MotorStorm Updated Hands-On

Sony shows off more of its sharp-looking PlayStation 3 racer.

Sony's SCEE-developed MotorStorm is set to hit the PlayStation 3 with a muddy, physics-heavy bang when it comes to the US early next year. The over-the-top racer has been catching attention since it first appeared at the 2005 Electronic Entertainment Expo as a flashy trailer and has been prominently featured at a number of Sony events. Most recently the game has appeared in demo form in the PlayStation 3 online store. Though the demo offers a taste of what to expect from the upcoming game, Sony recently showed off an even more polished work-in-progress version at a press event that featured new tracks as well as a look at how the single-player game is going to work. We had the chance to hit the road with the game and talk to a member of the development team to find out more about this crazy racer.

The version on display at the event showed off the centerpiece of the single-player game: the MotorStorm Festival. The Burning Man-esque festival takes place in a desert setting and appears to be attended by throngs of action junkies looking for a fix. The game's front end contains video of the attendees walking about and is shot in a documentary-style complete with shaky camera. Besides serving as an eye-catching visual, the festival serves as the structure for you to progress through the game. You're essentially cast as an attendee and participate in the festival by entering events. The various events will become available to you as you collect the appropriate tickets. Each ticket will represent a specific event and, from what we saw, will offer anywhere from one to several races for you to engage in. The events appear to range from a typical race wherein everyone is using a similar off-road vehicle, to crazier scenarios wherein you'll be required to use an alternate vehicle, such as a dirt bike, while everyone else is rocking cars. Once you get the hang of such insanity, you'll find that some events don't tie you to a specific vehicle and will let you choose whatever you feel like driving. As you clear the events, more tickets will become available and will send you to different locales to get your race on.

We were limited to the first three tickets in the game, which let us check out several new tracks--with suitably edgy names like The Grizzly, Mud Pool, and Rockhopper--and their events. For the most part, the tracks featured variations on the themes we've seen in the game: high-speed racing on cliffs that rely on well-thought-out, or incredibly lucky, maneuvering and the use of your vehicle's boost. This time we were able to get a better appreciation for the different routes through the various tracks. The routes are highlighted on one of the load screens shown before races and offer you food for thought as you try to figure out just how you're going to use that flimsy motorcycle against a pack of big rigs and take first in a race. The Mud Pool area showed off the gooey challenge of tearing through mud at high speeds.

Control in the game is solid and varies in accordance with what you happen to be driving. The layout on the Sixaxis is intuitive and even offers the option to use the motion sensing functionality to steer your vehicle. The larger big rigs are a challenge to control due to their size and the high speeds you'll be traveling at, whereas the motorcycles are fast-moving rockets that are destined to send you flying off into open space initially until you get used to their quirks. The game's arcade-style sensibilities have kept the solid control and high-speed racing balanced between fun and realism. You'll have to respect the natural order of physics, but it doesn't wind up being so realistic that you can't have some fun.

Sony reps on hand offered up some additional information on what to expect from the game beyond what was on display. First and foremost was the game's artificial intelligence, which, because the tracks we were racing on were taken from the start of the game, was about as nonconfrontational as could be. As you progress deeper in the game, the AI will apparently go from "Care Bear" to "completely hateful," resulting in opponents that will eventually start teaming up on you and actively trying to rub you out during a race. Reps also verified that the copious amounts of damage your car will undergo will not affect its handling, because the team wanted to focus on a fun racing experience that skewed arcade-y (as evidenced by the lack of an onscreen speedometer or map). However, the big question mark for us was MotorStorm's online content, which has been discussed here and there but never properly outlined. While reps weren't able to lay it all out for us yet since the online component is still being worked on, they did offer some solid tidbits. The game is currently being targeted to support a minimum of up to eight players with support for voice chat. The team also intends to offer online ranking you can track via leaderboards, as well as tournament support. Finally, as we've seen demoed before, the game will also support downloadable content in the form of tracks and vehicles, though specifics on what and how much aren't ready just yet.

The visuals in this version of game show off some additional polish, focusing mainly on performance and effects that give the experience a sharper look. The various vehicles looked great, thanks to a high level of detail and a cool, though painful, level of deformation, which is one of the game's selling points. Next to the overall madness of tearing along on cliff edges, seeing your car come apart in various chunks as you slam into objects and opponents is primal pleasure. The new mud track also appeared to be delivering on the promise of the early demos of the game that showed off the messy, gooey physics you'd expect when tearing through a muddy course. As far as speed goes, MotorStorm cruises along at a fairly stable and smooth frame rate. Though the game doesn't have the blistering speed of a 60-frame-per-second racer, the inclusion of various motion blur and particle effects conveys a suitably white-knuckle sense of motion in both the first- and third-person cameras offered. The only rough edge we noticed was some inconsistent texture work, which varied radically from the gorgeous, near-photo-realistic locations and vehicles, to much simpler textures that looked smeared. To be fair, many of the less-attractive textures were in out-of-the-way places we happened upon after careening out of control. Sony was showing the game off in 720p on some epic Bravia televisions via an HDMI cable, which gave the visuals some extra kick.

The audio suits the action perfectly and doesn't differ too much from what we've heard before. The engine noise and collisions are still satisfying and painful, depending on how the race is going. The racing music predictably leans toward loud rock tunes from Slipknot and the like, which is fine, since MotorStorm doesn't exactly lend itself to a catchy pop soundtrack.

