Medal of Honor: European Assault Tech Info
- Publisher:
- Electronic Arts
- Developer:
- Electronic Arts
- Genre:
- Historic First-Person Shooter
- Release Date:
- Jun 7, 2005 (more)
- ESRB:
- TEEN
Game Information
- Offline Modes:
- Competitive, Cooperative, Team Oriented
- Number of Players:
- 1-4
- Split Screen Offline Players:
- 4
Technical Support
Visit Electronic Arts web site at: http://www.ea.com
Credits
- Executive Producer
- Rick Giolito
- Executive Producer
- Dan Winters
- Produced by
- Jeffrey Charvat
- Produced by
- Matt Sentell
- Produced by
- Tarrnie Williams
- Producer
- Barry Feather
- Producer
- Michael S. Glosecki
- Producer
- Matt Marsala
- Producer
- Scott Probst
- Producer
- Alex Reed
- Development Director
- Jason Chayes
- Development Director
- Ray Cobo
- Development Director
- Wes Eckhart
- Development Director
- Dan Elggren
- Development Director
- Mark M. Galvin
- Development Director
- Alex Hyder
- Development Director
- Michael Kosenski
- Development Director
- Louis-Pierre Pharand
- Senior Producer
- Matthew Powers
- Technical Director
- Laurent Ancessi
- Lead Engineer
- John Laff
- Engineering Lead
- Pedro Arroyo
- Engineering Lead
- Richard Benson
- Engineering Lead
- Jason Conaway
- Engineering Lead
- Nicholas Hendricks
- Engineering Lead
- Sri Nair
- Engineering Lead
- Steven Ritchie
- Engineering Lead
- James Therien
- Systems Engineer
- Stuart Capewell
- Systems Engineer
- Andrew Cooke
- Systems Engineer
- Lee Cooper
- Systems Engineer
- Dave Fox
- Systems Engineer
- Frederic Hamel
- Systems Engineer
- William Heineman
- Systems Engineer
- Jean-Sébastien Perrier
- Systems Engineer
- Unni Pillai
- Systems Engineer
- Éric Plante
- Systems Engineer
- Ryan Smith
- Gameplay Engineer
- Omar Aziz
- Gameplay Engineer
- Marcos Boyington
- Gameplay Engineer
- Peter Chung
- Gameplay Engineer
- Andrew Garrett
- Gameplay Engineer
- Chris Jacobson
- Gameplay Engineer
- Frantz Joseph
- Gameplay Engineer
- Anthony Ku
- Gameplay Engineer
- Aaron Lee
- Gameplay Engineer
- Dzmitry Miadzvedzeu
- Gameplay Engineer
- Patrice Mongeau
- Gameplay Engineer
- Rene Nones
- Gameplay Engineer
- Lee Saito
- AI Engineer
- Olivier Petit
- AI Engineer
- Will Hutchinson
- AI Engineer
- Serguei Savtchenko
- Rendering Systems
- Jimmy Alamparambil
- Rendering Systems
- Dimitar Lazarov
- Audio and Visual Engineers
- Blair Bitonti
- Audio and Visual Engineers
- David Cham
- Audio and Visual Engineers
- Donald Lawton
- Audio and Visual Engineers
- Eduardo Trama
- Front End Engineers
- Adriano Antonio
- Front End Engineers
- Colin Barré-Brisebois
- Front End Engineers
- Wa Kan
- Front End Engineers
- Genevieve Picard
- Front End Engineers
- Brian Walker
- Front End Engineers
- Sean Walsh
- Additional Engineering
- Michael Braley
- Additional Engineering
- Daniel Chisholm
- Additional Engineering
- Chane Parker
- Additional Engineering
- Jean-Francois Perusse
- Additional Engineering
- Matthew Rice
- Additional Engineering
- Shawn Sheridan
- Additional Engineering
- Gordon Speirs
- Additional Engineering
- Michael Stradley
- Additional Engineering
- David Tseng
- Build Engineer
- Tam Nguyen
- Art Director
- Duane Loose
- Lead Character Animator
- David Kury
- Lead Character Artist
- Ken Bishop
- Lead Environment Artist
- Jason Barajas
- Lead Environment Artist
- Tristan Brett
- Lead Environment Artist
- Raj Joshi
- Lead Environment Artist
- Anthony Schmill
- Lead Environment Artist
- Martijn Steinrucken
- Lead Lighter
- Zach Schlappi
- Lead Animator
- Robert Coddington
- Lead Technical Artist
- John Zwicker
- Lead Integrator
- Darryll Rohr
- Lead Visual Effects Artist
- David Oliver
- Multiplayer Art Direction
- Justin Thomas
- Animator
- Umberto Bossi
- Animator
- Robert Castaneda
- Animator
- Jennifer Cha
- Animator
- Lan-Fang Chang
- Animator
- Philippe Ducharme
- Animator
- Jeff Gregory
- Animator
- Jose Hernandez
- Animator
- Kole Lasekan
- Animator
- Erica Pinto
- Animator
- Marvin Rojas
- Animator
- Garrett Shikuma
- Animation Intern
- Artak Avakyan
- Animation Intern
- Ian Townsend
- Visual Development
