Batman: Arkham Asylum Updated Hands-On

Batman's hunt for the Joker continues in the halls of Arkham mansion.

When we last left Batman, the caped-crusader finished pummeling Bane and found out that Dr. Young performed strange experiments on the big brute. Batman then told Commissioner Gordon to head back to the mainland and take care of bomb threats issued by the Joker, so he could investigate these experiments and ultimately track down Dr. Young.

Batman gets the drop on some thugs.

This new section of the game places Batman just inside Arkham mansion--the original residence of the asylum's founder, Amadeus Arkham--as he attempts to find notes about Dr. Young's experiments, but it appears that the Joker is one step ahead of him. Just inside the main foyer, the Joker's goons are already trashing the place looking for the very same notes. This presents an opportunity to become a little more familiar with Batman's attack strategy because this particular group doesn't have any weapons. By grappling up toward one of the several gargoyles surrounding the entry way, you can get a bird's-eye view of where enemies are located without notifying them of your arrival. Once there, you can then figure out how to pick off enemies. Because these guys don't pose any particular threat, though, you can just as easily swoop down and perform a glide kick to one enemy and then take care of the rest the old-fashioned way.

The very next room presents a similar scenario for Batman, but it contains much stronger enemies that are equipped with shotguns and assault rifles. Running in with fists pumping won't do you any good, so like before, you have to grapple up toward one of the gargoyles and watch how enemies move through the room. If you spot one that eventually gets isolated from the others (or at the very least, you see an opportunity to take an enemy out without the others spotting you), you can glide down, take him out, and then grapple back toward the ceiling. This alerts the other bad guys in the room, causing them to huddle around their fallen comrade, which forces you to wait until they separate again. If you happen to get spotted, you can always try to take out a few of the thugs, but the best option is to seek safety at higher altitudes and continue grappling amongst the gargoyles until they lose sight of you.

Later situations require a little more craftiness when the Joker's minions, smartly, don't disperse. In such a situation, you can rely more on some of Batman's gadgets, as well as their upgrades that you can unlock throughout the course of the game. When presented with this very scenario, we go to Batman's remote-controlled batarang (one of the batarang upgrades) and manually glide it toward two enemies. With these two goons knocked out, we gamble and jump down from our perch to take out the remaining two. Fortunately, it pays off, but not without a good bit of damage--if we hadn't already upgraded Batman's suit, we wouldn't have been so lucky.

Check our interview with the long-time voice actor behind Batman.

As our adventure within Arkham mansion continues, we learn that Dr. Young ran to her office, presumably to protect her notes on the experiments. Batman eventually makes his way to the office and sees that it has already been raided and that Dr. Young is nowhere to be found. Being the great detective that he is, Batman figures out that Dr. Young stole her own notes and attempted to hide them somewhere. By switching to Detective mode, Batman can find a piece of evidence in the environment that lets him track the signature of a specific person--in this case, the signature is Dr. Young's own handprints. With a little bit of technical wizardry, Batman can limit his view to only the freshest handprints, which ultimately leads him toward the notes. Of course, it's not that simple. There are plenty of ambushes and traps along the way. One such trap places a couple of guards near a bomb, both of which just happen to be out of arm's reach. Batman not only has to find a way to get to the guards, but he also has to do so in quick fashion before the bomb explodes, killing the guards.

Eventually, Joker tells Batman that Dr. Young is being held hostage by Zsasz--the knife-wielding sicko from the earlier portion of the game. When Batman confronts him, Zsasz says not to get too close or he'll kill the doctor. And he means it--if you make one step over the line, you'll get the game over screen. Naturally, you have to find some other way to knock him out, and if you have the right gadgets, one solution should present itself rather quickly. However, it seems there may be multiple avenues toward the same goal.

It's here that things get even dicier. After some additional events transpire, Batman finds out that he needs the help of Arkham Asylum's warden, but as luck would have it, Batman gets ambushed in the warden's office by the Joker's deranged sidekick, Harley Quinn. Quinn then kidnaps the warden and takes him to a different part of Arkham where especially crazy inmates and notorious Batman villains, such as Poison Ivy, reside. Once again using his detective vision, Batman uses the warden's DNA (from his broken cane) to track him down in the asylum and confront Quinn.

We're only just scraping the surface of what happens, but be assured that there are plenty of surprises scattered throughout this portion of the game. There's also plenty of extra side content that isn't necessarily pertinent to Batman's mission. A lot of it's pretty interesting (specifically, interviews recorded with some of Arkham's residents) if you're even the slightest bit interested in the Batman universe and its colorful cast. Batman: Arkham Asylum is scheduled for release on August 25.

