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Mister Mosquito Preview

We take a look at the game formerly known as Ka.

Ka: Yamada-ke No Natsu was released by Sony late last year in Japan. And despite everything we thought we knew about big publishers' localization practices, a US version is imminent. This is thanks to Eidos' new Fresh Games label--a boutique imprint of sorts--apparently dedicated to bringing these types of things to North American audiences. Previously familiar only to gamers equipped with an import connection and a suitably enabled PS2, games like Ka will presumably begin to work their way into our game libraries. Suitably localized, of course.

In the US, Ka is referred to as Mister Mosquito. The object of the game is to infiltrate a human household, as the titular insect, and nourish yourself with the household's blood. The family in question is the Yamadas, from Japan, whose unit is composed of a father, mother, and daughter. You'll normally deal with each family member individually, being the proverbial fly on the wall as they do their thing and waiting for them to expose the right spots. But you'll be dealing with a human-sized environment, and since you're the size of a mosquito, this can be quite hazardous; all kinds of obstacles stand in your way, everything from soapy bath bubbles to poisonous mosquito repellent. Not to mention the humans themselves--once they become wary of your assault on their comfort, they'll do everything in their considerable power to swat you into nonexistence. The way of the parasite is subtle indeed, so your success depends solely on precision and patience.

As you've no doubt imagined, you'll be doing a good bit of flying around. This works much like it would in certain plane-based flight games. The left stick controls your pitch and your roll if you pretend you're controlling an airplane instead of a mosquito. The shoulder buttons control acceleration and deceleration. All things considered, you'll find that you can speed up and slow down very effectively. Finally, you'll find that the R2 and circle buttons have some auxiliary functions--a quick 180 degree turnaround and an "attack" button. The latter is what you use to interact with everything in the game's environment; you'll use it to land on an exposed piece of flesh or hit the "on" switch on a radio.

The game's "levels" take the form of rooms within the Yamada residence. You'll find yourself in their basements, bedrooms, and bathrooms as you study their behaviors and feast on their vital fluids. From a flying insect's point of view, these mundane environments are enormous and daunting. You're able to fly in between valleys of furniture and hide under many gigantic structures, such as space heaters and stereos. As you'd expect from a Japanese dwelling, each room is actually quite compact, but they're also quite dense with objects. You'll have plenty of places to stake out as a result--the levels seem to have been designed around this sort of thing. Each individual level effectively pits you against a particular member of the Yamada family, and, as they become aware of (and eventually quite terrorized by) your presence, you'll find that the levels become much more hazardous. Early on, you'll encounter easy pickings--for instance, in an early stage, the teenage daughter is loafing in bed--but things get comparatively more complicated. Before you know it, the Yamadas are rigging their rooms with poisonous mosquito repellent and carrying deadly insecticide.

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  • Teen Rating Description

    Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language. Learn more

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