Dark Void E3 Hands-On

We take to the air--and the ground--in this unique third-person shooter.

Capcom had Dark Void featured prominently inside its booth, and the game was clearly turning a lot of heads, if the rubberneckers passing by during our play-through were any indicator. So what makes Dark Void stand out from the pack? In short, jetpacks. By strapping a rocket to our hero, Will, Capcom has enabled a unique mix of on-foot and in-air combat that can swapped on the fly, providing for a rather unique--and sometimes disorienting--combat experience.

The mission that we played started off in a large valley, interspersed by the occasional waterfall, and was quite striking. However, there wasn't much time to admire the sights before being saddled with our first objective: infiltrate the nearby facilities and destroy their generators. We fired up our jets and blasted off toward our first target. This gave us a chance to break in our jetpack. It was effortless to control our flight, and Will responded smoothly. A click of the right stick while turning caused him to perform an aerial maneuver, handy for dodging incoming fire. We tried it out to evade a nearby turret, and then switched to hover mode to target it in return while stationary. Unfortunately, our bullets seemed to have no effect, at which point the helpful Capcom employee manning the booth tipped us off to try blasting it while flying. We're not sure of the physics behind it--apparently jetpack's momentum + bullet momentum = bullets of mass destruction--but it worked. This mechanic should lend the game an interesting risk-versus-reward dynamic regarding whether to shoot while stationary, or while flying for increased power but decreased accuracy.

Shortly thereafter, we touched down on the facility's walkway and battled our way inside. This is where the game turned a little bit more conventional. It functions largely like any other third-person shooter, complete with cover system. However, lulling us into a false sense of familiarity, the game introduced a couple of interesting twists once we reached a tall shaft lined with platforms. We could easily hop from platform to platform, up the shaft, simply by looking toward the next ledge and tapping the jump button, at which point Will would use a quick burst of his jetpack to blast toward the next ledge. Climbing the shaft wasn't just about platforming, given that we were also being bombarded by enemy fire from above. To counter this, Dark Void makes use of a vertical-cover system, letting us take cover either above or below any given platform before returning fire. It's unique, but also very disorienting, more than once leaving us at a complete loss as to where the enemies were firing from.

Dark Void's unique hybrid of aerial and ground-based combat is certainly intriguing and leaves us hungry for more. Stay tuned to GameSpot for additional coverage as we get closer to the game's release date later this year on Xbox 360, PS3, and PC.

24 Comments

  • icubod88

    Posted Nov 15, 2009 6:13 am PT

    really nice character animations during flight mode...

  • td_tempest

    Posted Nov 5, 2009 11:53 pm PT

    This game is screaming for a Gundam TC. :p

  • Jhraxlin

    Posted Oct 7, 2009 1:08 pm PT

    Capcom got Zelda right, we'll see about this. With Splinter Cell coming out the next month though you may want to just save your money.

  • thenephariouson

    Posted Jul 22, 2009 4:24 pm PT

    Well im gonna be honest and say that i'm not a huge Capcom fan, HOWEVER this looks like really good fun and dare i say quite original in the fact that a Jetpack adds a fresh dimension to the gameplay dynamics, cant wait.

  • milosc

    Posted Jul 10, 2009 4:12 am PT

    ' Just wanted to say congratulations Nikola Tesla for the 153rd anniversary! The father of electricity! He was a Serbian inventor because of who Giant Bomb is possible, the guy who invented electric motor and inspired Star Wars. Man because of who we know of wireless technology. The guy who invented remote control, AC electricity, Neon Lights, Radio transmission, Hydraulics, Lasers, Space weapons, Robotics,VTOL aircraft, devices for lightning protection, systems for wireless communication and many, many more things. Ever heard of Niagara Falls? Guess who thought of it all?

    DarkVoid is one of the few games that has Tesla in it and recongizes what he has done!

    check my blog here at gamespot to see a video about his life

  • 8smokes

    Posted Jun 10, 2009 4:53 pm PT

    I've been awaiting Dark Void. It looks great.

  • SQUALL20XX

    Posted Jun 9, 2009 2:10 pm PT

    Good visuals

  • gmax Site moderator

    Posted Jun 5, 2009 10:59 am PT

    Jetpacks, FTW!

  • Junior_AIN

    Posted Jun 4, 2009 6:00 pm PT

    I'm interested. I'll check it out, hopefully.

  • SSBFan12

    Posted Jun 3, 2009 9:43 pm PT

    one of my most anticipated games for this year, I CANT WAIT!!!!!!!!!!!!!!!

  • pakhair

    Posted Jun 3, 2009 6:36 pm PT

    Lookin forward to it...........

  • DarkNeoBahamut

    Posted Jun 3, 2009 12:51 pm PT

    good!!!

  • McGregor

    Posted Jun 3, 2009 9:32 am PT

    I concur with gonzalezj1 and willkub. GS can you list the platform you are playing the game on and list the platforms the game will be available on?

  • PSFreak1 posted Jun 3, 2009 8:58 am PT (does not meet display criteria. sign in to show)

    PSFreak1

    Posted Jun 3, 2009 8:58 am PT (hide)

    not original

  • sina69

    Posted Jun 3, 2009 8:45 am PT

    cool graphic. I think playing with jet pack will be awesome...

  • WillKub92

    Posted Jun 3, 2009 8:41 am PT

    gonzalezj1, I know exactly what you mean. You'd think they'd have the courtesy to tell us what we can play it on.

  • gonzalezj1

    Posted Jun 3, 2009 6:31 am PT

    What's up with the GS guys not mentioning what platform(s) these games they're previewing are for?

  • Avenger1324

    Posted Jun 3, 2009 6:14 am PT

    From these screenshots it has had quite a re-design. Before it was looking a bit like the Rocketman film. Now it looks darker and grittier. Presumably the gameplay mechanics of flying up walls is still present

  • Gamer4Iife

    Posted Jun 3, 2009 4:49 am PT

    Finally, a game that's about flying around with jetpacks.

  • dark_being

    Posted Jun 3, 2009 12:54 am PT

    It's on my list.

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