GO3: Make less-violent games: PaRappa creator

PaRappa the Rapper creator says game industry needs to move away from violent games; urges developers to work more closely with musicians.

Rhythm-based games are now more popular than ever, thanks to franchises like Guitar Hero and the recently announced Rock Band from Harmonix. But they can all be traced back to a game released on the PlayStation more than 10 years ago--PaRappa the Rapper, widely considered to be the first modern rhythm game. PaRappa creator Masaya Matsuura from NanaOn-sha says he is excited that games like Guitar Hero are finally making it big in the West but says too many violent games are still being made.

Matsuura, one of the keynote speakers at last weekend's GO3 Conference held in Perth, Australia, says the future of the game industry is dependent on developers creating more accessible games, like the Guitar Hero series. The Japanese developer says violent games will not attract new entrants to gaming and praised companies like Nintendo for targeting nontraditional gamers.

"Making good games that everybody can play is a very high priority for the game industry, because if we make games like X-rated videos, the industry won't grow," Matsuura said in an interview with GameSpot AU. "Nintendo is very smart to appeal to a much wider group of people because it is what's required now."

Matsuura said that while rhythm games are all the rage in Western nations like the US and Australia, the genre was becoming stale in his homeland of Japan. Matsuura said a lack of new rhythm game concepts and the widespread use of flat display screens in Japan were the root causes behind the decline.

"It's very difficult to make brand-new systems for music-based games that involve more than just pressing buttons according to rhythm. Of course, we've tried several already, but unfortunately some of them are not successful," he said. "Another reason--it's a tiny reason but an important one--in Japan, everyone is buying flat displays. Flat displays have a delay, but sound doesn't delay. I have had the chance to speak with several LCD companies like Sharp, and they say that very expensive displays are quick. but if you buy a cheaper one the display is a little delayed when it comes to audio."

Matsuura said the onus was on both musicians and developers to work more closely with each other to produce the next generation of rhythm games.

"Contemporary musicians have to think about various alternatives to audio. Many smart musicians unfortunately are not aware--yet--of these kinds of possibilities to collaborate with game creators or the game industry. On the other hand, musicians are also very conservative--they want to do things themselves. So the game industry should approach them--it might be easier," he said.

124 Comments

  • Raiko101

    Posted Apr 6, 2007 12:12 am PT

    I dont think the message here is "Eradicate violent video games". I think it's about expanding the video games market. For the last 10 years people have been playing the same violent games over and over, with various graphical updates and online features. If Nintendo are able to release games for other markets and make such profits, than perhaps the rest of the gaming industry can stop churning out the same stuff and focus on originality for a change.

  • Penguin1689

    Posted Apr 5, 2007 5:32 pm PT

    Kick, Punch, it's all in your mind.

  • Cypher_VR

    Posted Apr 5, 2007 3:56 pm PT

    how bout' making another game that dosen't suck....*Stares at Parappa the Rapper 2* i like violent games as much as the next person ready to decapitate something, but after killing i'd want to relax and play something like parappa/umjammer lammy or play my midway arcade treasures 1, 2 or some old school games

  • SquareRocks

    Posted Apr 5, 2007 3:01 pm PT

    I hate rhythm games with a burning passion...I didn't shell out 600$ for a frickin ps3 so I could play some stupid puzzle type game. I agree that violence doesnt define a game as good, but there'es no point in trying to eradicate it. Most people don't run outside after playing GTA with a chainsaw and go nuts on pedestrians...I don' t like games that just have a bunch of gore for the sake of it...but if theres a good reason then so be it...A lot of violent games are suppose to be where we can do stuff we can't always do in real life anyway...That distinction is huge and often forgotten by idiots like this guy. I don't really care what he has to say because he's just trying to take away from that market and put it in stupid puzzle games. And anyway it's the individual's choice what game he plays...not some stupid whiny adult's. Instead of complaining about violence, complain about crappy games(too many fps not enough rpgs imo )...

  • Hedfix

    Posted Apr 5, 2007 7:02 am PT

    How about games where you can be violent but don't always have to be like Deus Ex and WoW where you can be a gold farmer if you want or go and lop some heads off!?