- Ino Karella
- Visual Development
- Homer Reyes
- Lighter
- Billy Brooks
- Lighter
- Ili Chiang
- Lighter
- Mike Colonnese
- Lighter
- Rachel Mina
- Lighter
- Jason O. Monroe
- Visual Effects Artist
- John Decker
- Visual Effects Artist
- Olivier Leeman
- Visual Effects Artist
- Joël Pelletant
- Integrator
- Sophyrun May
- Integrator
- Darren Mortillaro
- Art Intern
- Jenova Chen
- Additional Art
- Mike Comly
- Additional Art
- Chris Consani
- Additional Art
- Scott Easley
- Additional Art
- Bruce Ferriz
- Additional Art
- Denise Fuller
- Additional Art
- Jeff Goldfarb
- Additional Art
- Matthew Head
- Additional Art
- Scott Kramer
- Additional Art
- John Kuraica
- Additional Art
- Po Yuen Lam
- Additional Art
- Peter Tieryas
- Additional Art
- Lim Daniel Lin
- Additional Art
- Christopher Luckenbach
- Additional Art
- Craig Matchett
- Additional Art
- Alistair McNally
- Additional Art
- Carina Ohlund
- Additional Art
- Sami Onur
- Additional Art
- Jeremy Page
- Additional Art
- Rebecca Perez
- Additional Art
- Jeff Pervis
- Additional Art
- John Ployhar
- Additional Art
- Bryan Poon
- Additional Art
- Chris Radcliffe
- Additional Art
- Hafid Roserie
- Additional Art
- Obray Williams
- Additional Art
- Niqui Wright
- Front End Programmer
- Michael Stenger
- Front End Programmer
- Laurence Tietz
- Front End Design
- Cassia Dominguez
- Front End Design
- Ben Liska
- Additional Front End
- Mark Templin
- Additional Front End
- Chris Silagyi
- Lead Single Player Designer
- Jon Paquette
- Lead Multiplayer Designer
- Éric Chartrand
- Design Director
- Christopher Cross
- Story
- John Milius
- Writer
- John Milius
- Writer
- Adam Foshko
- Lead Level Designer
- Aaron Casillas
- Lead Level Designer
- Rex Dickson
- Lead Level Designer
- Tom Gerber
- Lead Level Designer
- Adam Orth
- Level Designer
- Jason Alejandre
- Level Designer
- Aaron Butler
- Level Designer
- Marc-Andre Caron
- Level Designer
- Tim Coolidge
- Level Designer
- Adam Crist
- Level Designer
- Joe Fielder
- Level Designer
- Andre Garcia
- Level Designer
- Jean-Pierre Lajoie
- Level Designer
- Josh Leyshock
- Level Designer
- Mounir Riday
- Level Designer
- Benson Russell
- Level Designer
- Ken Spencer
- Design Intern
- Mike Brinker
- Additional Design
- Thomas Hess
- Additional Design
- Kevin Perry
- Additional Design
- Matthew Sophos
- Audio Director
- Paul Lackey
- Sound Designer
- Sam Bird
- Sound Designer
- Ed Cerrato
- Sound Designer
- Shane Kneip
- Sound Designer
- Mario Lavin
- Sound Designer
- Tyler Parsons
- Sound Designer
- Andy Teal
- Dialogue Designer
- Jeremy Hall
- Dialogue Designer
- Leilani Ramirez
- Dialogue Designer
- Jeff Wilson
- Audio Intern
- Scott Lawlor
- EAC Ignition Audio
- Adam Chan
- EAC Ignition Audio
- Ronald Gerhards
- EAC Ignition Audio
- Barton Jaques
- EAC Ignition Audio
- David Mercier
- Original Dialogue Mixer
- Mike Miller
- Original Dialogue Recordist
- Courtney Bishop
- Voice (Veteran Holt)
- Ron Masak
- Voice (William Holt)
- Wayne Roberts
- Voice (Manon du Champs)
- Olivia D'abo
- Voice (OSS Handler/MP Narrator)
- Dale Dye
- Voice (Graf Von Schrader/Von Krupp)
- Kurt Lowens
- Voice (Chernyenko)
- Pasha Lynchnikov
- Voice (Lt. Roderick)
- Julian Stone
- Voice (Lonnigan)
- Dan Conroy
- Voice (Upton)
- Neil Hunt
- Voice (Partisan Leader/Swanson)
- Nick Jamieson
- Music
- Christopher Lennertz
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Medal of Honor: European Assault Quick Links
Summary | Reviews | News | Previews & Features | Images | Videos | Answers | Hints & Cheats | Forum | Check Prices
- GameSpot Score7.6good
Check Prices: $9.99 – 19.99
| GameStop | $9.99 | SHOP › |
| Amazon.com | $19.99 | SHOP › |
| Deep Discount.com | $18.99 | SHOP › |
User Submissions
User Videos
-
MoH: Vanguard 'Paratrooper'
Ps2 gameplay of the new medal of honor game for ps2, and Wii
- Posted Jan 19, 2007
by billfdcsf | 1'26" | 10,122 Views
- Posted Jan 19, 2007
User Images
- Electronic Arts
- Historic First-Person...
- Release: Jun 7, 2005 »
- ESRB: Teen
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