advertisement

Red Faction: Guerrilla Demons of the Badlands DLC Impressions

New downloadable content is on the way for this martian action game, and we go hands-on with it.

Last month, Red Faction: Guerrilla arrived in stores alongside glowing critical reviews, showing that realistic destruction, highly varied missions, and clever weaponry are nothing short of a great recipe for fun. And once players finished the single-player campaign, they could further extend the experience with terrific online multiplayer. Now, as if to mock the idea that you might ever play another game, THQ and Volition are set to deliver downloadable content in the form of Demons of the Badlands, a prequel to the main storyline that sheds light on the history of the Marauder tribe. We recently spent some time with this DLC, going hands-on with a few story missions and side objectives. [Note: This preview will contain Red Faction: Guerrilla story spoilers.]

Demons of the Badlands places you in the role of Samanya, the supporting female lead from Guerrilla's main story who helped Alec Mason craft new makeshift weaponry. Those who finished the campaign will remember that Samanya was eventually revealed to be a member of the Marauder tribe, a mysterious group of nomads living on the outskirts of civilization. The DLC explores the origins of the Marauders, showing them as they were before the events of the main game back when their land was occupied by EDF forces. The story will also explore Samanya's relationship with her sister Vasha.

In terms of geography, this DLC takes place in a brand-new region called Mariner Valley. According to Volition associate producer Sean Kennedy, this chunk of Mars is roughly the same size as the Oasis region. Because development on the DLC started back in December--at the tail end of Guerrilla's development--the team has been able to build environments that weren't yet possible when environments were being created for the first game. As a result, you'll see a pretty different landscape, with more varied altitude differences and Marauder buildings often built into cliffsides, to name a few examples. Because the DLC takes place outside the main story, you'll access it from the main menu rather than warping to Mariner Valley from one of the game's other regions

The narrative is spread across three story missions. That number might seem a bit paltry, but the missions are fairly hefty, with the third clocking in at 30 to 45 minutes. Thankfully, the checkpoint system has been improved over what was offered in Guerrilla, which allowed for only one mid-mission save. Now, you'll be able to hit several checkpoints over the course of a long mission. That should help take care of one of the bigger criticisms of the main game: frustrating mid-mission deaths.

The morale system from Guerrilla has been done away with since the Marauders aren't considered civilians in this story. Another big change is that you'll no longer be able to collect salvage from fallen buildings--a decision Volition made so that players won't feel like they have to go and unlock every weapon all over again. To promote exploration, though, you can collect 75 Marauder Cells to go along with the metric boatload of side missions available throughout the entire region. Altogether, Kennedy says it should take you four to five hours to finish the DLC if you take on a fair number of optional missions.

With the new focus on Marauder history, you'll find a number of new Marauder weapons. A few examples are the spiker (a machine gun that shoots metal spikes), a new take on the rocket launcher, a Marauder sword, and a pickaxe--all carrying the distinct look of the Marauders' nomadic way of life. You'll also find all of the guns from the main story, except for the ones that were invented during the course of the game, like the nanorifle. A couple of new off-road vehicles appear in the form of the Chomper and the Stomper, plus a new walker that behaves just as the others in Guerrilla, but with a Marauder look to it.

Demons of the Badlands looks like it should offer quite a bit of content for the $10 asking price. At the very least, it should offer plenty of the destructive mayhem Guerrilla showcased, which is more than all right by us. You can expect it to be released on August 13.

73 Comments

  • aaronobst

    Posted Aug 15, 2009 6:11 am PT

    Just bought it today... and whilst it's short i think it was worth it...

  • LoveHexagon

    Posted Aug 2, 2009 6:10 am PT

    I honestly think people are missing the fact that dlc isn't a new concept, but rather a more convenient (and in most cases cheaper) iteration of the expansion pack, and quite frankly I've never actually heard anyone complain when an expansion was released for a pc game that shock horror it would cost money. I feel that a lot of people think just because it doesn't come in physical packaging it should be free. Also who cares because when the pc version is released most people will pirate the expansions anyway.

    and @retrospectre

    I'm surprised you actually realised there were spoilers as your literacy skills seem sub par to say the least. Also why were you playing guerrilla for story in the first place, can't say it's the most stimulating tale, but I think you've already demonstrated you intellectual capabilities so please don't push yourself too hard

  • eastwoodmaniac

    Posted Jul 22, 2009 10:36 am PT

    @retospectre

    If you were so worried about spoilers why did you continue to read past the sentence "[Note: This preview will contain Red Faction: Guerrilla story spoilers.]"?

