24: The Game Tech Info
- Publisher:
- 2K Games
- Developer:
- SCE Cambridge
- Genre:
- Modern Action Adventure
- Release Date:
- Feb 28, 2006 (more)
- ESRB:
- MATURE
- ESRB Descriptors:
- Blood, Violence
Game Information
- Resolution:
- Widescreen
- Number of Players:
- 1 Player
Technical Support
Visit 2K Games web site at: http://www.2kgames.com/
Official Site
Visit the official web site at: http://www.2kgames.com/24/site.html
Credits
- Voice: Jack Bauer
- Kiefer Sutherland
- Voice: Tony Almeida
- Carlos Bernard
- Voice: Michelle Dessler
- Reiko Aylesworth
- Voice: Chase Edmunds
- James Badge Dale
- Voice: Kim Bauer
- Elisha Cuthbert
- Ryan Chappelle
- Paul Schulze
- David Palmer
- Dennis Haysbert
- Chloe O'Brian
- Mary Lynn Rajskub
- Adam Kaufman
- Zachary Quinto
- Jim Prescott
- Alan Dale
- Voice: Governor Radford
- Andreas Katsulas
- Voice: Agent Tom Baker
- Daniel Dae Kim
- Voice: Kate Warner
- Sarah Wynter
- Voice: Agent Aaron Pierce
- Glenn Morshower
- Voice: Madsen
- Christian Kane
- Voice: Sid
- Tom Sizemore
- Writer
- Duppy Demetrius
- Writer
- Chris Sorrell
- Composer
- Sean Callery
- Producer
- Paul Gadd
- Director of Photography
- Rodney Charters
- Executive Producer
- James Shepherd
- Producer
- Jean-Baptiste Bolcato
- Creative Director
- Chris Sorrell
- Lead Programmer
- Matthew Porter
- Player/Camera Programmer
- Paul Donovan
- Player/Camera Programmer
- Chris Sorrell
- Player/Camera Programmer
- Ben Hesketh
- Player/Camera Programmer
- Tony Pyle
- AI
- Nick Ind
- AI
- Darren White
- AI
- Michael Blaha
- AI
- Daniel Hotop
- Driving Programmer
- Stephen Bashow
- Driving Programmer
- Steven Wright
- Driving Programmer
- Daniel Hotop
- Driving Programmer
- Guy Moss
- Rendering Engine and Special Effects
- Paul Firth
- Interrogation Programmer
- Steven Wright
- Gadgets Implementation
- Juri Oudshoorn
- Level Content
- Ben Hesketh
- Level Content
- Paul Crowder
- Level Content
- Darren White
- Level Content
- Daniel Hotop
- Level Content
- Michael Blaha
- Engine Extensions
- Paul Firth
- Engine Extensions
- Chris Sorrell
- Engine Extensions
- James Busby
- Engine Extensions
- Jim Chaney
- Physics/Collision
- James Busby
- Physics/Collision
- Guillaume Raffy
- Physics/Collision
- Steven Wright
- Localization
- Juri Oudshoorn
- Localization
- Chris Sorrell
- Optimization
- Gary Antcliffe
- Optimization
- Steven Tattersall
- Optimization
- Julian Rex
- Audio Programming
- Chip Bell
- Audio Programming
- Gary Richards
- Audio Programming
- Richard Talbot-Watkins
- Audio Programming
- Daniel Hotop
- Lead Tools Programmer
- Bryony King
- Tools Programming
- Andrew Scheller
- Tools Programming
- Christopher Burgess
- Tools Programming
- Matthew Dickson
- Tools Programming
- Michael Blaha
- Tools Programming
- Jim Chaney
- Tools Programming
- Guillaume Raffy
- Tools Programming
- Kevin Rose
- Script Database
- Andrew Scheller
- Script Database
- Christopher Burgess
- Build Systems Support
- Jim Chaney
- Build Systems Support
- Michael Blaha
- Lead Artist
- Rob Hill
- Character Art
- Rob Hill
- Character Art
- Candice Teo
- Additional Characters
- Martin Binfield
- Additional Characters
- Alex Kanaris-Sotiriou
- Additional Characters
- Xavier Malard
- Environment Art Director
- Jason Wilson
- Environment Team Lead
- Pete Ridgway
- Environments
- Michael Frost
- Environments
- Pete Ridgway
- Environments
- Tony Heap
- Environments
- Steven Moore
- Environments
- Pete Giles
- Environments
- Dave Fletcher
- Environments
- Richard Priest
- Environments
- Thomas Jones
- Environments
- Tamas Bako
- Environments
- Stuart Bugg
- Environments
- Richard Thomas
- Environments
- Ben Levitt
