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Full Auto 2: Battlelines - Cars 'n Guns Profile Part 2

Sega shows off some more rides and weapons from its upcoming vehicular combat game for the PlayStation 3.

Gameplay Footage

Check out some of the new cars and weapons in this official movie.

Currently scheduled for release in North America alongside the PlayStation 3 hardware on November 17, Full Auto 2: Battlelines is the sequel to the Xbox 360-exclusive Full Auto. The upcoming game promises to build upon its predecessor with numerous gameplay tweaks, as well as the addition of new multiplayer modes, new vehicles, and new weapons. Sega and developer Pseudo Interactive recently sent over a ton of information on some of the new toys that you'll be playing with in the game and some of the improvements being made to the game for the PS3. So, without further ado:

PS3 Improvements for Battlelines

Destruction
With all of the new environment updates, we have been spending an extensive amount of time making destruction work more for the player. We started with the basics that worked in Full Auto, which we grew to love, and built outward from there. Propane tanks and ambient cars became a staple of the last game, so with FA2 we tried to outdo ourselves with bigger and more spectacular destruction moments.

Why use a single propane tank to cross the road and take out a player when you can bring down a whole build to crush your pursuers? In every level, we have added more layered destruction--from large oil drums to more explosive traffic. When it comes to the new arena tracks, we were able to empower the players with course-altering destruction elements that promote exploration and new experiences without sidelining the main focus: combat.

Audio
For FA2, we created a bunch of new weapons and six new cars for the game. For us, the main and subcharacters in Full Auto are personified as cars and the weapons you load on to them. These characters need their own distinct voices and personalities. They have to be visceral and satisfying for the player. And as an extra bonus, creating distinct personalities allows you to create texture, tonality, and dynamics within the sonic mix. And you still want to remain true to the real world. For example, a car should sound like a car, and all of the weapons should sound close to their real-world counterparts while exaggerating their kinetic power and energy for the gameplay experience. Sony opted for tilt instead of rumble on its PS3 controllers, which means audio needed to really sell the feeling of getting hit and hitting your enemy. We had this in Full Auto, but the experience was too buried. In FA2, we pushed it further--from the launch of the weapon to its flight and subsequent impact--and I would like to explore this even further in future games.

The tricky part is doing all of this in a combat racing game where everyone is driving, shooting, exploding, and colliding while buildings and various other structures are tumbling all around you. If you play a deathmatch event, you will see and hear what we mean. Speaking of which, in career mode, some of the events take place in a deathmatch arena. You are up against a rival who blares his theme (licensed music) from his car. The only music you will hear in a career deathmatch event that also features one of the uber-boss rivals will be diagetic music. The music comes from the rival's car and is situated in 3D space. If you succeed in killing the rival, then the music also dies, and you are in a world of sound design. But don't worry--the world will still be full of sound. You won't feel lonely.

Vehicle Visual Upgrades
There are several systems and techniques that we have upgraded for Full Auto 2 to improve the look of our cars when they are pristine and shiny, but also when they've been smashed to pieces. All of the cars in Full Auto 2, including the ones brought over from the first game, benefit from these new systems.

Enhanced Car Paint Shader--Perhaps the greatest enhancement to the look of the cars in Full Auto 2 is the creation of a new, custom-built car paint shader. This new system gives the cars more realistic reflections, better lighting and shadows, richer and more varied colors, and such multiple paint types as matte, clear coat, and metal flake.

Remodeled Wheels for More Geometry Detail--For Full Auto 2, the wheels on all of the cars were re-created from existing high-resolution geometry so that the rims are fully 3D geometry instead of planes that rely on large normal maps for detail. This greatly improves the look of the wheels.

Remodeled and Retextured Engine Parts--The engine parts under the hood are often seen up close when the player is in hood cam, and they take enough damage for the hood to break off. For Full Auto, these parts were not built with an adequate level of detail for this view. For Full Auto 2, we have created three new high-detail engine configurations, which are customized to fit snugly in each car chassis.

