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Manhunt 2 Hands-On Preview

Rockstar Games locked us in a darkened room for a first play of the controversial Manhunt 2 on the PlayStation 2 and Wii.

Manhunt 2 is Rockstar Games' bloody follow-up to the 2003 snuff classic that has found itself in the middle of a firestorm even greater than the one conjured by its predecessor. While the stealthy gameplay of the original may have been nothing new, the style and subject matter of Manhunt made it one of the most mature games ever to hit the gaming world. While controversy always surrounded the game, it definitely didn't do any harm to its sales, so it was perhaps inevitable that Rockstar would produce a sequel. However, in its attempt to top the first game, Rockstar has opened up a big can of worms that has led to this week's recent drama. Back before everything hit the fan, we had the chance to get a proper hands-on with work-in-progress versions of the PlayStation 2 and Wii incarnations of the game. What we played then appeared to be an engaging sequel that was indeed poised to outdo the original.

For the PlayStation 2 demo, Rockstar showed off a new level called sexual deviants, which saw the main character Danny infiltrating a fetish club. If you've played the previous Manhunt you should be aware of the incredibly dark themes that the original game touched on, and the fact that it was more or less an interactive snuff film was really only the beginning. So the fact that the sequel features a level where a human torture center is masquerading as an extreme sex club is pretty much par for the course. The setup for the level revolves around main character Danny following a hunch after finding a set of matches with the sex club's address and going over for a look. Note that the excursion is just part of Danny's journey to piece together his fractured past, not to get his cheap thrill on.

The level starts around the side of the club, and as you explore, it soon becomes obvious that you need to break a window to gain entry. Debris can be used to break most of the glass in the game, though in creating a noise you can often alert nearby enemies to your presence. As with the previous Manhunt, noise will draw interest from the surrounding enemies, but this can be of benefit if you want to create a distraction. Hiding in the shadows is usually a safe way of staying out of view, but Manhunt 2 now introduces quicktime events if someone starts to become suspicious. If an enemy peers into the shadows, you sometimes have to hit a few buttons to "hold your breath," as it were, and if you make the right combos you'll remain hidden.

On the PS2, the controls remain largely unchanged since the previous Manhunt. Push the left analog stick to its extremity and Danny will walk, but push it gently and he will creep. When you stand still, the right analog controls the camera, and the designers have chosen to largely restrict the camera in order to keep the game more suspenseful. If you're pushed up against a wall and go to the edge, the right stick can also be used to discreetly poke your head out and peer around the corner. The L1 button can be used to sprint, but it creates noise and will alert any enemies in the vicinity.

Once inside the club, the first kill that we were able to pull off was one of the new environmental executions. These occur when enemies are standing next to something that can be used to kill them, such as a rope, a fuse box, or, in this case, a toilet. Our first victim was an unfortunate man in a gimp mask, who had his face introduced to a toilet in a number of painful ways. As well as environmental kills, there are puzzles that require you to dispatch people in certain ways. For example, to gain entry into the torture chamber, you have to show the guard a recognizable face. Predictably, this involves removing someone's head with an axe and then holding it up to the window.

Of course, standard kills remain the most frequent type of kills in Manhunt 2, and there's a variety of weapons to choose from as you progress through the game. Fragile items such as glass shards and syringes can be used only a single time, while buzz saws and hammers can be used multiple times. The method of killing in Manhunt 2 is pretty much identical to that in the original. Danny must approach his victims from behind in order to stay unnoticed and perform a clean kill, and when he is within range he will raise his arm. Pressing the square button will perform an immediate kill, but holding it down will produce an even gorier finishing move. The longer you hold down the button, an onscreen reticle will turn from yellow to red, with the latter color indicating the most gruesome kill available. Manhunt 2 also brings guns into the mix, although none were on offer in this particular level. It's also possible to jump off ledges and perform flying kills, although finding the combination of a raised platform and an unsuspecting bad guy was quite rare on the sexual deviants level.

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435 Comments

  • latejake

    Posted Oct 21, 2007 4:37 pm PT

    Guess What? they banned this in the uk .Another kid shot dead in Manchester today the 21 0f october 2007. and they blame manhunt for.
    But they let saw 4 to go ahead in the cinema plus they let hostel 2 aswell.
    And they not blaming the film industry at all.
    the british board is stupid banned a game but not film that protray violence at all.

  • WestCoastRida

    Posted Oct 19, 2007 7:51 pm PT

    all these games that had to be edited to make an M rating... BOOO!!! Why dont they make two versions of a game? Just like DVDs do with normal and the UNCUT version, why cant they do the same for video games? i would've liked to play Manhunt 1 UNCUT to see if it was really worth an AO rating. and so what if its AO? WHO CARES!?!?! parents who buy kids M rated games will probably buy AO rated games, too... All i'm sayin is, release an edited version and then an UNCUT version that way we can get the best from both worlds...

  • Dark_Knight6

    Posted Oct 4, 2007 1:00 pm PT

    Last time I checked, the Wii was a next-gen platform.

