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Take-Two takes $50 million Q2 loss

$26.3 million charge related to Amped 3 developer closure, next-gen transition torpedo publisher's bottom line; Elder Scrolls IV accounted for 40 percent of revenue.

Just hours after the Federal Trade Commission announced it had closed an investigation into Take-Two Interactive, the game publisher issued its earnings report for the three months that ended April 30, 2006. The quarter, the second of the New York-based company's fiscal year, saw a net loss of $50.4 million, or $0.71 per share. During the same period in 2005, the company suffered an $8.2 million net loss, or $0.12 per share.

The shortfall must've been a bitter pill for Take-Two executives to swallow, since net revenue for the quarter was $43 million higher than during the same period in 2005, going from $222.1 million to $265.1 million. "Total revenue in the second quarter was up about 19 percent compared to Q2 last year due to a 36 percent increase in our publishing business," said Take-Two CEO Karl Winters in a postannouncement conference call.

The reason for the uptick? "Publishing revenue was led by the sales of The Elder Scrolls IV for Xbox 360 and PC, which together represented 40 percent of publishing revenue," said Winters, indicating the Bethesda Softworks-developed title generated $106 million of net revenue all on its own. The CEO said the next-best-selling game was the multiplatform Major League Baseball 2K6, which was "approximately 14 percent of publishing revenue in the quarter," or around $37 million. Winters also singled out Top Spin 2, Grand Theft Auto: Liberty City Stories, and the now-bargain-priced Grand Theft Auto: San Andreas as other top sellers.

Unfortunately for Take-Two, brisk sales couldn't overcome a $26.3 million charge the company took "related to the write-off of several titles in development...and other costs from the closure of two development studios." The company recently revealed the cancellation of Snow, a drug-dealer sim that would've assuredly generated controversy. It also disclosed the closures of Rockstar Vienna (Xbox ports of Max Payne and Grand Theft Auto: Vice City) and Indie Built (Amped 3, Top Spin 2) in early May, the start of its third quarter.

Winters also cited other, more pervasive reasons for Take-Two's quarterly shortfall. One was that the company has a smaller-than-normal profit margin on Oblivion, which it copublishes with Bethesda. "As we've said in prior calls, co-publishing gross margins can range anywhere from 20 to 40 percent, and, in this case, tip toward the lower end of that range," he said. Winters also blamed the "fairly high royalty costs" of Major League Baseball 2K6 as a big factor for lessened profits. Take-Two currently holds the exclusive license to publish third-party MLB games.

"Our internally owned internally developed titles, which typically provide much higher margins, represented less than 20 percent of our publishing revenue in the quarter," said Winters, "[Our] sports business contributed over 30 percent of the quarter's publishing revenue, and our licensed external products were 50 percent."

For the six months ending April 30, 2006, Take-Two suffered a net loss of $79.5 million, versus a net income of $47.1 million in the same period in 2005. A big factor in that downfall was the game industry's current bogeyman--the current-to-next-generation console transition. "Second-quarter revenue declined year-over-year due...to reduced sales of current generation hardware and software and a decrease in average selling prices as the industry transitions to next-gen platforms," said Winters.

77 Comments

  • FuriousFragnito

    Posted Jun 28, 2006 7:28 pm PT

    I hope Take Two goes under. They produce garbage games. Bethesda created Elder Scrolls, not Take Two. Someone else can produce the good games to come.

  • magusat999

    Posted Jun 13, 2006 11:22 am PT

    That's why one company shouldn't "umbrella" others like that - if it goes down it takes too many with it - and the consumer gets shafted in the end.

  • GaaraZanta

    Posted Jun 12, 2006 10:05 pm PT

    "Hardcoreforever
    Does this mean no more Grand theft auto games? Thank god. I've played the same one 3 separate times. Wait, they had all different names though. Doesn't make sense. /sarcasm"

    Wow, I wish i was as funny as you.

  • chrisdojo

    Posted Jun 11, 2006 5:14 pm PT

    man...how can all these publishers continue to stay in business when losing millions all the time?

  • i_love_my_ds

    Posted Jun 10, 2006 2:40 pm PT

    i feel so sorry for them......

