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Godzilla Unleashed Designer Diary #6 - Factions

In our sixth and final diary, Simon Strange from Pipeworks Software explains the importance of monster factions in Godzilla Unleashed's story mode.

The release of Godzilla Unleashed is imminent. Although we haven't seen an awful lot of the game for ourselves during its development, we've received plenty of information from the Pipeworks Software development team in the form of designer diaries. In previous diaries, we've heard about the Godzilla Unleashed's story, monster abilities, cutscenes, combat system, and even an all-new monster created specifically for the game. In today's designer diary, which will be the last in the series, lead designer Simon Strange talks about the relevance of monster factions.

Godzilla Unleashed Factions

By Simon Strange
Lead Designer, Pipeworks Software

It's time for the sixth developer diary, and I'm ready to get my hands dirty with some nitty-gritty details. The game is nearly wrapped up on our side, so we can finally be specific and tell people exactly what they will be playing this holiday season. Specifically, we want to talk about our single-player game in this diary. More specifically, we want to talk about faction affinity.

We have mentioned the four monster factions previously, and we've done our best to strongly associate each monster with a particular faction. When you start a new single-player game, you'll select a faction to play before you select a monster. But once you start playing the game, the faction you chose doesn't limit your gameplay in any way. That's because you, as a player, can act in any way you see fit during the game--as opposed to obediently following the goals of the faction your selected monster is in by default. So Anguirus might aid the alien invasion, or Destoroyah might decide to defend the earth. Everyone else will act in strict accordance with their faction role, but as a player, your monster gets to stake out his or her own path.

To keep track of the player's standings with all four of the factions, we developed the idea of faction affinity. Certain actions will increase or decrease your affinity with the factions, as measured on a 100-point scale. Monsters that are part of a faction where you have 70-plus affinity with are considered allies. Monsters in a faction where you have 30 or less affinity with are considered enemies. These numbers move up and down during gameplay based on your actions, so alliances can shift pretty rapidly. Before we go any further, let's review the four factions and what their goals are:

Earth Defenders (ED)
This is Godzilla's faction. The Earth Defenders are Earth-based monsters that act in the best interests of the globe as a whole. The primary goal of the Earth Defenders is to destroy the crystal infestation that threatens the earth. Destroying a set of power surge crystals is the best way to gain favor with that faction.
Destroying a set of power surge crystals: +15 Affinity
Destroying ambient crystals: +3 Affinity
Reaching critical mass: -5 Affinity
Gaining a power surge for yourself: -15 Affinity

Alien Invaders
The Alien Invaders are led by the Vortaak, who see the power surge crystals as a new tool they can use to subjugate the earth. Collecting power surges is their primary goal, though attacking and defeating the Earth's defenses comes in a close second.
Gaining a power surge for yourself: +15 Affinity
Destroying human military vehicles: +3 Affinity
Destroying alien military vehicles: -3 Affinity
Destroying ambient crystals: -3 Affinity
Destroying a set of power surge crystals: -15 Affinity

Global Defense Force (GDF)
The Global Defense Force protects humanity from monster and alien threats. Their primary concern is the health and well-being of humans and human cities. Although they are concerned with the crystals, they tend to see the imminent alien invasion as the larger threat. Monsters that become allies with the GDF will find that human military vehicles no longer attack them.
Finishing an encounter with no destruction: +15 Affinity
Destroying alien military vehicles: +3 Affinity
Destroying buildings in human cities: -3 Affinity
Destroying human military vehicles: -3 Affinity

Mutants
The Mutants are not so much a faction as a loose grouping of those monsters that act from self-interest rather than a specific agenda. Mutants revel in destruction and victory, tending to respect monsters that really let loose. Mutants are especially fond of reaching critical mass--a marked exception to every other faction.
Reaching critical mass: +5 Affinity
Destroying buildings: +3 Affinity
Finishing an encounter with no destruction: -15 Affinity

Global Adjustments
In addition to these faction-specific modifiers, there are some basic modifiers that apply to every encounter:
Defeat a monster: -10 Affinity
Defeat an allied monster: -20 Affinity
Free a monster from a power surge: +15 Affinity
Finish an encounter without fighting: +10 Affinity

Let's take a look at how this all plays out in an actual encounter. We'll take the Earth Defender Day 1 encounter, which for most people will be the first encounter they play. This has you playing Godzilla, Anguirus, or Rodan on Monster Island. There will be two Earth Defenders trapped on the island behind large crystal formations, a small research compound, and a bay that leads out to the ocean.

