Mission Impossible: Operation Surma Preview

We check out Atari's upcoming stealth action game based on the Mission Impossible franchise.

Mission Impossible: Operation Surma is the upcoming third-person action stealth game from Atari and developer Paradigm Entertainment. The game continues the adventures of Ethan Hunt, secret agent and all-around adventurer. This latest entry in the Mission Impossible franchise draws on core elements from the movie franchise, specifically its characters, but, with no movie tie-in, it's free to offer players an original adventure. We had a chance to try out PlayStation 2 and Xbox versions of the game to see how Ethan's latest adventure is shaping up.

The last time we checked in with Ethan Hunt, he and his team had once again thwarted evildoers and kept the world safe. Operation Surma catches up with the agent as he takes on a new assignment. The stakes are impossibly high in Ethan's latest adventure, as the evil Surma Corporation is scheming to take over the world's computers, which not only threatens national security but also affects everyone's ability to surf for porn on the Internet. What this means in gameplay terms is that you'll be working your way through more than 20 levels set in six different environments throughout the world.

The game's basic structure is pretty standard for a stealth action game. Each level will open with you receiving an assignment and heading out to do your business. The game ramps up the difficulty quite nicely with straightforward single objective tasks in early levels that are populated by a sparse complement of guards. As you get deeper into your assignment, the action becomes much stickier with all manner of security devices, security forces, and other hazards getting in your way. However, as daunting as it all sounds, Ethan's one capable dude, thanks to a robust move set that's a blend of Sam Fisher and Solid Snake. Ethan's also got a boatload of gadgets and, as always, he has a little help from his friends.

The stealth mechanics in Mission Impossible should be familiar to anyone who's played Splinter Cell. You'll see a small icon in the top portion of the screen indicating how well-hidden Ethan is. If the silhouette isn't completely empty, there will be a slight chance that a guard will detect you. You'll basically have to use objects and shadowy spots in the environment to hide from guards.

If you should happen to encounter a guard who's getting a little too close for comfort, then the game offers you a nice variety of ways to deal with him. You can end the confrontation quickly by simply shooting him, or you can sneak up on him, put him in a choke hold, and either snap his neck or simply hit him over the head. As in Splinter Cell, you can hide the body by picking it up on Ethan's shoulders and moving it to a more secluded area. If you happen to encounter a camera, then the only option is to really shoot--unless you're sure you can avoid it. Ethan has a special set of darts that allow Luther to hack into security cameras and render them useless as well.

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