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Soldier of Fortune Feature Preview

Raven Software's graphically violent first-person shooter is headed from the PC to the PS2. We had the opportunity to sit down with Pipe Dream Interactive's director of game development and see how the team is dealing with porting the game to the PS2.

Raven Software's graphically violent first-person shooter is headed from the PC to the PS2. Based on the stories of real-life mercenary John Mullins, Soldier of Fortune is a bloody romp across a the world that is populated by plenty of hectic firefights and tied together by a Hollywood-inspired plotline. We had the opportunity to sit down with Pipe Dream Interactive's director of game development, David Elemkies, to see how Majesco's internal development studio is dealing with porting the PC shooter to the PS2.

The concept of Soldier of Fortune is based on the experiences of real-life mercenary John Mullins. The game's main character, who happens to share a name with Mullins, is an ex-military soldier who occasionally lends his combat experience and above-the-law attitude to the US government in antiterrorist scenarios. Mullins is the lone operative skilled enough to penetrate the game's 26 levels and prevent a terrorist organization from detonating a nuclear warhead. And while the basic premise of the game may seem recycled, the game's developers have spent plenty of time ensuring that the actual missions will be as realistic as possible. "The game is based on the real-life story of a mercenary. The real-life settings of recent conflicts throughout the world really help the player identify with the lead character's struggle for peace," said Elemkies.

Soldier of Fortune takes you through 26 missions spread from a New York subway station to the barren mountains of Siberia. As Mullins, your job is to find four nuclear warheads stolen by a powerful terrorist organization. The warheads have been scattered to the far reaches of the globe. Mullins has plenty of contacts and gut instincts to help him find the warheads, but most of the game follows the plotline of a watered-down spy movie--you'll often be rushing to find a bomb, only to see it quickly rushed out of your reach at the last moment. Still, the storyline is only secondary to the frenzied action that is found within the game.

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