It feels only a couple months ago to me that I wrote a blog on the games to be released in the later part of the year 2007. At that time I felt overwhelmed and under budget to possibly get the most out of the gaming experience that year has had to offer. Now coming to 2008, even though my budget has some more padding, it is countered by an even greater slew of games. Maybe I could afford them all this time, but another major asset: time, may be in short supply to experience the goodness of what is still yet to come out.
I first should look at some of 2008 that had already passed in comparison to 2007. GTAIV had been delayed, and this worked out very well aside from the wait. This freed up room to get some Assasins Creed, Call of Duty 4, and The Orange box in late 2007. The first half of a year usually is barren in blockbuster titles, and GTAIV coming out in late spring filled this void quite nicely, and it also has a few compadres to the spring slot that helped out this first half of a year to be something more than replaying all the games you bought or missed last winter.
GTAIV's company was also filled by a the greatest spurt the PSP had seen ever in awesome titles, plus also Konami's mantlepiece Metal Gear Soid 4's release in mid June filled in nicely the gaming hours after GTAIV was getting a little too played by myself. The rest of this summer has been quite friendly on the downloadable side with Geometry Wars 2, Braid (I haven't played it but on what I hear don't want to leave it out), and Bionic Commando Rearmed. Another honorable mention is Warhawk's constant updates with vehicles, maps, and gameplay elements.
2008 seems the first year in where developers are starting to understand that gamers would like games to come out year round instead of waiting until November or December and having to make a choice between one game or the next. However it is still yet only a start. The end of this year is still crammed with games. I have noticed that they are getting released a little earlier this time around.
My first next big game is Dead Space. This is one game that I have been merely relying on multiple web sites and reviewers to hype it to me. Watching videos and seeing screenshots doesn't explain it well to me, but throughout multiple previews I have read on this I am very well intrigued. This seems a trend maybe first realized by Bioshock, that you really have to actually play it to appreciate it. What is said of this game seems the way I ever wished Doom III should have been.
Now speaking of "just not getting it" is LittleBig Planet. I don't know how many videos and previews I have seen of this game... I have just figured there is no way I will get the game till I actually get it. This game is one of my strongest curiosities. It will really matter to me how wacky and creative I could get with this game, hopefully short of taking an expensive 3D modeling program and importing like people do with Unreal or Half-Life mods. I'm not a fan of spending hours of coding in C++ and so I figure LittleBig Planet might be the game, or game creation tool for me.
My number one waited for game this year is Fallout 3. Fallout has an established universe with a wealth of variety and story. The fact that the same company that made one of the last greatest RPGs is making the next Fallout makes me all glossy-eyed like I was a teenage girl getting back stage passes to a boy band. There is no way Bethesda can mess this up. I might expect 30 hours less gameplay than the 150 I got out of Oblivion, but by that point who really cares. I think I know what I'll be doing for an entire month after this game comes out, and that is of course playing Fallout 3.
Then there's Resistance 2. I loved the first one, and am looking forward to the second one. Unfortunately I may still be enamored from Fallout 3 that I may wait a week after its release to get this game. Still I am deadly curious on what this game has to offer. It seems to be offering a lot, and if they pull it off this may be the Halo killer. Stuff like that feels big talk, but is not making me too cynical on the game to pass it by. Nowing how well done the first Resistance was in both campaign and multiplayer, I think it can be pulled of. Warhawk has been awesome, but R2 may be that next great exclusive MP for Sony that Halo had been for the XBOX. Fingers crossed but there is a lot of faith.
My final entry for 2008's most waited game is Wipeout HD. Once this was supposed to be a small game to come out a year ago. Since then it has be updated and so much stuff added on that it is nearly a full new Wipeout. This has been MY racing series since the PS1, and Studio Liverpool keeps true to this series soul. A game that was supposed to come out a month ago is still TBA because of epilepsy health testing (roumored) and the addition of even yet more features.
On last thing is that I'll be getting the PS3 version of Bioshock at some point. I'll play everything else first. There are plenty other games that I have ommited, but at least I know what I'll be playing next Feb-May.