Mafia II Updated Impressions

Action and drama combine in this narrative-driven mob tale from 2K Games.

Though numbers count for only so much, the nearly 700-page script that is behind the narrative of 2K Games' upcoming open-world action game Mafia II should be a good indication that the team's focus on telling a compelling story is perhaps the primary goal. More telling is the fact that the team at 2K Czech (one of 2K Games' newest development studios) isn't even creating a multiplayer mode in the game. Instead, the team seems determined to raise the bar for video game storytelling while still making a game that's a lot of fun to play. We had a chance to see the latest slice of Mafia II behind closed doors at 2K's E3 press room.

You play as Vito, an Italy native and former soldier whose only goal in life is to make a living for himself in America. Of course, this being a mob tale, Vito's path through life has resulted in taking a job within organized crime. That said, this isn't a game about Vito's rise to the top of the Mafia; rather, it seems the devs are aiming for a more plausible and human story, one producers liken closer to Goodfellas than The Godfather.

The demo showed during the presentation took place about three to four hours into the game, with Vito taking his car across the snowy streets of Empire City, the fictional town in which Mafia II takes place. Producers said that there are elements of real-life cities found in the design of Empire City and the 20 neighborhoods that make up the city will have their own distinct look and feel. It's worth noting that Mafia II takes place during a 10-year span beginning in the mid-1940s and ending in the mid-1950s. Those eras will be defined not just by their look (with period-style autos to drive and old-school advertisements spread around town) but also by the music playing in the background (including licensed music from that particular time period).

After sliding around on the icy roads of Empire City, Vito made it to his destination and on to the next mission. The mission in question called for Vito and his crew--the wisecracking Joe and the ice-cold Henry (who, unlike Vito, is a "made man")--to take out a small-time hood nicknamed the Fat Man, who has been operating an illegal distillery but refusing to pay his protection money to the local Don. It doesn't take much imagination to figure out what happens next.

As Vito, Joe, and Henry discuss the plan to take out the Fat Man, you get a sense for the tight dialogue and attention to detail that the development team has paid to each of the characters. Vito isn't a reluctant mobster, for example; as a former soldier, he's killed before and, as the Fat Man would soon find out, he has no compunction about killing again. The tightly wired Henry is also more than he seems, and the interaction between the three characters looks set to be a continuing source of entertainment throughout the game.

Once the Fat Man arrives on the scene, the three Mobsters open up on him and his crew with a hail of machine-gun fire while perched in a building across the street. After devastating the crew and exploding the Fat Man's cars (and thus his means for escape), Vito and Friends head into the distillery to chase him down and finish him off.

Chasing down the Fat Man through the distillery, Vito will run into plenty of enemies to fight his way through. Although you don't have direct control over Joe or Henry, the producers said that they've put a lot of work into making sure that your buddies aren't a hindrance; as a result, they'll follow your lead, charging in with guns blazing where appropriate and taking cover when you hide. We saw a mixture of weapons in the game, everything from pistols and machine guns to shotguns and explosives such as Molotov cocktails (which, for perhaps obvious reasons, can be especially destructive when used in a distillery).

After trading some more bullets, the trio eventually catches up with the Fat Man, who's found cornered, trembling, and begging for his life. What transpires is a scene that's as strong in narrative as anything that we've seen in the genre this year: Henry jams his gun into the Fat Man's mouth, the camera shifts to Henry's face, and a single gunshot is heard. The camera then shifts to a shot of a smoking revolver being held by the Fat Man, at which point Henry tumbles to the ground with a bullet of his own. Joe and Vito, not believing what has just happened, unload on the Fat Man with a slew of bullets, resulting in one of the more dramatic death throes we've seen in a while, with some extremely effective camera angles that add to the overall tension of the scene.

At this moment, the gameplay mission shifts from a simple hit to keeping Henry alive. Joe, being the strongest of the group, hauls Henry up on his shoulders as the three begin their escape out of the building. As Vito, your job is to run interference, taking out any enemies who happen to be in your way. Once out of the distillery, the pressure is really on; as you pile your injured friend into the car, the whine of a police siren becomes audible and your goal becomes to try to get the injured Henry to a Mob-friendly doctor in the area.

After another car chase, the trio eventually ends up on a bridge that's been roadblocked by the cops. With the police closing in, Henry bleeding out, and Joe panicking, the responsibility for escape is placed squarely upon Vito's shoulders. How does he pull it off? We don't know; it was precisely at that cliffhanger moment that our guided demo of Mafia II ended.

The game's open-world design promises a rich world to explore. Combine that with characters that are likable (if not exactly lovable), and a story that looks to have plenty of memorable moments, and it appears that Mafia II is on track for success. The original Mafia was a minor cult classic; here's hoping that its successor is an upgrade in every possible way. Stay tuned for much more on the game in the coming months.