  • UrbanMessiah

    Posted Apr 5, 2007 3:13 am PT

    I dunno...The industry seems to be growing quite nicely with violence in games. Does it make a rather telling statement on us, the gaming consumers, that the top selling games of the last few generations have more often then not been fairly violent? Maybe, maybe not...Whatever the case, Matsuura's call for less violent games from more developers will more then likely fall upon deaf ears when the biggest expected cash cows in the videogaming business this year (Halo 3 & GTA 4) will be quite violent, indeed. -=x

  • GrimBee

    Posted Apr 4, 2007 6:38 pm PT

    HUH?? I remember clearly from parappa the rapper "punch, kick, chop!".
    lol

  • KillerWhale1992

    Posted Apr 4, 2007 6:30 pm PT

    Almsot everygame has violence, even E games like Ty the Tasmanian Tiger and Super Mario, the players always kill someone. I'm not really a fan of music games, i'm more of a "violence" gamer. But i don't see muh violence in video games, violence is like blood and heads cut off, people stabbed and stuff, but most agmes usually have bad words or a bit of blood,

  • Tencteri

    Posted Apr 4, 2007 4:51 pm PT

    Even if 90% of video games are violent, you all have to realize that only 4% of people that buy and play violent video games are under the age of 17. The politicians and activists are complaining about something that shouldn't even be an issue.

    They should care about kids being persecuted in countries like Sudan and North Korea instead of complaning about violent video games which not many kids play.

  • GhostyMcboo

    Posted Apr 4, 2007 4:26 pm PT

    ..or just keep making games in general and let the good ones shine through -- God of War or Parappa.

  • Tenjikuronin

    Posted Apr 4, 2007 3:32 pm PT

    Its good to hear someone other than Nintendo finally saying this.

  • buffdaddy69

    Posted Apr 4, 2007 2:57 pm PT

    Violence is found in about 90% of games. wether its actually blowing someones face off, or cartoon like violence. It will awlays be there. and it will never go away.

  • fanboy_killa

    Posted Apr 4, 2007 2:55 pm PT

    what is it about human nature that feels violence is ok?
    why do we enjoy violent games?

    yeah it sells, but sometimes i wonder what does it say about us as ppl?

    God of War and RE4 for example are fun as hell!! for me it's because of the gameplay...the violence adds to it i admit, but ask yourselves, would you play these 2 games if the violence weren't there? i agree with SYNAPTICFLOW....violence alone doesnt make a game. i got tired of the MK series because the gameplay for me got stale. something fascinates us about violence to another person or thing. and each of us has our reasons why we are fascinated with violence if we're honest with ourselves. but as i get older, violent games dont appeal to me like it did when i was younger....but i dig GEARS OF WAR.....go figure. im not into censorship, and im not here to judge what ppl play, but i do wonder what it is about our society that enjoys violence.

    as far as musical games....ummm my wife can have those.

  • -Ronin-_basic

    Posted Apr 4, 2007 2:51 pm PT

    DrKill09

    "I'd rather play a "violent" game than PaCrappa the Crapper"

    --------

    Is anyone else as astounded as I was by how clever this play on words is?

  • synapticflow

    Posted Apr 4, 2007 2:03 pm PT

    I agree. Violence alone doesn't make a good game. Thank goodness we have Nintendo; although the Metroid series are my favorite games. hmm...

  • GrgSpunk

    Posted Apr 4, 2007 1:56 pm PT

    Not enough rhythm games? I'd say there's too much violence and NOT ENOUGH sex in video games!

  • zaphod_b

    Posted Apr 4, 2007 12:49 pm PT

    Most people hear what they want to hear. Matsuura says that violent games won't expand the industry, and they won't. All the blood-lusting angst ridden teenagers on this website would love nothing more than to have the violent-est disembowelingest games in the world spinning in their consoles, but to appeal to those who like games (remember games?) it's smart to branch off into something else.

  • fritigoerd

    Posted Apr 4, 2007 12:28 pm PT

    Nintendo will flop , casual gamers are not comited to videogaming , it doesnt matter if the games are violent or not. I m tired of this clowns in trying to change all the videogame industry for their $ake. Just stick to your games and leave the rest of us alone.

  • joejoe160

    Posted Apr 4, 2007 12:14 pm PT

    Noobs - violence and another 3 letter word I can't type here sell not only games, but movies, cars, clothes, jewelry, food, and so on. It is pretty pathetic for the creator of a game to try and move the industry away from what sells things in almost every flavor of life.

    I think he or she mainly said this as a means to prompting their type of game and so on. I can say honestly that dance games are not for me and the majority of the gaming community.

  • DisPimpin

    Posted Apr 4, 2007 10:59 am PT

    Violent games are the best. Why should they make less of the best games?

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