Burnout Paradise Demo Hands-On
We check out the Burnout Paradise demo ahead of its December 13 release on the PS3 and Xbox 360.
Stunt runs are quite unlike anything that has appeared in a Burnout game previously, and would perhaps best be compared to the trick score challenges found in skateboarding and snowboarding games. In the demo you'll be tasked with scoring 50,000 points in just two minutes, which was a daunting prospect for us initially. Jumps, spins, and barrel rolls are the stunts that will net you big points on your run, while bonus multipliers can be earned for getting big air and crashing through billboards. Unsurprisingly, lengthy stunt combos are the key to success, and individual tricks are quite easily strung together using low-scoring boosts and drifts.
Although there are only three solo events unlocked in the demo version of Burnout Paradise, there are plenty of other things for you to do without taking the game online. There are 15 billboards to crash through, some of which aren't easy to reach. There are six "super jumps'" to complete using ramps that are marked with flashing lights. And there are no fewer than 34 shortcut fences to crash through. All of these numbers are tracked in Burnout Paradise, along with the stuff detailing your longest drift, your biggest jump, and your best stunt combo that you'd expect.
When you're ready to take the Burnout Paradise demo online you'll find that doing so is as easy as pulling your car over, tapping right on the D pad to pull up an online menu, and then deciding whether you want a public or a friends-only environment. The only online mode available in the demo is "Freeburn Online," which affords you and up to three other drivers the freedom to do whatever you please, while constantly tracking and comparing achievements such as those mentioned above. If you're hosting the session you'll also have the option to initiate challenges for your group, which are cooperative rather than competitive. It's conceivable that the challenges differ depending on how many players there are in the session. Only two of us were playing on this occasion, and we had three quite different challenges to choose from.
The "Wave Jumping" challenge simply tasks you with jumping over each other using ramps located on the beach. The "Smash and Grab" challenge requires you to smash through six billboards. And to beat the "Drift and Near Miss" challenge, the pair of you will need to accrue a total of 40 near misses and 4000 drifting yards. Although the challenges are cooperative, it's worth noting that the latter two track individual scores as well as your total, so there will still be plenty of opportunities for you to prove that you're better than whomever you're playing with.
Last but not least, we should mention that both versions of the Burnout Paradise demo support the game's "mugshots" feature, so if you and your friends have cameras attached to your consoles, you'll get to see photos of anyone you take down that are snapped immediately after they crash. "Smugshots" (victory shots of yourself that will automatically be sent to opponents you've bested) aren't supported in the demo, but in the finished game you'll get to send them out and receive them regardless of whether or not you and your friends are online at the same time. For example, you might log on and receive a smugshot from a friend of yours who beat one of your high scores the previous night while you were sleeping. We should also mention that while the demo version of Burnout Paradise supports only four players online, that number will be doubled in the finished game.
Burnout Paradise is currently scheduled for release in North America on January 22 and in Europe on January 25. Expect more information on this one next week.
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- ESRB: Everyone 10+
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