Demon's Souls Updated Hands-On

It's unforgiving and brutally difficult, but we continue to face our demons head-on in Atlus' upcoming action role-playing game.

Our time with Demon's Souls at this year's Electronic Entertainment Expo was much too brief to appreciate the game. Thus, we were pleased to get some hands-on time with this unique action role-playing game, as well as get a demo of how some of the multiplayer features work. Atlus came by to show us how brutal Demon's Souls could be, but that didn't stop us from creating a new character from scratch. This PlayStation 3 exclusive has been out for a while in Asia, and it's been easy to import because some versions have English translations. But Atlus plans on releasing the game in North America in October, with a deluxe edition for those who are patient enough to wait.

Towering foes await in the kingdom of Boletaria.

Patience is definitely a virtue and a trait that you must have if you're even thinking of trying Demon's Souls. It's a fascinating single-player role-playing experience, but it can be unmercifully difficult and incredibly frustrating if you're used to the pacing of RPGs now. You have to understand that you will die countless times--unless you progress slowly and cautiously--and that death is a huge part of the game. When you're not leaving bloodstains along the stone pathways of Boletaria, you are fighting demons of all shapes and sizes, collecting their souls in order to level up, as well as upgrade your stats and weapons. You are just one of many adventurers who are trapped in this hub called the "Nexus" and must kill demons to save the kingdom from being plundered.

Early in our demo, we saw how other players online could be summoned into our game. We stumbled across a couple of soul signs that were left by people who were playing online. When you come across a soul sign, it means that a player in your level range would like to join your game. By clicking on it, you can bring that player into your game and proceed through the level together. Up to three people can play cooperatively, so we summoned a couple of players to help us get to the boss. There are no options to choose whom you want to play with, nor are there friends lists. We were told that the designers of the game wanted the multiplayer features to enhance the single-player experience. They wanted people to play with strangers, and because of the high level of difficulty, they wanted to build a community of players that would be willing to band together and support one another, regardless of whether or not players know each other. We didn't get to see any player versus player, but we were told that at a certain point in the game--once you've received a particular stone--you can force your way into another player's game and vice versa.

Because you're playing the game online, you can see the outlines of players fade in and out of your game. They aren't physically in your game, but their presence is there through death replays and cryptic messages. Bloodstains of fallen heroes are scattered throughout the area, and by clicking on them, you can see how others have died. You can piece together set words and leave messages on the ground to warn others of the dangers ahead. By rating another player's message, you can boost his or her health in his or her game and vice versa. Even though you're playing solo, coming across a bloodstain or a foreboding message may help you make the right decision and hopefully avoid a gruesome fate.

Our demo took us through the second area of the first region in which we had to run across the shaky battlement of the Boletarian palace and avoid being roasted by the flames of an impressive-looking dragon flying overheard. One mistake or mistimed step guaranteed that we would get sent back to the beginning of the level, losing all the souls we had collected so far. After multiple tries, we finally made it to the other tower and faced the level's boss, a tower knight. This was a fitting name because the knight was literally as tall as a tower of the castle, with a suit of well-crafted full-body armor and an enormous shield that he could bring down to snuff out our pathetic-looking hero in an instant. The demo ended there, but it made us eager to jump into the world and explore the fog-ridden realm.

We created our own character, as we did at E3, and jumped into one of the five archstones in the Nexus to get to Boletaria palace. There's actually quite a bit of customization available in terms of creating the look of your character and 13 classes from which to choose. It's not often that you can tweak your gender so that you're male with some feminine features. From our short experience with the game (because we didn't get very far), it took awhile to get used to the controls and camera, as well as figure out our timing so that we landed our blows before the enemy stabbed us from behind. Reading messages will help because they do warn you of dangers ahead. It's wise to progress an inch at time, making sure that you don't run into an ambush because you can't take very many hits. If you die, all your soul is lost, and unless you can make it back to the spot where you died to regain it, you're going to have to start collecting all over again. Despite the difficulty, the game can be fun if you're the type who loves a good challenge and you feel immensely satisfied when you've made some (or very minimal) progress.

Demon's Souls is very dark, in terms of its story and aesthetic. Boletaria is a kingdom shrouded in a perpetual mist, giving off a sense of hopelessness and despair. Visually, the game is still beautiful, though, with its foggy landscape, majestic structures, and hazy sky. We didn't come across much in terms of music while we were exploring. It was only when the gigantic boss was looming over us that we heard the thundering sound of drumbeats and rhythmic chanting. Otherwise, the general atmosphere was quite creepy because of the silence. The sound of an enemy's blade clanging into your sad-looking shield will likely be what stands out most, aurally. Atlus representatives said that they will not be making any changes to the English voice acting because it's already very good, but they will localize the text so that it fits their style.