- Environments
- Chris Riddell
- Environments
- Shafeq Rahman
- Environments
- Scott McInnes
- Environments
- Dean Stolpmann
- City Environment
- Stuart Bugg
- City Environment
- Pete Ridgway
- City Environment
- Richard Priest
- Ingame Animation
- Alan Brand
- Ingame Animation
- Lisa Harmon
- Ingame Animation
- Matt Bagshaw
- Ingame Animation
- Mark Brown
- Cutscenes Supervisor
- Andy Tudor
- Cutscenes Creation
- Lisa Harmon
- Cutscenes Creation
- Alan Brand
- Cutscenes Creation
- Alex Kanaris-Sotiriou
- Cutscenes Creation
- Martin Binfield
- Cutscenes Creation
- Matt Bagshaw
- Cutscenes Creation
- Andy Tudor
- Cutscenes Creation
- James Stevenson
- Cutscenes Creation
- Mark Brown
- Cutscenes Creation
- Matt Stoneham
- Cutscenes Creation
- Xavier Malard
- Cutscenes Creation
- Shafeq Rahman
- Cutscenes Creation
- Richard O'Donovan
- Cutscenes Creation
- Chris Riddell
- Cutscenes Creation
- Angelo Bod
- Cutscenes Creation
- Ben Levitt
- Cutscenes Creation
- Tony Jackson
- Cutscenes Creation
- Bruce Millar
- Cutscenes Creation
- Art Lenavat
- Cutscenes Creation
- Dalia Al-Husseini
- Cutscenes Creation
- Rachel Larkum
- Cutscenes Creation
- Mike Swindall
- Cutscenes Creation
- Ross Stanton
- Cutscenes Creation
- Andy Davies
- Cutscenes Creation
- Dean Stolpmann
- Cutscenes Rendering Support
- Michael Blaha
- Cutscenes Rendering Support
- Andy Knowles
- Cutscenes Rendering Support
- Gary Richards
- Vehicle Art
- Matt Tracey
- Vehicle Art
- Pete Ridgway
- Vehicle Art
- Tamas Bako
- Front-End Graphic Design
- Oliver Wright
- Gadget Graphic Design
- Steven Moore
- Additional Art
- Stuart Adcock
- Additional Art
- Ben Durrant
- Additional Art
- Wai Yuen
- Additional Art
- Andy Davies
- Additional Art
- David Kirkland
- Additional Art
- Alex Townsend
- Additional Art
- Matthew James
- Art Direction Consultant
- Rodney Charters
- Art Direction Consultant
- Duppy Demetrius
- Art Direction Consultant
- Joseph Hodges
- Art Direction Consultant
- Paul Gadd
- Art Direction Consultant
- Mark Marcum
- Art Direction Consultant
- Simon Knights
- Art Direction Consultant
- Sam Coates
- Lead Designer
- Katie Sorrell
- Designer
- Alex Sulman
- Designer
- Chris Sorrell
- Design Implementation
- Chris Roope
- Design Implementation
- Kieran Teasdale
- Design Implementation
- Craig Abraham
- Design Implementation
- Martin Deacon
- Design Implementation
- Tim Saunders
- Design Implementation
- Alex Sulman
- Design Implementation
- James Stimpson
- Design Implementation
- Katie Sorrell
- Design Implementation
- Sarah Hefford
- Additional Design
- Phil Mansell
- Additional Design
- Tim Saunders
- Additional Design
- Sarah Hefford
- Additional Design
- Andy Knowles
- Additional Design
- James Shepherd
- Additional Design Implementation
- Rob King
- Additional Design Implementation
- Andy Knowles
- Additional Design Implementation
- Matthew Dickson
- Audio Programming: AV Manager
- Gary Richards
- Creative Services Manager
- Dave Ranyard
- Game Sound Effects Editing
- Lee Banyard
- Game Sound Effects Editing
- Nicholas Kidd
- Game Sound Effects Editing
- Richard Adams
- Game Sound Effects Editing
- Stephen O'Callaghan
- Game Sound Effects Editing
- Kenny Young
- Game Sound Recordist
- Nicholas Kidd
- Voice: Nina Myers
- Sarah Clarke
- Graphic Designer
- Fernando Muñoz
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24: The Game Quick Links
Summary | Reviews | News | Previews & Features | Images | Videos | Answers | Hints & Cheats | Forum | Check Prices
- 2K Games
- SCE Cambridge
- Modern Action Adventure
- Release: Feb 28, 2006 »
- ESRB: Mature
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