  • ocdog45

    Posted Jun 9, 2006 5:53 pm PT

    OMG..whomp whomp!

  • nocoolnamejim

    Posted Jun 9, 2006 2:44 pm PT

    This just means one thing...

    When the next Grand Theft Auto game comes out, I'll just have to buy TWO copies. One for me, and one for my buddy who will be having a birthday around that time.

  • drgonzo619

    Posted Jun 9, 2006 1:56 pm PT

    i wonder how much the MLB 2k6 feezing issue hurt sales of TTWO.

    Take two was my favorite publisher since GTA III, i hope they turn it around soon.

  • rileyhaj21

    Posted Jun 9, 2006 12:23 pm PT

    That dude sounds like he doesn't even get out of his house much less has kids he need to take care of. I get so sick and tired of parents not doing their damn job and then blaiming it on popular culture. Face it the majority of people who have kids should not. They put them in front of the TV to shut them up, they buy them any video game the damn kid points to just so he will stop crying like a baby and then when the kids kills eight people and build a damn bomb out of fecal matter they act all suprise! Don't worry about your kid hanging out with the wrong crowd when they come home to a lazy parent.

  • Flan_Man

    Posted Jun 9, 2006 11:13 am PT

    Figures that a company that could bring me such joy would be hit like that. Hopefully, they don't get hit any worse or they may end up in Oblivion... or at least that one plane where all those wacky people were getting beat up by the dremora...

  • ReyWing

    Posted Jun 9, 2006 11:07 am PT

    This means they need better internally owned and internally developed games and bigger profit margins on their partnerships. Good learning lesson but $50 million is a big ass cost for that lesson. Poor R* Vienna and Indie Built =( sucks for the industry and economy. Snow woulda been a nice yet controversial game to play. I remember that old text game where you sold drugs... wat was that called? Oh yeah, Drug Wars. heheh Pimp Wars was another fantastic one.

  • RiotActing04

    Posted Jun 9, 2006 10:40 am PT

    Looks like a great time to buy this stock...

  • Jd1680a

    Posted Jun 9, 2006 10:12 am PT

    this is too bad for take two. i think the $50 million loss have to with all the development of new games. it might take another year for their hard work to pay off as profit. clearly it shows with oblivion with it having 40% its revenue. if this isnt the case, take two would need to explore new avenues to make money, maybe license elder scrolls to someone to make a movie.

  • xbox_gamer1

    Posted Jun 9, 2006 8:32 am PT

    Im still hocked on Oblivion, it is one of the greatest games I have ever bought!!!!!!!

  • OPOLO

    Posted Jun 9, 2006 6:40 am PT

    sounds & look like just a small hit - watch for their next report

  • Autolycus

    Posted Jun 9, 2006 5:31 am PT

    elder scrolls - bought


    top spin 2 - wanted but couldnt justify the cost


    table tennis - bought because its different and done well


    I hope TAKE 2 starts to realize that you cant just pick up a license and throw the game out there and expect to make profit(lame stupid madden is the exception here). keep with the MLB. You have a lot of fans that appreciate you holding onto the license, though we would like to believe it's out of spite for EA...not need for profit(which is true in this situation). You'll get A LOT of loyal customers. And in case you never saw IGN's poll of TAKE 2 vs EA...TAKE2 owned...

  • PwnageUK1989

    Posted Jun 9, 2006 4:22 am PT

    Sweet mate your not helping our cause! Im a christian and i dont paticualry care what other people do in their spare time! if they want to be sinnful and immoral an all that let em! its their soul innit? saying crap like that only makes u sound light a right wing nutjob which reflects on christianity as a whole. Its only weak minded people who are effected unduly by games and in hte case of youngins its the parents fault for letting them have it. its rated 18 cause only people ova 18 are supposed to have it.

  • animemog

    Posted Jun 9, 2006 2:52 am PT

    Humans are so fascinating!

  • Hardcoreforever

    Posted Jun 9, 2006 2:34 am PT

    Does this mean no more Grand theft auto games? Thank god. I've played the same one 3 separate times. Wait, they had all different names though. Doesn't make sense. /sarcasm

  • MedevilDragon

    Posted Jun 9, 2006 2:17 am PT

    I just like to say that EA sucks!!! T2 make much better games.

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