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Heatseeker First Look

We check out a work-in-progress version of IR Gurus' upcoming flight combat game.

Video Overview

Codemasters' Andrew Wensley talks about some of Heatseeker's features in this video presentation.

Earlier this month, during a meeting with Codemasters, we were afforded our first look at the Wii version of Heatseeker. Also in development for the PlayStation 2 and the PlayStation Portable, Heatseeker is an action-oriented flight combat game from the same studio responsible for 2005's Heroes of the Pacific. The PS2 and Wii versions of Heatseeker will purportedly be almost identical, although the latter is made more interesting by its support of the Wii Remote and Nunchuk controller.

While Heroes of the Pacific was set during World War II, Heatseeker will task you with combating modern-day terrorists from the controls of more than 20 different planes, including some of the latest fifth-generation fighters. The F-22 Raptor and F-35 Lightning II planes that we saw during our demo were nicely detailed, and in keeping with Heatseeker's arcade-style gameplay, both had an unlimited supply of ammo. In addition to a machine gun, each plane will be able to carry two different types of missiles or bombs, and you'll get to choose which heavy weapons you go into battle with according to the type of mission that you're about to attempt.

Although dogfighting will obviously play a large part in the game, your mission objectives in Heatseeker will include escorting friendly craft, protecting structures, and, of course, destroying enemy units and other targets. Adding further variety to certain missions will be the addition of two wingmen for you to command, the need to identify targets before being given permission to engage them, and operational ceilings that prevent you from flying your chosen fighter into space or from popping up on enemy radar. Many of the missions in Heatseeker will task you with completing multiple objectives, so after defending a runway or an aircraft carrier from enemy bombers, for example, you might then be required to escort the planes that take off from it to their objective.

The Wii version of Heatseeker will support the same conventional control setup that's used on the PS2, but it's certainly a game that appears to lend itself to the Wii's unique motion-sensitive controllers. There are two different Wii-exclusive control setups available, letting you choose which part of the Wii's unique two-piece controller you use to fly your plane. The most popular control option during our demo was undoubtedly the one that will let you tilt the Nunchuk controller to steer your plane while using its analog stick to control the throttle, brake, and roll. The Wii Remote's directional pad is used to switch weapons, the A button is used to switch between active targets, and the trigger buttons on the Wii Remote and the Nunchuk are used to fire missiles and machine guns, respectively. The second motion-sensitive controls option works in much the same way, except that the Wii Remote is used to move an icon around the screen that your plane will always point toward.

Although the Wii version of Heatseeker that we were looking at was clearly still quite early (as evidenced by onscreen instructions telling us how to play using PS2 controls), it already looks quite impressive. The clouds that float around many of the environments look convincing, and the explosions of enemy fighters that you'll occasionally get to enjoy from the perspective of an "impact cam" mounted on a missile's nose are quite spectacular.

Both the PS2 and Wii versions of Heatseeker will support only solo play, but the PSP game will feature wireless competitive gameplay modes for up to four players. All three versions of Heatseeker are currently scheduled for release in March. We look forward to bringing you more information on the game as soon as it becomes available.

100 Comments

  • MayIbURpimp

    Posted Mar 4, 2007 12:31 pm PT

    wow I thought the wii could at least push a little better graphics but no it's still on the same rank as the ps2. Damn i guess the only innovation was the controller and zelda. well I guess it's what ever works for the player the motion sensor gimmick will fade out. cant wait for the next zelda though. as far as airplane combat i think ill wait for the VC version of un squadron

  • casper008

    Posted Mar 2, 2007 7:40 am PT

    Let the good times roll.

  • olberto

    Posted Mar 2, 2007 2:27 am PT

    bunch of whiners talking about bad graphics this, and lazy port that, Ace Combat is all that and blah blah...

    Just wait for the game to come out and then we'll see. I love AC series as well but this is clearly a different spin (more like Afterburner meets Burnout), oh yeah and Codemasters are just the publisher and the developer has made other flight games so they have some experience. Unless of course Codemasters are going to somehow insert themselves and ruin the game!!???

