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Tomb Raider: Underworld First Impressions

Lara Croft has restocked the ammunition, brushed up her acrobatics, and got her groove back in Tomb Raider Underworld.

Interview

Eidos producer Bill Beacham explains more about the development of Tomb Raider Underworld.

She's hardly had a rest between her well-received reboot in Tomb Raider: Legend and the reflective Tomb Raider: Anniversary... but not one to rest on her laurels, Lara's back in action.

We recently caught up with Eidos to take a tour through a short section of the game. We were shown a prealpha build, but it already appears to be a promising addition to the Tomb Raider franchise. Having proven its talent with Legend, Crystal Dynamics has again taken the helm for this one. The developer has slowly been increasing the team working on Underworld since Legend was released in early 2006, and a full contingent was gathered following Tomb Raider: Anniversary's release last year.

The demonstration we saw was roughly halfway through the fourth stage, set in a Mayan ruin located in Mexico. The major part of the action revolved around Lara trying to gain access to the Mayan underworld by opening a set of gates located in the ruins--more on that later. Before you do all this, you'll need to take care of an immediate danger. Well, make that two: poachers and panthers.

Revamped artificial intelligence in Underworld results in new enemy behaviour and thus different outcomes depending on how they, and you, act. Panthers might slink away, attack you directly, or simply wait for you to attack. And, unlike in prior instalments, some enemies, such as those frisky felines, can follow you to hard-to-reach places, which makes it harder to find a vantage point and take potshots leisurely from afar.

While the poachers and panthers battled it out, our demonstrator jumped into the action with guns blazing and quickly disposed of those pesky problems with dual pistols. Eidos pointed out that you can dual target, pick up objects, and use new weapons that include sticky grenades. Dead bodies will remain in the game to the extent that, even if you backtrack through levels at a later time, they'll still be where you left them.

After the enemies were dispensed of properly, we were led to a large, open area of the temple where Eidos showed off some of Lara's contextual animations. She'll grimace when using a weapon, and smile with satisfaction once done. She'll get muddy when rolling around on the ground, but standing in the rain for a few moments will wash the mud away. Eidos has used a new model for her, complete with new facial expressions and body animations. Lara's movements are based on an Olympic gymnast that Eidos has motion-captured.

You will need to rely on objects to get some of the jobs done in Underworld. Our demonstrator illustrated this by picking up a pole that one of the poachers had left behind. Although you can use some objects in combat--and run and shoot while holding them--on this occasion the pole has another, more important use: to advance on to the next area. Studying a nearby column reveals a socket in which the pole can be placed. Once done, you can use this to swing up to the next ledge. Eidos used this part to highlight new balancing mechanics. Lara will respond to the physics of a beam she's crossing, and in this instance she's more likely to slip off because of the wet, rainy conditions.

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111 Comments

  • Kleeyook

    Posted Oct 31, 2008 1:28 pm PT

    i hope it'd work well on my laptop!
    well, now its demo has been available!

  • mark_D12

    Posted Aug 12, 2008 1:22 pm PT

    Cant wait for this this one looks great!

  • Polo136

    Posted Aug 1, 2008 4:19 pm PT

    I am definately going to get this game.

  • MajorBrian

    Posted Jul 26, 2008 7:55 am PT

    Cool! I wondering if it starts where Legend left off. I hope it does!

  • FoxyVivica

    Posted Jul 24, 2008 2:12 pm PT

    I am sorry triggerknight, but I was not a big fan of Uncharted's controls or some of the graphics....though overall it was a good game, awesome story and what not. But I have always loved Tomb Raider just the way it is...and I defintely enjoyed Legend. Tomb Raider was among my first loves for playstation and I hope to continue on many adventures with the infamous Lady Crof t And they defnitely could use another movie

  • triggerknight

    Posted Jul 17, 2008 3:01 am PT

    Anyone else with me on voting that "NaughtyDog" (the guys behind Uncharted: Drakes Fortune) strike a deal with Eidos to make the next Tomb Raider game!? That would be a match made in heaven, Uncharted's amazing environments, controls, and combat with Lara Croft thrown in there instead of Drake.....IT'S GENIUS I TELL YOU!!!

  • notoriousbull70

    Posted Jul 16, 2008 6:20 pm PT

    only problem its a mutiplatform game it should be only for 360,ps3 and wii,ds and pc not for ps2!!!!!!!!!!!!.if they release it for sixth generation console it look cheap.ps2 + Tomb Raider Underworld=cheap!!!!!!!!!!1

  • vortex_gw

    Posted Jul 14, 2008 3:50 am PT

    I love Tomb Raider:Legend. For me one of the most anticipated games this year is Tomb Raider : Underworld. I just can't wait. So many good games are coming out and so little time to spare.

  • jp-gnr

    Posted Jul 11, 2008 9:30 am PT

    Stunning graphics!!!, similar to TR:Legend , looks very innovative...

  • asad_azam

    Posted Jul 10, 2008 11:06 am PT

    Looks vey promosing.
    Specially when 'anniversary' was such a let down.

  • km1498

    Posted Jul 8, 2008 7:31 pm PT

    Looks good.

  • efc91

    Posted Jul 7, 2008 1:04 am PT

    looks like the best tomb raider in years.

  • cristhiansj_1

    Posted Jul 1, 2008 8:02 am PT

    Sexy ever

  • -Twilight-

    Posted Jun 29, 2008 2:31 pm PT

    This game does look promising. I definitely will be following the progress of this one. Better graphics would be nice, though, not that it looks bad.

  • Pepperlander

    Posted Jun 28, 2008 5:28 pm PT

    so wrong......this one'll be sweet

  • peetowser

    Posted Jun 24, 2008 9:49 pm PT

    LOL after MGS4, this game looks like a PS2 game...

    Guess that's what you end up with when trying to do a game for every platform at the same time : a bland, generic looking 3rd person game...

  • husainml

    Posted Jun 24, 2008 3:16 am PT

    november 18 is my birthday and hopefully i will get this !!!

  • sensei_hEnRY

    Posted Jun 23, 2008 7:07 pm PT

    the game will be great. I hope the puzzles are as easy as anniversary and legend.

  • Jackyll87

    Posted Jun 22, 2008 10:42 am PT

    When are they gonna show some more stuff for this? It's already been 4 months.

  • ahmedbilal1993

    Posted Jun 22, 2008 12:24 am PT

    EXCELLENT!!!

Check Prices: $12.99 – 19.97

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Images

  • Tomb Raider: Underworld Image 1
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