Developer From Software continues to make improvements to the game, but at this point, we didn't come across any problems except some frame rate slowdown when other players jumped into our game. Hopefully, any outstanding issues will be smoothed out by the time of the game's release in North America. The game should take most players more than 80 hours to complete, but be warned that it's not the type of game for everyone. Atlus' deluxe edition will come with a strategy guide and an extra slip case for $69.99. The regular version will also be available, if you don't want to shell out the extra $10. Demon's Souls will be available exclusively on the PS3 on October 6.

154 Comments

  • Goomba_Lord37

    Posted Oct 1, 2009 12:09 pm PT

    I'm definitely willing to try this.

  • hellpolice

    Posted Sep 29, 2009 4:45 pm PT

    The online multiplayer will be interesting according to this.

  • ahnzz

    Posted Sep 18, 2009 5:20 pm PT

    awesome super hard gameplay and rpg elements its a must buy for me, i guess ill wait for the us version

  • CWEBB04z

    Posted Sep 18, 2009 2:50 am PT

    Worth a try...im not really "hardcore" but im willing to try it cause it looks pretty good.

  • believa

    Posted Sep 10, 2009 1:29 am PT

    wow got the import for this ... way tough no chkpts so if you die its back to the start of the level! some mobs can 2 shot you in the starting area not your average RPG here so word to the wise: tread lightly!

  • BIONIC_SNIPER

    Posted Aug 30, 2009 9:25 am PT

    This game look's epic, can't wait to play

  • pocket-dragon

    Posted Aug 29, 2009 3:50 pm PT

    Rad.

  • rabi3g

    Posted Aug 28, 2009 7:01 pm PT

    oh yes, concerning difficulty, it is INSANELY hard, but....each level has a system were u unlock a shortcut. so since u die n start from the beginning of the stage, u don t have to take the same long road again. guys who ve played the game will know what i m talking about.

  • rabi3g

    Posted Aug 28, 2009 6:56 pm PT

    imported this game...i m 30 hours deep...it s simply an amazing challenge. if u re a hardcore gamer -an old school one i must add-, if u like feeling overwhelmed by huge bosses, customizing ur character with countless armors n weapons n seeing it directly affect ur look, movement n power, moody dark atmospheres n japanese style action games, then get ready for looooooooooooooooooong sleepless nights.....

  • shii666

    Posted Aug 22, 2009 3:57 am PT

    @Vasot

    You say this, but I have a feeling that everybody else disagrees. Personally, I can't wait for either, however.

  • Vasot

    Posted Aug 22, 2009 1:31 am PT

    Mehhh shallow and linear hack and slash, also the combat seems clunky from the gameplay video. Probably it will be scored with a 7.0 or 7.5 from most game sites... Dragon Age Origins clearly owns this.

  • Leto27

    Posted Aug 19, 2009 7:42 am PT

    @ brownman321, you can actually order it cheaper from play-asia. But you can only get the Asian and Korean version if you want your armor, menu, dialog, and all other items in English text.. the Japanese version only has English voice acting.

  • Memoryitis

    Posted Aug 18, 2009 1:33 pm PT

    I might get the ps3 slim just for this game muahaha ahaha bwahaha nohaahah

  • brownman321

    Posted Aug 8, 2009 4:44 pm PT

    you can buy this game imported. its $90 but worth it. the best part is that you can change the setting to ENGLISH. and you can play japanese import on the PS3 with out modding and such. the PS3 games doesnt have a code to lock games. game very cool. i love it

  • Ultiwarlord

    Posted Aug 8, 2009 11:11 am PT

    THIS game is definitely game of choice for RPG lovers its brutally hard and hav lots of different bosses . OK JUZ PLAY IT.........

  • Leto27

    Posted Aug 5, 2009 6:21 am PT

    For any RPG fan this game is a must buy! It's insanely difficult, but mostly in the beginning stages. Later on you can level up and upgrade weapons making it much easier. You need to use everything at your disposal to finish certain area's even if it means peaking at the walkthrough. This game doesn't play fair, you just need to plays smart and not be scared to try different things. If you die 30 times because you do the same thing the problem lies with you, not the game. Also you dont need to be a hardcore gamer to survive and enjoy it. If anything, it will make you one.

  • playstation_dad

    Posted Aug 3, 2009 5:05 am PT

    im still waiting, its good to hear that a game will be a challenge but the difficulty sounds like at times it may be annoying. I dont think it will be at the top of my list to buy.

  • esqueejy

    Posted Aug 2, 2009 10:04 pm PT

    can't wait...despite what sounds like a steep learning curve, it's gorgeous. I just hope we don't have to deal with a bunch of muckheads ruining the fun by claiming elite status and superb skillz whenever anyone says it's actually hard or even tedious and frustrating...should be about the fun and cooperation instead

  • Jfisch93

    Posted Jul 29, 2009 2:37 am PT

    I suspecta a 7-8 from gamespot because "ITZ T00 H@RDZ"

  • GameMasterux

    Posted Jul 24, 2009 10:23 am PT

    this game looks very good, i tjink the best RPG for the PS3.

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