  • bojangles010

    Posted Jul 22, 2009 10:00 am PT

    This game was very polished and if you play it that is very apparent. The expansion isn't a "tack on more story to the end" tactic to get more money out of players, it is a piece of the story that didn't really have a place in the original game but doesn't warrant stretching the small bit of the tale into an entire $60 full game release but still its still a story worth telling.

  • TheAcejoel99

    Posted Jul 21, 2009 5:52 pm PT

    It does say that there are spoilers, right before the video "[Note: This preview will contain Red Faction: Guerrilla story spoilers.] " is what it says.

  • Bobzfamily

    Posted Jul 21, 2009 11:52 am PT

    You guys really need to post spoiler warnings before you put out something like that. I don't play this game but I agree with the guy below me.

  • retospectre posted Jul 21, 2009 9:19 am PT (does not meet display criteria. sign in to show)

    retospectre

    Posted Jul 21, 2009 9:19 am PT (hide)

    THANKS FOR THE SPOILER GAYSPOT. I HADNT ACTUALLY COMPLETED THE GAME YET.

  • solidstein

    Posted Jul 20, 2009 7:15 am PT

    thats ur opinion that games are unfinsihed now i will agree though that games arent polished right and they release them unpolished and use DLC to fix the problems but that doesnt mean its incomplete it just means they didnt have enough time to polish due to timeline restraints. and if u guys really dislike DLC then start buying used games that way u dont give the publisher or developer any money

  • solidstein

    Posted Jul 20, 2009 7:05 am PT

    @kangaox how can u say that. who says the games are unfinished with this DLC they decided to make it during the polish stage of the game which means the game was pretty much finished i rather get DLC to continue my gaming experince then pay 60 bucks be done with a game and never play it again

  • kangaox

    Posted Jul 20, 2009 4:23 am PT

    @ aurailious
    So you have no problem with game companies releasing unfinished games cause they know chumps like you will buy the DLC for extra cash? You mate, (and anyone that agrees with you on this) are an idiot!

  • Alex_09

    Posted Jul 19, 2009 5:40 pm PT

    I think I am one of the many sheep who thought DLC was an awesome idea when we first heard about it...

    I will let volition off the hook, since they made my favorite game of all time, and Saints Row and Red Faction Guerilla, all of which are pretty long and easy to replay over and over.

  • VXLbeast

    Posted Jul 19, 2009 3:10 pm PT

    Nice job...Again.

  • Psy_m_on

    Posted Jul 19, 2009 3:02 pm PT

    Vry good dlc for that amount of money, well done Volition .. again

  • ptown58

    Posted Jul 19, 2009 11:52 am PT

    @aurailious.... Good luck on that, I think people will complain about it anyways which is sometimes justified whether you don't need to hear it or not. This to me seems worth $10 but I can see how some might not see it the same way. They are putting out unfinished games in order to make more off of us over the long run.

  • hazeces

    Posted Jul 19, 2009 12:55 am PT

    Yes i cant wait for this im almost done with the storyline... One thing i hate is the driveing the vehicle to another location sometimes because the road is so bumby and everytime i hit something it makes me lose time and not get there on time.. And the multiplayer awesome i just hope they can decide to add a GPS to it because sometimes i dont eve know where im located or where the opposite team is when they shoot...

  • aurailious

    Posted Jul 18, 2009 8:27 pm PT

    People need to understand that game companies are businesses. I don't need to hear any more complaints about how "unfair" it is that they sell DLC.

  • LordDeArnise

    Posted Jul 18, 2009 11:15 am PT

    Let's see what improvements they make to this game, and I like this idea for an add-on. As Sam would say IG, "We need more salvage!"

  • Knutte79

    Posted Jul 18, 2009 11:11 am PT

    THIS IS GOOD REALY ******* GOOD! 2 more to go.

  • DoomZaW

    Posted Jul 18, 2009 6:54 am PT

    Anyone who knows if you will be able to use these weapons as Mason?

Check Prices: $36.99 – 62.5

advertisement
advertisement
Click Here

Game Stats

Also on

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games