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Heavenly Sword Updated Hands-On

We storm the castle in the latest preview build of Heavenly Sword.

As one of the first PlayStation 3 games to catch people's eyes, way back at E3 2006, Heavenly Sword drew obvious comparisons to God of War, Sony's hugely popular action adventure franchise. The recent release of the Heavenly Sword demo on the PlayStation Network allowed everyone to see precisely how different the franchises were from each other. The demo itself was well received, although a bit short, but we've recently been lucky enough to get our hands on an extended build of the game featuring an entire chapter of gameplay.

Heavenly Sword follows the adventures of Nariko, a crimson-haired young woman who's the daughter of Shen, the chief of a rural warrior tribe. The tribe is tasked with guarding the Heavenly Sword, a weapon that was apparently once wielded by a god. Although the sword's energy has protected the clan for centuries, that ceases to be the case when evil king Bohan comes calling, wipes out much of the clan, and imprisons Shen so that he can get his hands on the sword. But before his troops manage to capture the weapon, Nariko reaches it and begins using it to rescue her father. However, the weapon was not intended to be used by mortals, and it begins to drain her life force as she wields it. Will she be able to find her father and defeat the king before sacrificing her life?

The demo level featured the very beginning of the second chapter of the game, which takes place just after Shen has been captured by Bohan and his men. With the Heavenly Sword in hand, Nariko begins to cut a swath through the invading army, which has established itself in a huge fortress compound. Although the demo cuts out after a couple of fights, the build we've been playing contains that entire chapter of the game, which includes a couple of boss fights.

After defeating the first few waves of enemies using the Heavenly Sword, Nariko has to continue her invasion of the palace. However, her journey isn't just a bunch of hacking and slashing: Different challenges arise as you proceed. In one instance, you'll have to make your way across a bridge while archers on the far side shoot away at you. To avoid getting killed, Nariko has to use her ranged stance and whirl her weapon around her head, thus deflecting the arrows before they land. After running toward the archers while they're reloading and repeating the process a few times, you'll get close enough to take them out permanently.

Just beyond this section, you'll come across another example of the game's aftertouch feature. Aftertouch comes into play when Nariko has to deal with a distant switch. She hits these switches by throwing shields at them, Captain America-style. However, the shields are difficult to hit from a distance, so you need to use the aftertouch controls: If you hold down the throw button after you release the shield, you can move the Sixaxis controller around and let its motion-sensing features guide the path of the shield. In this instance, you have to guide the shield so that it bounces off of a statue and hits the switch on the other side of the area, which proceeds to unlock the doors that allow you to move forward.

Later in the level, after much fighting, we were able to take on two of Bohan's generals, Flying Fox and Whiptail. Flying Fox was the first of the two to come after us in a large dining hall. After attempting to weaken Nariko by sending hordes of easily dispatched soldiers after her, Flying Fox joins the fight, wielding very quick combos. The bosses here have unique attack animations. They often switch between speed and power attacks in midcombo, making it difficult to block their attacks. Luckily, there are always a few red health containers in these boss fight arenas. If you manage to save them up for the boss fight instead of using them while fighting the guards, you should be able to wear them down and recharge your health when you need it. After doing so for a bit, Flying Fox can be dispatched with a special unique attack that sees Nariko throwing him up into the air and stabbing him while plummeting back to earth.

After crossing another lengthy bridge (where you get to use an odd rocket-launcher weapon, with more aftertouch being used to control the projectile in flight), you encounter Whiptail. Whiptail is a good deal more difficult than Flying Fox, and her fight is much lengthier as well. Whiptail is somewhat analogous to Spider-Man's enemy Scorpion: She's got a relatively human body except for the massive tail that grows out of her back and the head of a dead snake that she uses as a helmet. After defeating her guards, she floods a large temple with water and uses that as her primary method of attack. While you can still move unimpeded through the foot of water or so that's on the ground, Whiptail will use her tail to create large torrents of water that zoom at Nariko, forcing you to roll out of the way with her dodge maneuver. However, after creating three or four waves, Whiptail is temporarily fatigued, allowing you to deliver a large combo to her.

After a midfight interlude that sees you taking over another character, an enigmatic girl named Kai who needs to protect Shen from attacking enemies with her rapid-fire crossbow, you take over Nariko again and attempt to deliver the killing blow. Whiptail manages to be even more difficult now because she dodges most of your attacks, forcing you to use the built-in counter system to dodge her own attacks and send back a counter move until you manage to perform another unique attack animation to finish her off.