Third Skins for More Customization--All of the rival and challenger cars in Full Auto 2's career mode were given their own custom paint jobs to match the character of that rival. Once the player defeats a rival in the career mode, he can unlock that skin for his own use in solo and multiplayer games.

Car Damage System Upgrades
One of the core pillars of Full Auto was the car destruction system. For Full Auto 2, we wanted to push the car destruction gameplay experience even further. We enhanced several aspects of the destruction system to achieve this goal.

Destroyable Engine Components--In Full Auto 2, we brought the system that we use for blowing large chunks out of buildings to destructing the insides of the cars. Now when a car is destroyed, all of the lovingly modeled engine, transmission, and suspension parts break up and spill onto the asphalt.

Extra Vehicle Debris--For Full Auto 2, we wanted to exemplify the violent forces that occur when large pieces of cars are ripped from their sockets. To do this, we added extra particle effects that are spawned at the locations where parts detach.

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42 Comments

  • MetalMonster360

    Posted Nov 27, 2006 9:56 pm PT

    Great comments for this one. Tons of great weapons, great cars, and great modes. I really feel like everything I wanted from Full Auto will actually *BE* in Full Auto 2 and that's just awesome! December can't get here fast enough!

  • rafedanny

    Posted Nov 15, 2006 1:17 pm PT

    Don't worry Murpheus007 I bet almost everyone feels like a puppet. although it seems to be an exquisite game

  • Murpheus007

    Posted Nov 9, 2006 7:18 am PT

    I loved Full Auto, but this one sounds tons better. Then again they say all that stuff so I'll get all hyped up. I feel like such a puppet.

  • RoxasRules

    Posted Nov 6, 2006 5:04 pm PT

    Sounds like a mix of JakX and Burnout.......except tons better!! The difference, you get more upgraded better guns similar to the machine guns in JakX You get to use the traffic to destroy similar to the traffic check in Burnout. In this game however, you have much more destruction and annihilation. You can use the the buildings and whatever else to cause obstacles for opponents. You especially get sweet wheels, paint jobs, amazing car destruction similar to Burnout's crashbreaker(except with car parts blocking the way), and one of the best, realistic sounds compared to real world guns and car sounds. It just gets better and better, plus new vehicle skins! So actually, its not like Burnout or JakX at all, it is its own awesome game all together, and its going to get better. Nice,Extremely Nice.

    ~Roxas~

  • orbitj

    Posted Nov 5, 2006 9:05 pm PT

    Wow !!!! If FA2 looks this good i cant wait to see how good FA3 looks , just wondering because i didnt "pre-oreder" a ps3 or anything and by the time any store within 1000 mile of me will have a ps3 in stock that the version i'll be getting.. But thats kidna a good thing i guess since ill need the extra time to get the banks paperwork in order for my ps3 loan,, unless i can use some scholarship money toward it.. hmm wonder what i could get my degree in just 3 years of school. anyways the game looks great,, but i think ill stick to RC Pro-Am for a while

  • devilnevercry9

    Posted Nov 3, 2006 10:12 am PT

    wow, the graphic is look nice. im not a fan of car racing or fighting. but this one is deserved a good rate at GS. gtr2 isnt bad, but it hard to accepted a new game style. on other hand, trying a new thing isn't a bad idea.

  • Ninjak

    Posted Nov 2, 2006 5:51 pm PT

    how can people compare full auto 1 to full auto 2 fairly. sega fixed the problems of the 1st game and made a part 2. hell yeh i expect full auto 2 to be better than 1. Full auto 2 is not x360 so bashing part 1 because it was on the 360 is stupid. if full auto 2 was on the x360 then it could be fairly compared between the systems.

  • draak3000

    Posted Nov 2, 2006 5:13 pm PT

    OMG JetGodLike must be the most jealous 360 fanboy in the world lol. I am a pc gamer and therefore see no reason to get a crappy 360 with watered down, bad graphical ports of my awesome pc shooters. The ps3 on the other hand offers something DIFFERENT. They don't just get ports of pc games, they get MGS4. Not bad versions of quake 4, prey etc. AND from the looks of things hopefully this awesome console won't have the framerate issues that plague so many 360 games.