Based on what we played, MotorStorm is shaping up to be a tasty PS3 game. It features a solid gameplay foundation that's satisfying, albeit straightforward. The visuals and audio complement the action well and do a good job of holding your attention. The promise of online play and downloadable content (provided we don't get charged an arm and a leg for it) should definitely help the game find an audience. MotorStorm is currently slated to ship in March 2007. Look for more on the game in the coming months, including import impressions of the Japanese version, which is slated for this month.

369 Comments

  • Billipop

    Posted Feb 14, 2007 3:21 am PT

    I was fortunate enough to play a demo of this game for free at a Target store a few months ago and the gameplay is awesome.

  • TVR_Fan

    Posted Feb 11, 2007 9:35 pm PT

    I don't agree Brizen, this game rewrites most things for crashes against other cars, and also Burnout cannot include the out of great madness for the online play through a canon like Motorstorm.

  • Brizen__Beez

    Posted Feb 9, 2007 7:28 pm PT

    This game cannot be compared with greatness next to Burnout. Nothing special about it...Sony is making a big deal about nothing (much like their "amazing new system that would be eons ahead of Xbox 360"). Show us the damn results all ready.

  • MadCow619

    Posted Jan 20, 2007 3:26 am PT

    Cool! It's like The Paris-Dakar Rally. In the desert, we race with Buggies, Trucks, Bikes, ATVs, just like The Dakar.. The best part is: Auto Violence.
    I'm gonna get this game when i get a PS3!

  • chamber303

    Posted Jan 19, 2007 8:31 pm PT

    Very attractive and well built game. Along with the advanced abilities of the PS3, this will definitely be an amaaaaaaaaazing game.
    I will include it in my library.

  • Col_Swamp

    Posted Jan 18, 2007 1:42 pm PT

    i downloaded the demo at the ps store and at first was amazed by the visuals. the game physics we cool, but i gotta say I hope they change some stuff before it's realease. my main complaint is that while you are racing and u get into a crash, you get to see your "super dupper cool" crash in slow motion, while the rest of the race is still moving in regular time! so in no time you drop from 1st to 10th just because you hit a pole...friggin lame. if they fix some stuff i might considere renting this one.

  • crash1968

    Posted Jan 15, 2007 5:45 pm PT

    totally Hums!!!!!

  • walkerctranger

    Posted Jan 15, 2007 9:16 am PT

    i think this game looks cool, but driving through bland deserts, with not much to look at, can only be fun for so long.

  • supertank310

    Posted Jan 14, 2007 1:42 pm PT

    Aww, I can't wait!! Motorstorm is the main reason i'm getting a PS3! I love carnage racing games, after a bit of a let down by auto-assault 2, this game is my top ranked racing game, other than Gran Turismo HD.

  • General_Lee45

    Posted Jan 10, 2007 7:26 am PT

    This is the one of the reasons I will be getting a PS3 and now that the prices have gone way down on ebay and they are back to retail cause I see a lot of them for retail price now and I may get one off of ebay! This is good enough reason for me to get the PS3 and the GTA that'll be coming out on it! YEEHAW!

  • JiveT

    Posted Jan 8, 2007 1:34 pm PT

    Games like this have an extremely limited appeal. The tracks look pretty good. The vehicles look decent. But lets face it its a dirt track driving game. Sony seems to have a lot invested in this one. Why? I guess the mud is a big selling point. I don't see much mud in my 360 games. Why? I guess it can't handle real mud. How much are gamers willing to pay for real mud in a dirt track racing game? Only time will tell.

  • datniccah187

    Posted Jan 7, 2007 2:13 pm PT

    The demo is awesome. I'm really dig'n motostorm. Should be a fun game.

  • Mrpowers35

    Posted Jan 7, 2007 10:53 am PT

    I love the demo! Too bad there isn't that many truck choices though!

  • lextexrex

    Posted Jan 6, 2007 11:02 pm PT

    as of now got a ps3, 2 controls, a good tv, but NO GAMES (except for my fun collection of ps2 games). I hope I can make this part of my early collection

  • SimmySamSam

    Posted Jan 6, 2007 1:46 pm PT

    The demo is awesome! amazing grafics and cool level. to bad the sixaxis control is really touchy....

  • gamerkid99

    Posted Jan 5, 2007 9:55 am PT

    gameplay is good and the use of the Sixaxis controller is good to, this is one of the reasons to get a PS3

  • Nate2583

    Posted Jan 2, 2007 9:05 pm PT

    Yeah those are some really nice visuals....

  • Flamesack112

    Posted Jan 1, 2007 1:03 pm PT

    The game is good and it has good graphics. Although when i played it the SIX AXIS was wierd. Maybe it's just me. I wish i could get the demo to down load off the internet because every time i do it it gives me an error message.

  • soldier1993

    Posted Dec 31, 2006 10:06 am PT

    I WANT THAT ONE

  • jeff2374

    Posted Dec 30, 2006 6:44 pm PT

    The demo is awesome. Cool shortcuts and you can punch people in the back of the head. Any word on a multiplayer demo?

Check Prices: $20 – 47.45

advertisement

Game Stats

  • Rank:
    1,517 of 76,607
    (down by 49)
    PS3 Rank:
    194 of 924
    Tracking:
    6,148 Track It»
    Wishlists:
    2,060 Wish It»
  • Player Reviews:
    439
    Player Ratings:
    6292
    Users Now Playing:
    1,900
  • Number of Players:

    1-2, 12 Online Online Modes: Competitive

  • Top 5 User Tags:
    1. motorstorm
    2. racing
    3. ps3
    4. evolution studios
    5. car combat
  • Teen Rating Description

    Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language. Learn more

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games