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Wolfenstein Updated Impressions

We step back into the boots of B.J. Blazkowicz and take him for his annual checkup as we investigate the latest Nazi experiments.

Our last look at Wolfenstein gave us a hint at what developer Raven Software is going for with the long-running franchise, spinning it off into more of a supernatural meets sci-fi shooter. Though today’s demo took a slight step backward, putting us back in the passenger's seat rather than the driver’s seat since last time we saw it, we did get a look at a new level dubbed Hospital.

About a third of the way into the final game, the hospital was set up for us as being a military installation where some pretty nasty medical experiments were taking place. Part-clinic, part-office building, the building's hallways twisted and turned, occasionally dovetailing into a small laboratory and consulting rooms. Our job was to stay alive long enough to discover what nefarious experiments were being conducted onsite and subsequently shut them down.

Unfortunately, it looks like someone tipped off the Nazis to B.J.’s “Veil” alternate reality controlling powers with enough notice for them to have developed and deployed Veil blocking towers. These prevented B.J. from shifting into the world where he draws his powers, removing his ability to slow down time with his Mire ability, put up a Veil shield to protect himself from incoming damage, or see foes in the dark using his Veil Sight. The latter two abilities were demonstrated for the first time during our session and became particularly handy when the power was cut. We snuck around using a silenced assault rifle and picked off prey as they scrambled in the dark. Luckily for us, despite their forward planning, Veil blockers can be destroyed with simple damage, including bullets and melee attacks. Doing so removes an onscreen shader effect not unlike the Veil’s monochrome black and green hues.

To date, we’ve mostly gone up against humans in the form of Nazi soldiers, but our E3 demo also showed off two new enemy types. Assassin are blue-glowing phase-shifting characters with a penchant for hooks and blades. One snuck up on us as we traversed a darkened hallway, slashing at us and landing the odd hit. Landing a blow left bloody fingernail style scratches on the screen for a few seconds (think House of the Dead) before fading away. The other new adversaries are called Scribes, and they are mutated versions of what we can only imagine used to be soldiers but are now a lot greener and angrier. Their ace is the ability to protect fellow attackers from harm by deploying a shield. This makes them pretty nasty when they travel with groups of other Scribes or armed guards because you’ll need to pick them off before you can actually start dealing damage to them and their support. It was fairly easy to dispatch both new enemy types using our assortment of machine guns.

The level concluded with a cutscene showing a lab-coat wearing scientist and a high-ranking Nazi officer standing on a raised platform beside a glowing green portal. B.J.’s appearance obviously surprised them and interrupted their conversation about how the experiment results were unstable. Not wanting to go down without a fight, the officer knocked the scientist into the portal, only to be greeted seconds later by what we can only assume was the same scientist in now heavily mutated form. Protip: The giveaway was the still tenaciously clinging but ripped lab coat amongst the giant muscles and snarling teeth before the demo ended with a fade to black.

Wolfenstein is due out on the Xbox 360, PlayStation 3, and PC platforms in July this year. Stay tuned for our continued coverage from E3 2009.

71 Comments

  • martintje1234

    Posted Aug 20, 2009 6:34 am PT

    @ robboy2
    I have to disagree. Gameplay is sure important but the graphics is not just a bonus. For a big part the graphics also determine the environment and how you feel about if you walk around in the game. If you have good gameplay but crappy graphics you wouldn't like the game that much.

    For me this game is the long awaited. My first game was Wolfenstein 3D.
    So far it looks good.

  • robboy2

    Posted Aug 17, 2009 2:56 pm PT

    it's only the gameplay that matter Good graphics is just a bonus

  • Jimminyfixit

    Posted Aug 17, 2009 9:20 am PT

    But lets not also forget that it wasn't just Americans who died in WW2.

    And if a certain little country gave up then D-Day would never have happened and America would have had Japanese swooping in from the West and Germans swooping in from the East.

    Read about it - D-Day by Antony Beeevor - It’s quite popular and tells all sides of the story.

  • h2k47

    Posted Aug 16, 2009 4:06 pm PT

    oh com on..another WWII game..havent we killed enough polygonal krauts already!!

  • Sea666

    Posted Aug 12, 2009 11:30 pm PT

    buying1999: Those of the native american population who survived the north american genocide would probably prefer not to speak english - let us not forget about that either, redneck.

  • buying1999

    Posted Aug 7, 2009 6:55 am PT

    Nickboy33. This game will be loads of fun for everyone. It is just a game ya know? And lets not forget that if it weren't for those Americans that gave their life's all Europeans would be speaking German.

  • Jimminyfixit

    Posted Aug 2, 2009 4:57 am PT

    LOL of course it looks dated - it's a World War 2 game.

    ;-)

  • nickboy333

    Posted Jul 26, 2009 6:45 pm PT

    Do you think this game will portray Germans in a bad light and revision history ?
    For those who arent from America and hate to kill Europeans, will this game still be fun ?

  • wallmart56

    Posted Jul 14, 2009 3:52 pm PT

    love the original hop it lives up to it lives up to my expectations

  • STR33TFiR3

    Posted Jun 28, 2009 1:00 am PT

    I miss the original RTCW, I still wonder how they put in 23 levels in a 700MB CD-R!

  • Suicide-Panda

    Posted Jun 24, 2009 9:59 am PT

    Sorry but this game looks slightly dated

  • wildmercy

    Posted Jun 22, 2009 12:10 pm PT

    this is be cool as ever online going to rock to this really crazy

  • solidsnake7882

    Posted Jun 21, 2009 11:30 am PT

    kevinclayton

    Posted Jun 11, 2009 5:59 pm PT

    no one cares about the SP! just tell us how kickass online is going to be. Actually a lot of us want a good singleplayer campaign. So far looks good.

  • JunkyMcMuffin

    Posted Jun 17, 2009 10:20 pm PT

    Id should focus on Rage, and the next Doom....

  • Weddum

    Posted Jun 16, 2009 4:35 am PT

    This game will probably end up like Quake4. A game that doesn't live up to the franchises name yet still provides a fun weekend.

  • kvan33

    Posted Jun 15, 2009 8:36 am PT

    Nothing about this game looks interesting or new.

  • mini_guv

    Posted Jun 14, 2009 12:42 pm PT

    Actually can not wait! had return on the PC!! yeh defiantley looks like there is more nazis then COD!

  • noobst3R

    Posted Jun 12, 2009 8:47 am PT

    Doesn't look like the old Wolf... (Return to castle Wolfenstein). Now it looks more like CoD5 with more nazi's! :p

  • kevinclayton

    Posted Jun 11, 2009 5:59 pm PT

    no one cares about the SP! just tell us how kickass online is going to be.

  • damon_559

    Posted Jun 11, 2009 5:25 pm PT

    ive always loved this series...
    i mean mutant zombies? best idea ever

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