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Soldier of Fortune Gold Updated Preview

We take a look at the PS2 port of Soldier of Fortune.

Even though Soldier of Fortune was originally released on the PC more than a year and a half ago, many PlayStation 2 owners have probably never experienced the gritty environments, visceral action, and over-the-top violence that made that game a nominee for our Best Action Game Award in 2000. That will change in the coming weeks when Majesco releases a PlayStation 2 version of the game, which will not only attempt to recapture the PC version's unique style of gameplay, but will also improve upon some of the downfalls suffered by Crave's release of the Dreamcast port earlier this year. We've had a nearly complete build of the game in the office for some time now, and we've been blasting through the game's war-torn levels.

For those who don't know, the game puts you in the shoes of one John Mullins, a member of a special operative team who has been tasked with finding four nuclear warheads that have recently been stolen by a terrorist group. Mullins is modeled after an actual ex-special operatives member, who, not coincidentally, is also called John Mullins. Now a security expert in his 50s, Mullins served numerous tours of duty in Vietnam, and he acted as a consultant and a form of inspiration for the original game. Make no mistake, however, Soldier of Fortune Gold is by no means a tactical shooter like Rainbow Six. In fact, you'll be hard-pressed to find any semblance of realism throughout the entire game. Soldier of Fortune Gold seems to hearken back to the genre's early days, when first-person shooters involved little else beyond mowing down wave after wave of enemies.

The weapons you'll find in the game, which range from the simple 9mm handgun to a massive shoulder-mounted cannon, are all designed to fulfill the game's purpose of killing as many bad guys as possible in as little time as possible. Unlike in more scripted games like Half-Life, you won't have trouble finding a healthy supply of ammo around every corner, making it even easier to keep your guns blazing at a constant rate. Even reload times are grossly exaggerated to keep your downtime to a minimum. The game's 12-guage shotgun, for example, holds eight shells that can be reloaded faster than they can be fired. Realistic? Certainly not. Fun? Definitely. What's even more fun is watching the variety of death animations that the unfortunate terrorists will be subject to at the business end of your arsenal. Raven Software, the original developer of this game, came up with a rendering technology that it has appropriately named GHOUL. With GHOUL, enemies in the game can be hacked up in 26 different but equally graphic ways. Every appendage--arms, legs, and heads--can be blown away or otherwise mutilated with a level of violence that no game has come close to matching. Thankfully, for the faint of heart, Soldier of Fortune Gold will have a feature that locks out the game's gore.

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