but the only thing they have improved since then are the graphics, but deep down, they could have made this game for SNES! I think JRPG developers should take a note from their western counterparts, and ditch the turn-based system and the weird-looking anime stylings - seriously have the artists ever seen anyone hold a sword like that? It doesn't look bad-ass, it looks stupid - try it and videotape yourself, then watch it, you'd see how stupid you look. The FF games in my opinion, have turned from an A-list title during the 16- and 32-bit days to just another JRPG franchise, nothing extraordinary, but the graphics.

  • KidxGhst

    Posted Jun 10, 2009 4:57 am PT

    lol next time dont let a 15 year old dub over a corporate figure head.

  • alfaresalasmar

    Posted Jun 9, 2009 3:24 pm PT

    i expected better graphics than this i mean cmon its FF the graphics should be a woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow?! i think the main reason is multiplatform HMM TO BAD THE PS3'S ULTIMATE POWER WONT BE USED IN THIS FF UNLIKE KZ2 AND MGS4

  • SQUALL20XX

    Posted Jun 9, 2009 2:06 pm PT

    FF are the best RPG games

  • KrzyJoe

    Posted Jun 9, 2009 1:40 pm PT

    u control only one character, what the hell!?

  • Square007

    Posted Jun 9, 2009 8:44 am PT

    "fans should have an idea of what Odin's transformation would look like if they've seen him in action in previous games. In the meantime, we'll have to use our imaginations."

    yea i think i got it,he transforms into a horse...just take a look at the shield says it all =D

    like Snow rides the Shiva motorcycle,Lightning will mount the Odin horse form =)

    thats what i think if im wrong well...i dont think i am lol =)

  • ali_manslayer

    Posted Jun 9, 2009 5:42 am PT

    did i wait 4 years for this ****?

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