Burnout Paradise Demo Hands-On

We check out the Burnout Paradise demo ahead of its December 13 release on the PS3 and Xbox 360.

Official Trailer

This new trailer shows off some of the features that you can check out in the upcoming Burnout Paradise demo.

If you've got a Burnout itch that's badly in need of scratching, we've got some good news. Though the North American and European release dates for Burnout Paradise are still over a month away, on December 13 those of you with a PlayStation 3 or an Xbox 360 will be afforded some temporary relief in the form of a demo that supports both solo and online play. We recently had an opportunity to spend several hours with the PS3 version of said demo, and we're pleased to report that it bodes well for the finished game.

The demo gets off the start line with a brief intro movie detailing some of the different areas and neighborhoods that make up Paradise City. Only three areas are available in the demo version: Motor City, Ocean View, and Big Surf Beach. Essentially you only get to drive on and around the city's eastern coastline, and while there's plenty of gameplay to be found there, we'd estimate that the demo area accounts for less than 10 percent of the map that you'll be able to explore early next year.

As you take the controls of your first car in Burnout Paradise--an old, beat-up "Hunter Cavalry" muscle car--you'll learn that in Paradise City you get your cars from the junkyard rather than from a showroom. That's because you'll have to "takedown" (or wreck) cars that you see on the street before you can drive them yourself. Damage doesn't appear to have any impact on a vehicle's performance in Burnout Paradise, but nobody likes to be seen driving around in a wreck, so your first job is to drive to the local auto-repair shop for a makeover. You won't need to stop or even slow down when you reach the shop; the business establishments that you interact with in Burnout Paradise take the words "drive thru" to a whole new level, making visits viable even in the middle of a race.

After getting your car fixed up you'll be encouraged to look around for other drive-through points of interest so that they can be automatically added to your map for future reference. The most useful of these are gas stations, which completely replenish your boost meter. There's also at least one paint shop in the demo area, which will randomly assign a new paint job to your ride every time you visit. Other points of interest that'll show up on your map after you've found them include the start points for races and other events. Most of those in the demo area are locked, unfortunately, but if you check out enough intersections and slow down at enough traffic lights you'll find that a race, a stunt run, and a "burning route" are available for solo play.

Races in Burnout Paradise play out in much the same way that they always have, save for the fact that you have a lot more freedom to choose your own route to the finish. You'll be encouraged to "takedown" opponents or drive through oncoming traffic at every opportunity to refill your boost meter, and shortcuts hidden behind destructible fences with conspicuous yellow signs are all over the place. Given the speeds you're driving at in Burnout Paradise (even in the demo's relatively slow car), it's not always easy to check the map for the shortest route to the finish, so EA Criterion has been kind enough to include a number of other visual and audible cues. There's a compass at the top of the screen that shows you, as the crow flies, which direction your objective is in, and it's augmented by a small audio alert that sounds if you start heading completely the wrong way. Street signs also pop up on the screen to let you know where you are and, when appropriate, smaller flashing street signs will appear to the left and/or right of it (think of them as turning signals) to let you know what options you have coming up.

Burning routes are a lot like races, except that you're against the clock rather than any number of fiercely competitive opponents. Interestingly, Burnout Paradise will feature a different burning route for each of the 75 vehicles that you can unlock, and although there's no reward for beating the burning route in the demo, we're told that in the finished game it'll be the only way to unlock souped-up versions of cars that you already own.

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182 Comments

  • Staryoshi87

    Posted Dec 27, 2007 7:42 pm PT

    Burnout is in definitely in my Top 5 list of games for the first half of 2008. I just paid off my pre-order today... I love the demo and I can't wait!

  • Fellwinter

    Posted Dec 25, 2007 10:51 pm PT

    i can't stop playing this demo!! what a great way to start out 2008... the feel of this new Burnout is so amazing... the multiplayer on the demo is such a great time! everything about it... the flow of the action and takedowns, working on your jumps, practicing power parking, cool challenges that can be collectively completed, and the speed!! oh boy the speed!!! a must play. I CANNOT wait to get full access to Paradise City, learn its secrets and just have a great online and single player experience.

  • rhys_101

    Posted Dec 23, 2007 12:32 pm PT

    This Demo is amazing and cannot wait to have the full version the online is so funand the mugshots crack me up

  • SinisterRhino93

    Posted Dec 16, 2007 5:38 pm PT

    I can't wait to get my hands on this game

  • skee_uk

    Posted Dec 15, 2007 5:49 am PT

    demo plays quite good, grafix are clean and crisp

  • ewingmel

    Posted Dec 14, 2007 7:57 pm PT

    Is it true that the demo does not allow you to race other players because they are having problems getting that part of the game to work online?

  • mad_tyger

    Posted Dec 12, 2007 11:07 am PT

    I really like the new direction the team is taking! Hopefully, the game will be awesome!

  • rosscero

    Posted Dec 12, 2007 6:47 am PT

    nice... burnout always rox!!!!
    I play since the first!

  • SukkaMan

    Posted Dec 11, 2007 9:50 am PT

    Sounds really good. The original formula was great to begin with, but it seems that they have managed to renew the series almost completely and still maintaining the same amount of awesomeness. Something that not many popular series have managed to pull off.

  • TheScallywagg1

    Posted Dec 10, 2007 4:43 pm PT

    classic burnout + tony hawk = awesome?

  • purified-7

    Posted Dec 10, 2007 4:36 pm PT

    looks like a good game

  • MikeySSH

    Posted Dec 10, 2007 4:07 pm PT

    i'm gonna have too much fun with the smugshots lol

  • masterspodi

    Posted Dec 10, 2007 3:08 pm PT

    This game looks insanley bad@$$!!!!!!!!!!!!!!!!!!!!

  • p5ilocyb3

    Posted Dec 10, 2007 1:53 pm PT

    wicked stuff... definitely pick this up for the ps3

  • Arkam_Asylum

    Posted Dec 10, 2007 9:21 am PT

    love the series. can't wait.

  • Khoo1992

    Posted Dec 10, 2007 9:05 am PT

    race is never perfect, and this game proved how damage is done to your races!!!!

  • GunGriffin

    Posted Dec 10, 2007 4:33 am PT

    This game will rock! I always liked Burnout, This game looks like it will finaly show off what the PS3 can realy do with the RSX GPU that sits in it, as well as the killer Cell CPU that will handel the phisics! It sure dose look great thats for sure! Heres hopeing EA finaly hits one outa the ball park like with some of their early games IE BF1942 (PC), BF: Modern Combat (Xbox/PS2), and of course games like Burnout: Legdands (PS2/PSP/Xbox360).

    Yes this game has crash mode, and it has some new twitsts to it as well! This will be the game to buy for PS3 owners if all goes well!

  • thanatose

    Posted Dec 10, 2007 3:58 am PT

    This game looks great, I'll have to make sure to pre-order it.

  • drpapimalo

    Posted Dec 9, 2007 7:08 pm PT

    this game will be one of the greaters game next year along with grand turismo 5.

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