All in all, Heavenly Sword is looking like a promising action adventure game for PlayStation 3 owners. There are still some issues to be resolved, such as the sometimes-shaky frame rate, but we're hoping that the developers use the last month before the game ships to fix some of the nagging issues. Stay tuned to GameSpot for more info as the game nears its ship date in early September.

193 Comments

  • skillzdatkill

    Posted Sep 6, 2007 9:11 pm PT

    CAN'T WAIT!!!

  • eminem_trick_01

    Posted Aug 27, 2007 11:55 am PT

    i didn't play god of war , so i should play this one..

  • Panman_Dan

    Posted Aug 26, 2007 8:40 pm PT

    I didn't like this game, maybe it was just the Demo...?

  • Arcanum

    Posted Aug 24, 2007 11:52 am PT

    The Graphis of the demo on my HDTV were some of the best I have seen for the PS3; they were simply stunning, as good as Ninja Gaiden Sigma. I will be pre paying for this game! Can't wait!

  • wjkflke

    Posted Aug 22, 2007 4:44 am PT

    ha ha ha ha. this looks like the worst game ever

  • Kitsukage

    Posted Aug 22, 2007 1:52 am PT

    Looks like I was right in thinking this would be a good game. This will most likely be a game I go out and buy, when it comes out.

  • NandoSupes

    Posted Aug 21, 2007 6:41 pm PT

    as impressive as the short demo is,I cant wait for the whole game,this game looks very good

  • scratchy69

    Posted Aug 21, 2007 9:53 am PT

    I just played the demo on my ps3 and its bloody awesome the movie scenes are crazy 2 its in its own class but ill be looking forward to FFXIII more

  • Gamingguy

    Posted Aug 21, 2007 6:24 am PT

    Looks pretty sweet, should do great favours to the PS3 when I get one... 13 days to go

  • petermavreas

    Posted Aug 20, 2007 3:31 pm PT

    I hope they really clean up the in game graphics..the cut scene graphics look great though

  • godhatch

    Posted Aug 20, 2007 6:54 am PT

    can't wait for this title, the start of the ps3's amazing game line up

  • Floms

    Posted Aug 18, 2007 6:38 pm PT

    nice looks a lot like GOW

  • elohimfetus

    Posted Aug 18, 2007 12:44 pm PT

    Because of games like this I will never regret my PS3/360 trade in. Upon returning my second broken 360 I put the money toward a PS3. The Heavenly Sword demo, Ninja Gaiden and the promise of games like KillZone 2, War Hawk, FFXIII and UT 3 have seald the deal. The PS3 definelty suites me better that the 360. Not to say any thing bad about the 360 since I really enjoyed the sytem when it worked. Plus there are a bunch of games that look great and will be availabel for both systems. I am the opposite of [txmethod] and [pearlpunx85]. If I still had my 360 I would definetly get the PS3 version of the mulitplatform titles.

  • elohimfetus

    Posted Aug 18, 2007 12:21 pm PT

    JetMonkeyking: hater...

  • JetMonkeyking posted Aug 18, 2007 12:28 am PT (does not meet display criteria. sign in to show)

    JetMonkeyking

    Posted Aug 18, 2007 12:28 am PT (hide)

    PS3 fanboy logic is stupid, its like they act like the PS3 is going to get stronger, it will get stronger, but so will the 360! sure, the PS3 will be able to make games that beat Gears graphics, but the 360 already has games that are beating Gears graphics!

  • txmethod

    Posted Aug 17, 2007 10:15 pm PT

    i agree with pearlpunx85, i own both. with a multi platform release i would get the 360 version unless the ps3 version is noticibly better. by the way..."it was nice knowing you 360 owners" what the hell does that mean? lol thats something a pure fanboy would say. anyways this game looks amazing and hopefully sony can keep pumping out the must-play exclusives.

  • pearlpunx85

    Posted Aug 17, 2007 11:31 am PT

    I've had a 360 since launch and loved it and many of the games. I just purchased a PS3 and other than some multiplatform games (which I opt to get the 360 version for my achievement points addiction) I own Resistance. Now, I hate it when people talk crap about one system or the other but all I know is that the PS3 needs more exclusives like this Heavenly Sword! The game looks amazingly cool!

  • Floms

    Posted Aug 17, 2007 11:20 am PT

    niceeeeeeeeee

  • shinobukaizoku

    Posted Aug 17, 2007 9:51 am PT

    It looks great, I can't wait to play this game. I downloaded the animation for it, on Playstation network, kinda reminded me of a more serious samurai jack. Especially the raven lord (I believe thats what they called him).

  • vivelaps3

    Posted Aug 16, 2007 2:39 pm PT

    This looks crazy

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