GTC: Africa

Majesco and Rage offer a new twist on rally racing for the PlayStation 2.

Global Touring Challenge: Africa is a game that identifies itself as being a rally racing game, for lack of a better term. While you will indeed be racing off-road in various locations throughout the African continent, the types of cars you'll be driving aren't exactly the rally cars you're used to. In this way, GTC: Africa isn't a true rally racing game in the traditional sense--it's more of a twist on the existing concept of what a rally racing game should be. So far, the game's unique approach seems to be working out rather well.

GTC: Africa's concept is complemented by some unorthodox usage of nonrally cars, which keeps things engaging. Take the Pontiac Firebird or Ford Mustang, for example. When was the last time you saw either car racing on dirt, mud, or anything other than tarmac, aside from in late-night police video shows? Wouldn't both cars bottom out and take serious undercarriage damage on that first jump and ultimately be disqualified? Regardless, the Firebird and Mustang aren't the only odd vehicles you'll see on the tracks. Most of the cars in the game haven't been modified in any way to be used in a rally race. For the most part, you'll be using basic streetcars such as the Subaru Impreza, Ford Escort, and Mercury Cougar. None of these vehicles stand out as being the sorts of cars you'd expect to see in a rally race, and that's part of GTC: Africa's charm.

As we've already mentioned, the game takes place in Africa. There are roughly 19 different tracks to race on as you make your way through the game's main championship mode. The different locations for each race are anything but typical. In the first round of the championship, you'll start off by racing through a circuit of tracks that run along the East Coast. Each championship challenge is composed of 10 races on as many different tracks. These tracks offer a wide variety of terrain. As you progress, you'll see the difficulty of each race elevate as the terrain and your opponents get increasingly more difficult. The first race takes place in Cape Town, South Africa, on a straightforward track that is half tarmac and half dirt, but by the time you reach the sixth track, you'll be racing uphill and along ridges in the snow-covered mountains of Tanzania. Some of the tracks are wide open as you race through the arid geography of Tunisia or Morocco, while others are more constrained. Egypt has you racing through a seemingly endless lineup of 90-degree turns, and Kenya has you fighting for your place in line on a track that's often wide enough for only one car.

Before you enter the championship mode, you'll need to select a team to race for. There are a total of six teams to choose from, and each team can select four vehicles. Most of the teams use a few of the same cars, as there isn't a huge selection of vehicles in the game. Typically, the teams will have one lightweight car with strong acceleration or grip, a similar car with a better top speed, a middleweight car that balances the three, and a muscle car with great acceleration and top speed but very poor grip. Each car can be used quite well in the appropriate race, but if you go into a race like Egypt with the Firebird, you'll probably spend most of the time trying to maintain control of your car. Similarly, if you jump into a race with a number of straightaways driving a Ford Focus, you're likely to be left behind.

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