270 Comments

  • tat2pap

    Posted Sep 7, 2009 4:58 am PT

    its a work around :

    for those who got stuck at 40% and cannot grapple the vent , try grappling the higher terrace beside it, from there make a jump and glide into the vent using the directional button and mouse .

    for those who got stuck while following harley's trail , make your route around the abondoned cave from another wing.

    for others who got stuck at different levels , try to go to C:\Users\Administrator\Documents\Eidos\Batman Arkham Asylum\BmGame\Config

    there open userengine.ini , and and change the line into
    bAllowMultiThreadedShaderCompile=True

    start the game , i wish most of ur grappling problem will be resolved either in normal vision or detective mode.

    try diff graphics options if everything fails, i think its all abt the games graphics which is yet to get optimised due to inclusion of physx. :-) :-) :-) :-) :-) :-) :-D :-D :-D :-D :-D :-D :-D :-D



  • ninja_hoku

    Posted Aug 31, 2009 3:49 pm PT

    Who do I talk to about getting them to put Knight Shadow Batman as a DLC character template?!?! I want it!

    http://farm2.static.flickr.com/1225/930062617_68a9dd158d.jpg

  • MamaiB

    Posted Aug 31, 2009 5:02 am PT

    My next buy....!

  • DonSasha

    Posted Aug 29, 2009 8:33 am PT

    This buttman is one big s**t of a game.

  • MAN_GAMES

    Posted Aug 25, 2009 2:54 pm PT

    the story of the game is very interesting but one thing i did not understand is dr.young a good guy or bad guy but this joker planes the crime by batman getting him to the place he wants to get sorry wii owners u cant have it this the best game of all batman games i have got to have it

  • corbnation

    Posted Aug 24, 2009 7:36 pm PT

    The demo for this game is wicked. Can't wait to get my hands on the final product.

  • meisorme

    Posted Aug 24, 2009 10:03 am PT

    Looks phenomenal, too bad my computer could never run it!

  • CoolKid006

    Posted Aug 24, 2009 5:29 am PT

    oh yeah! Batman's comin out tomorrow!

  • pzio

    Posted Aug 21, 2009 9:44 am PT

    Really love the Splinter Cell/Assassins Creed vibes i'm getting from this game with all the stealth and cool platforming. My one complaint is that though the hand-to-hand combat is exhilarating, it could get old with only two buttons to press. My favorite part of the demo was taking out those goons very stealthily, and i hope there will be a lot of those sections

  • drknessfeeds

    Posted Aug 21, 2009 2:13 am PT

    Spiderman WOS was decent as was the hulk. Marvel UA was awesome and Fusion looks to set the bar even higher but, this one takes it all and should be the standard for all future comic games. Wolverine was a good game but think it would have been better if it had not been tied to a movie (was better than the movie) and what those constaints entail.

  • turkey39470

    Posted Aug 19, 2009 7:44 am PT

    I like batman but was not even considering this game until I played the demo. It's great and now I have another game to try and get. I'm excited to see the finished product.

  • arroncarter

    Posted Aug 19, 2009 7:11 am PT

    i like batman

  • blueguykisame

    Posted Aug 18, 2009 6:50 pm PT

    I'll play the demo tomorrow. Usualyl I only rent single player games... But IDK.... maybe this one will be an exception.. **maybe**...

  • samsterzemaster

    Posted Aug 18, 2009 6:18 am PT

    played the demo, one word, awesome

  • drknessfeeds

    Posted Aug 17, 2009 6:59 am PT

    If they can make a fighting engine as responsive and enjoyable as this why can't they expand it beyond batman. I would love to see a walk through fighter in the vein of Final fight/Streets of Rage with this kind of fighting engine in place. Its what Watchmen should have been. Will be getting the game at midnight release, can't wait.

  • athenian29

    Posted Aug 16, 2009 5:43 pm PT

    @batfr3ak

    If you're worried about how tough Batman: Arkham Asylum will be, then download the demo and try it yourself. It's a 2 gig download, but take my word for it - this game is worth the wait. I won't spoil it for you, but you get to pull some very sweet moves in the last room.

  • athenian29

    Posted Aug 16, 2009 5:42 pm PT

    @batfr3ak

    If you're worried about how tough Batman: Arkham Asylum will be, then download the demo and try it yourself. It's a 2 gig download, but take my word for it - this game is worth the wait. I won't spoil it for you, but you get to pull some very sweet moves in the last room.

  • dudelovsgame

    Posted Aug 15, 2009 7:12 am PT

    this probably will win best game based on comics

  • batfr3ak

    Posted Aug 14, 2009 11:42 pm PT

    I hope so too.....they have done an excellent job so far...the only thing i'm worried abt is the difficulty...& if they get tht rite it's gonna be legendary!!!

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