  • silent_riku

    Posted Oct 4, 2007 2:14 am PT

    It's a shame it isn't on a next-gen platform... it would've been more fun to kill someone in HD... *GIGGLE*

    Thandor_DX is totally correct. All you gotta do is give it M... why go so far as to make it AO?!! I mean if you don't like it then don't buy it. And anyway... whether or not you ban this game there'll still be murderers and rapists roaming the streets... it's a HUMAN FLAW! accept it, not everyone has control of themselves. at least with this game coming out it's more likely that people who wish to kill someone would rather just play this game to satisfy their fetish than really kill someone. I'm for the Wii version so that all who want to be murderers will just buy a Wii and kill people in the game rather than in real life. anyway they get to do it themselves on the Wii... 'PLEASE SWING THE Wii-MOTE VERTICALLY FOR A VERTICAL SLASH, HOLD Wii-MOTE UP LONGER FOR A MORE BRUTAL KILL WHEN YOU SMASH IT DOWN' hey the Wii-MOTE will be selling more than before because more often then not the controller will probably break from over smash of controller and prices will SOAR!! hahaha...

  • Thandor_DX

    Posted Sep 14, 2007 3:01 am PT

    Lunatic_Sane. Your an idiot.
    People have the choice to/or not to view such content.
    So it should be unbanned. And if it is too gory, dont buy the damn thing then
    Your as bad as the same people who censored heavy metal and its lyrics.
    Dude, get over it, Its human nature to see violence.
    If you dont think so, your not very humane. And most likely a vegetarian

  • Newaged

    Posted Aug 19, 2007 1:10 am PT

    You shouldn't have it for wii that is a mistake it is like doing it yourself and will eventually create a serial killer but i do love this game and look foward to it

  • boobush

    Posted Jul 22, 2007 4:41 pm PT

    More propaganda for Take Two. Soon everybody's gonna be interested about their games.

  • GamerzVoice

    Posted Jul 17, 2007 10:02 pm PT

    Cool,

  • alex_zander

    Posted Jul 16, 2007 4:33 pm PT

    Ppl really wanna see this game and it's denial (to be freed) is still standing out. The no. of posts and only, is really showing the distributors smthing here... "u cannot stop, violence by such a manner/doing so"
    P.s. If only this were my 1st post on the issue.

  • zemognavi

    Posted Jul 15, 2007 3:50 am PT

    :-(

  • gun213

    Posted Jul 13, 2007 9:08 pm PT

    Honestly, will banning Manhunt 2 decrease violence across the states and europe. Humankind will still murder, rape and steal the only difference will be that they won't be able to blame Manhunt 2 for their actions. Similiar games have hit the shelves without any drama. FREE MANHUNT

  • Lunatic_Sane

    Posted Jul 11, 2007 9:55 am PT

    There is a big difference between the interactivity of games and films or even books. You can't justify this by comparing it to other media, the argument falls down.

    In films you're watching someone else, watching a story unfold. In Games you're not watching, you're taking part. YOU'RE the main protagonist. In this game you're a psychotic killer stalking your prey, wading through scenes of torture and s*xual deviance!

    There are different ways to deliver this concept (without going to such extremes). It's the level of realism that's mind warping in the hands of the young, immature and mentally unstable. It could be the trigger that sets off a seemingly 'normal' individual.

    Media affects people in many ways. Most people who get the chance to play this won't be affected in such a negative way. Although we could argue that we've seen worse in films, the interactivity is different. The shock value lessens as we become desensitised to the Hostels and Manhunts that we watch/participate in.

    It may not affect you, but think of the people it could effect around you. You're responsible for the world around you! This is why games/films are given categories to advise and control the content viewed.

    It's the responsibility of the publishers to make sure that their products fall within the guidelines set. There are other games with violence in, all with an appropriate age certificate. If you're an Adult then that's fine as you should be able to police what you own, but understand why media must go through strict controls and why companies may not want to sell or allow certain games to be played on their products. If they morally feel that it's wrong or they don't want to damage their public image, then you're out of luck.

  • snozberry

    Posted Jul 10, 2007 4:21 am PT

    I will just mail-order this game when it come out. The question is whether it will come out since Sony and Nintendo don't allow Adults Only games on their systems. Basically they are alienating adults that play games themselves, and there's more and more of us. I am sad and feel my rights are being taken away by a bunch of soccer moms.

  • Freedom_Link

    Posted Jul 9, 2007 6:43 am PT

    I think People over-react, If people think that games make people kill then you have to take into consideration movies and TV. This Game will be Fantastic.
    Go Rockstar! (>^^)>

  • furqan2006

    Posted Jul 8, 2007 9:35 am PT

    gud gud**

  • freefadi

    Posted Jul 8, 2007 9:12 am PT

    I WILL buy this game, so stop making such a big deal out of it being AO rated, I mean there are a lot of adult themed games out there and there not banned or anything , for example, Silent Hill games, God Of 'war, Resident Evil, these games never had any problems getting released, and they're not exactly for youngsters, so stop the publicity stunts already and lets get into gaming!

  • biomimetic13

    Posted Jul 7, 2007 3:58 pm PT

    I loved the first one, and this one looks like its going to be even better! This on the Wii could be really fun if they can get the control schemes right.

  • stegera

    Posted Jul 7, 2007 12:48 pm PT

    I wish they would just ship it out with the A-O rating. Let's see just how "bad" this game really is.

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