  • Fakk2

    Posted Nov 2, 2006 4:15 pm PT

    what makes me laugh is the Xbox fanboys have been saying for so long that thier console has the best graphics that they are in shock that they can no longer say that. Do ya ever wonder WHY Xbox fans are looking a the PS3 games and trolling these places, Its simple, Sony fans are so happy with thier consoles that they PLAY the games and are too busy to bother trolling Xbox forums. The Xboxers out there have NOTHING good to play so they sit around trolling PlayStation places on the net bashing it every chance they get because thier just jealous the Xbox has NOTHING on the PlayStation console and it never will, the Xbox is just a high powered 3DO or Atari type of console and thats all. If anyone had a 3DO/Jaguar you know what Im getting at. They have to beg for ANY good game to get ported to thier console and then get upset when the good titles never even hit thier console just to watch it go to the PlayStation console instead no matter whether it was better or not. Xbox owners just need to buy a PlayStation and be happy with some great games (and this time around they get truely great graphics to go with the great games) and then they would quit this childish little trolling and spouting off at the mouth about thier system being supreme when its far from it.

  • helluvagood

    Posted Nov 2, 2006 4:12 pm PT

    nice, this looks so awesome

  • neoian

    Posted Nov 2, 2006 3:31 pm PT

    Some of these comments make me ROFL. I mean you couldn't write better jokes! Of course it looks better! It came out later... Plus this seems to be the only good game so far for the PS3... too bad I already played it (about a year ago) and well the whole car blowing up thing old old fast. GG sony... gg. I loved the PS2 and I was looking forward to the PS3 until like a year ago.

  • chinesehaohot

    Posted Nov 2, 2006 2:49 pm PT

    JeTGoDLike what have you been smoking?! XB360 wins on Performance Game Play and Graphic? Have you even played PS3?! NO. So how do you know that?! I think posting retarded comment on internet should be a crime.

  • The_Tay-Man

    Posted Nov 2, 2006 1:28 pm PT

    Next gen games, keep getting every tear (so far) I mean from Perfect dark zero to Gears of War, full auto looks way better on the PS3, but i dont thankthat is because the PS3 has a hardware advantage, but who cares? Im still not getting this game because it still is going to be a average launch game, I'll just wait for a TRUE next gen burnout.

  • Orgando

    Posted Nov 2, 2006 1:03 pm PT

    It is an obvious improvement over the graphics but since the graphics were already good, all that matters is the gameplay (which got boring on 360).

  • rhyme_master

    Posted Nov 2, 2006 12:44 pm PT

    2 words :
    awesome graphics

  • christopherneal

    Posted Nov 2, 2006 12:33 pm PT

    Those shots look amazing.

  • JeTGoDLiKe

    Posted Nov 2, 2006 12:32 pm PT

    fakk2 lol u dont know what ur talkin about nerd the only thing ps3 has in it that wins xbox360 is Blu Ray xbox360 wins on Performance Gamplay & Graphics. wow PS3 looks rubbish have u need the gameplay my granda can run faster and hes 89

  • addict3d-gamer

    Posted Nov 2, 2006 12:28 pm PT

    an abvious reason to buy ps3 instead of 360.i dont mean buy a ps3 because of this game.i mean just take look at screenshots and believe the power of ps3.It looks so much better than the 360 version

  • Fakk2

    Posted Nov 2, 2006 12:13 pm PT

    WoW Im stoked! It looks sooo much better than the 360 version that I cant believe it! I cant wait to buy this one also! PS3 simply has amazing graphics. I really am glad that I never bought into 360s false power. Besides without HDMI 360 just looks bad now, I mean considering it only has Analog Component output which looks color faded, not as crisp clean and sharp and quite simply is an OLD technology now. HDMI is what next gen really is all about and Im glad the PS3 was the one to get it. PlayStation allways does have the greatest games and combine that with near perfect backwards compatibility AND the best graphics/video output PS3 cant lose. Im getting a PS3 thats for sure.

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