99 Comments

  • handstone82

    Posted Oct 27, 2009 7:18 am PT

    sounds delightful

  • OB-47

    Posted Aug 17, 2009 1:12 pm PT

    The outdoor screens are amazing

  • dolinovodno2500

    Posted Aug 8, 2009 8:52 pm PT

    good thing there was a promise to hold up on the storytelling cause mafia 1's storyline was what made me loved it

  • play_thegame

    Posted Jul 24, 2009 2:25 pm PT

    loved the first mafias story, unfortunately i had it on PS2 which had ridiculous load times. brilliant story, i got really attched to the characters, for anyone who hasent played the first game its pretty much goodfellas but at the end when the guy snitches he gets gunned down by the dons men. the graphics were a bit poor and there was occaisonal glitchy enemy A.I but it was a great game.

  • Wicked-Spirit

    Posted Jul 22, 2009 3:12 am PT

    Before I start with my little non-exclusive blabber, I want to say that I'm huge fan of both games-GTA and Mafia.

    As I played GTAIV for the first time on PS3, I had the feeling that it's very similar to Mafia. By making GTA more realistic, Rockstar killed the idea of being arcade - which was the main thing in the previous games. Now on the other hand Mafia, never had the priority to be funny, or kill Russians, mince them and sell them as hot dogs. Mafia follows deeper story with allot of feelings and basically is recreating the 40 's, which GTA will never do. You have seen how Rockstar shifts their ass with every new game - there was the disco era, then the 90 's, two games representing nowadays and so on. There is no sense in comparing both games, because 2k never wanted to make Mafia comparable to GTA. It was coincidence that both games were released at the same time back in 2001. Even back then you could see the major differences between graphics, story and game play.
    I bought GTAIV and I got disappointed. By the looks of videos and pictures I hope 2k won't mess up the game. Until the release of Mafia II, I'll be expecting in patience.

  • L0rD_ShAde

    Posted Jul 17, 2009 12:13 pm PT

    I don't know why people are comparing GTA to Mafia. They both may be the same on the surface but actually Mafia was completely different from GTA. Mafia had a great story and everything, from weapons to cars and characters, were astounding making it extremely cinematic and more realistic. So before comparing the two games, please play them properly and then compare and you will see my point.

  • julianboxe

    Posted Jul 16, 2009 8:01 am PT

    Its easy for this to be better than GTAIV. I loved the first Mafia. Personaly, i didn“t like GTA IV that much. They just added good graphics and a better physics and realism mechanics, but took alway the fun story, the FUN things you could do ( not boring e-cafes with fake online dating), and wtf THEY TOOK AWAY THE MINIGUN.

  • 1hsb

    Posted Jul 16, 2009 3:41 am PT

    Mafia rates as one of the best experiences that I have had on PC. I'm hopeful that Mafia2 will live up to the hype, as I've seen too many here post "omgwtfbbq - I can't wait" type posts before, and then find that the game doesn't live up to the very same hype that they created. That said, it does look like 2K are on the right track, so I am optimistic.

    And, oh yes -I almost forgot: OMGWTFBBQ!!!!!!!!!!!!!

  • mehrdad1987

    Posted Jun 24, 2009 5:15 am PT

    yea me too, who isnt going to buy this game?

  • blutundkrieg666

    Posted Jun 22, 2009 11:15 pm PT

    totally looking forward to this.

  • mikebob2001

    Posted Jun 20, 2009 4:49 am PT

    what does the last paragraph say? I was too busy changing my pants

  • tomo90

    Posted Jun 17, 2009 10:38 am PT

    Wow looks awesome.

  • Cowman

    Posted Jun 17, 2009 9:10 am PT

    @risbo_23 : I agree... this is something totally different and deserves its own success, not comparisons to other great games. This series stands alone as it does the mafia-themed games better than anyone

  • risbo_23

    Posted Jun 16, 2009 3:39 pm PT

    Just why is everyone comparing Mafia to GTA? I never felt or saw any similarities to the GTA series when I was playing Mafia... and I was so impressed by that game that I said to myself: "Man, this game really deserves an Oscar..." There's no doubt in my mind that the sequel will not disappoint.

  • 4dm1n

    Posted Jun 16, 2009 8:45 am PT

    If this is a sequel to the first Mafia game on PC which i played from start to finish its going to be just awsome. Last game was very authentik i loved getting into in old cars and just goin for a ride downtown.
    The first game was years ahead of GTA.

  • lordminhaz

    Posted Jun 15, 2009 11:17 pm PT

    I wish it lives up to its expectations. Just cant wait any longer!!

  • Col-Neil

    Posted Jun 15, 2009 4:32 am PT

    I did enjoy the first Mafia and i hope ill be able to enjoy the second one

  • The_People

    Posted Jun 14, 2009 9:52 pm PT

    'Focusing on the story?' sounds like they might be taking a few pages out of niko bellic's diary. All in all, still worth keeping track of

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