  • Insanitymanitee

    Posted Mar 1, 2007 11:19 pm PT

    ...well it's a codemasters game, so it will suck no matter what. And who cares about visuals? I want a fun game, graphics optional. Hell, that's the whole reason I got a Wii!

  • MiketheOtaku

    Posted Feb 27, 2007 3:05 pm PT

    I'm not so sure about this game.

    Codemasters doesn't really have a reputation for making good games.

  • oroeovo

    Posted Feb 27, 2007 2:24 pm PT

    I'd like to revise my graphics comment. I just got Excite Truck and that game looks excellent. I was clouded by Zelda's graphics, even though it is a fantastic game. I think this one looks like it could be fantastic if the controls are worked out properly. Can't wait to try it!

  • Kai000001

    Posted Feb 26, 2007 3:35 pm PT

    I think these graphics are unbelievably AWESOME!

  • tibore

    Posted Feb 24, 2007 8:32 am PT

    they probably didnt spend 3 years on graphics because graphics dont make a game great, gameplay does

  • arcSE7EN

    Posted Feb 23, 2007 9:12 pm PT

    "The PS2 and Wii versions of Heatseeker will purportedly be almost identical" -- nintendo Wii "new-gen" console is weak!

  • Shadowsouled

    Posted Feb 23, 2007 8:10 am PT

    The nunchuk control option sounds like a lot of fun. I think I'll have to check this one out. Oh, and graphics shmaphics.

  • DrStrangelove29

    Posted Feb 21, 2007 8:09 pm PT

    Graphics look bad...The AceCombat series for the PS2 has better graphics then this...Why couldn't they have made the graphics better?

  • Untainted

    Posted Feb 20, 2007 8:17 am PT

    Hmm a missed opportunity really.

    With adequate online mutliplayer support and better graphics this could have been a great game to showcase the Wii, instead the words 'Lazy' port' come to mind.

    Shame

  • bluevolutions

    Posted Feb 19, 2007 6:24 pm PT

    Are owners of the wii really gonna put up with these graphics? Looks like a cartoon for the planes and the land and sea shots look like they were built on Age of Empires, the first one. Do you really think swinging your arms around is worth ps1 level graphics?

  • pdo4545

    Posted Feb 19, 2007 3:02 am PT

    fun

  • lennygundam14

    Posted Feb 15, 2007 11:37 pm PT

    this game is nothing close to ace combat, the visuals suck. Ace combat has a actual storyline. this is just garbage..

  • CaribouLou5

    Posted Feb 14, 2007 3:42 pm PT

    Cool, I'll check it out on Wii when it comes out. I've been looking for some more cool ways developers are going to use the controller. If only I could find another controller in stock somewhere...

  • olberto

    Posted Feb 14, 2007 12:30 am PT

    The PS2 version is pointless, with regular control there is no way it will compete with Ace Combat. No wonder the developers are focused most on the Wii version which could be better than Ace Combat because of the cool new control methods.

    Love AC series but hate the pressure sensitive afterburner button, grrr

  • pixelsword

    Posted Feb 13, 2007 10:29 pm PT

    I can get it on my PS2, so I'll just get it on my PS2.

    Simple.

    And the PS2 already goes online, so hopefully the online version will work for both systems, then I'll be set!

    And Bob_Newman is right: making a FREE online system will take time! Don't knock it! That's why I wonder why people also knock the PS3 for the same reason, though... It's FREE! I just subtract $20 every month and in time the free service will pay for itself, be it Wii or PS3. While I still have to pay for the Xbox Service... C'mon, for EVERY game? I understand MMORPG, but BaaH GEARS?!? There's only Eight freakin' people playin! That's no decent-sized squad! Resistance has FOURTY! And it's FREE! And there's NO LAG! C'mon, Xbox! Makes Gears for Free! Plu-zeze?!?

    Er, 'Nuff said.

  • datniccah187

    Posted Feb 10, 2007 1:09 pm PT

    I might check it out. On ps2 though. I still don't know if i'm keeping my Wii or not. Well i'm keeping my Wii i'll might get it for the Wii. I should know by the games release date. But either way the game don't look bad. And i like flight sims so its w/e.

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