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26 Comments

  • Chao_Of_Blades

    Posted Nov 21, 2007 11:24 pm PT

    looks like a prettied up version of rampage to me....hope it isnt

  • 12534554

    Posted Nov 16, 2007 9:53 am PT

    will the ps2 version b just as good as the wii or will wii b better than ps2?

  • marnis

    Posted Nov 16, 2007 1:16 am PT

    the thing i like about the game is GODZILLA ssoo!! looks like the game is going to fun! fun! fun!
    so i say let hav fun when it comes out?

  • martin95

    Posted Nov 15, 2007 6:45 am PT

    This game is extremely cool, the gameplay is very interresting and sence its now on multiplayer it should be alot more fun l hope that they,ve added alot of new monsters and l'm also wondering about this so called Gammera the invincible (the giant tortoise,turtle) he looks kinda cool for this game , it would be cool to try him ( with or without doesnt matter this game is still cool without him) l hope that they have made very cool attacks to each monster.

  • red-orc

    Posted Nov 14, 2007 1:21 am PT

    looks boring

  • slyemu

    Posted Nov 13, 2007 7:31 pm PT

    Alright, this game looks sweet!

  • sonic_rusher

    Posted Nov 13, 2007 5:51 pm PT

    (stanley2011 )
    sweet thanx for the head up

  • arubasupersmash

    Posted Nov 13, 2007 4:45 pm PT

    This game is totaly on my wish list, I can't wait for it.

  • WolfWatch

    Posted Nov 13, 2007 10:58 am PT

    looks like this game is very planned out and will be great. in the past it has been seemed to be just a similar arcade game for Godzilla fans but this looks like it is going revolutionize Godzilla. and online gameplay is a mega-plus. if you get bored with single player online gamplay is always great. games with online gameplay have had more success than games without it, doesn't mean a game without online isn't one of the best, plenty are. but this game has made many smart choices with what to do with it!

  • stanley2011

    Posted Nov 13, 2007 9:57 am PT

    sonic_rusher ((
    I hope it has online))
    ((It has online. This game looks like it can be good

  • ddychko

    Posted Nov 13, 2007 6:44 am PT

    This is going to be awesome. Just a chance to play Titanosaurus is a reason to buy alone. I just wish it had come to the 360. And if it does later, I just for it as well. Got to support the G man.

  • sonic_rusher

    Posted Nov 12, 2007 11:03 pm PT

    I hope it has online

  • mizasterj

    Posted Nov 12, 2007 8:49 pm PT

    Go Go Power Rangerzzzz u mighty morphin power Wangerz
    activate mega hyper ultra super special beam plasma cannon go!

  • Twilight_King85

    Posted Nov 12, 2007 5:54 pm PT

    looks really cool

  • flash786

    Posted Nov 12, 2007 6:56 am PT

    man i wanna play this one i have been godzilla fan for too long

  • greater_bird

    Posted Nov 12, 2007 12:10 am PT

    Seems like they've added a lot more to the game than just bash 'em up mechanics. I really hope it lives up to its promise, because it sounds great.

  • rouge-ninja14

    Posted Nov 11, 2007 6:20 pm PT

    I will wait for the reveiw but it looks fun.

  • km1498

    Posted Nov 10, 2007 9:24 pm PT

    Sounds good.

  • Voltaire_Tmpntr

    Posted Nov 10, 2007 10:47 am PT

    This looks like a great game. Cant wait to get it.

  • martin95

    Posted Nov 10, 2007 8:00 am PT

    l'm happy t know that this game is finished and is soon released hopefully l'll be playing this game for hours trying to get it right, l really hope that they have put wi-fi connection in this game it would be an even more awsome game to play then.

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