Most of your average, run of the mill Western gamers would tell you that the title of this article is false and that there is absolutely nothing wrong with Western games; that they are perfect in every possible way, and that no developer outside of North America has ever come close to the same quality of gameplay and storytelling as their favorite Western developers. What they neglect to to tell you, however, is that most western audiences are also biased, hypocritical fuckwits, who will never admit fault even if someone were to point it out with a glowing red marker.
Typically, it's the same people who play only mainstream games and thus have very limited scope of what the industry actually has to offer. The often touted argument that Western games sell more and therefore must be better, only proves one thing - that people are dumb enough to purchase the same crappy, copy & paste sequels that would have otherwise worn out their welcome in the eyes of anyone who has a modicum of common sense. It does not, however, prove that these games are good (see: Call of Duty), yet many clueless idiots are rushing to their shitty blogs to write how " LOL JAPAN SUX" and "THEY HEVAR MADE GUD GAMZ" in a manner resembling the ramblings of a twelve year old boy bragging about how many girls he's fingered.
Unfortunately for morons, their view of reality will never change the facts: Western games have, for many years, suffered from a wide array of crippling gaming tropes and not a single one of them has ever been put under serious scrutiny. I'm not necessarily talking about the gender tropes, although that could certainly part of it, but rather the popular settings, lore, and tone of said games have been so rigidly formulaic throughout the decades that it became an undisputed standard. Now nobody could even imagine life without them. Ask yourself how many times have you played an RPG based in J.R.R Tolkien's fantasy world or any other popular western book? Now ask yourself how many times have you NOT played a western RPG that was based in the aforementioned fantasy world? Not a lot, that's for sure. It's no wonder that Mass Effect is so popular, but even then, the setting is only as far as this franchise is comfortable expanding on in terms of creativity.
What raises my ire the most is the fanboys who claim that JRPGs of late are the same cookie cutter sequels re-branded and repeated ad nauseam. Have you fanboys ever stopped to take a look at your own endlessly recycled stream of piss poor excuses for games? because it sure as hell doesn't look good from where I'm standing. How many of your so called "RPG" haven't ripped their combat mechanics wholesale from The Elder Scrolls or even Diablo? Why am I suddenly reminded of Demon's Souls and how every single western outlet had labeled this game as suicidal even before it came out, with numerous sources who claimed that nobody these days would dare play a game that's even slightly difficult? That's how much the west is terrified of anything new and exciting. And what about other genres? Name one western FPS in the last decade that DIDN'T have cover mechanics, regenerating health, slow paced combat or two weapon slots? Seriously, when was the last time you saw a western company attempt something new? You want to see risk taking? Look no further than "The Collective" by Square Enix. Heck, even Ubisoft had ventured into "uncharted" territory with games like Might and Magic 10, Assassin's Creed 4, Far Cry 3: Blood Dragon and many more, all the while mainstream western companies barely budged a god damn inch in the last ten years.
Another thing that irks the crap out of me is the west's fetishistic obsession with anything that's "dark" and depressing. I suppose the audience's boring, privileged life-styles leave something to be desired, so the industry steps in to fill the space with a steady dose of horribly written characters that display no emotions other than angst or gritty seriousness. It doesn't help that every single protagonist is depicted as a heroic handsome white person destined to be savior of the world, while at the same time can do no wrong and possess no character flaws, goals, conflicting emotions, or moral ambiguity of any description, which ultimately makes them even more fictional than Saturday evening cartoons. Fact is, ladies and gentlemen, that western protagonists have degraded horribly over the past decade to the point where they are as seriously lacking in charm and likable qualities as their range of human emotions. Worse yet, most of them seem to have taken the role of complete douchebags in some bizarre attempt to acquire a shred of personality, only to fall flat on their face. I can only assume that the decrepit wastes of flesh who pass as writers these days, simply forgot that being a scumbag is personality trait that won't necessarily make you loved and respected by everyone. Not that a western gamer has much choice when it comes to crappy protagonists, either. Who would you rather play as? The angry xenophobic soldier who's hobbies include spouting jingoistic one liners and propagating the master race, or would you rather be the angry xenophobic space marine who's hobbies include spouting jingoistic one liners and propagating the master race, in space?
Yeah, that's what I thought.
The shit doesn't end here, either. I can even argue that most mainstream western games these days are like an elongated shit smear across the carpet of video gaming history. The same asinine games that once plagued this hobby have not been weeded out by evolution but instead managed to further entrench themselves in the industry in direct proportion to the ever shrinking awareness of cultural diversity, while the the good ideas have been stomped out and forgotten because good ideas do not shift enough copies for corporate scumbag's liking. So instead, we got games loaded with so much unlockable bullshit that there is barely any actual game contents left to play with. Take Call of Duty for example, which unsurprisingly turns into a boring run of the mill shooter that people immediately stop playing the moment they unlock every available gun in the game, or perhaps you'd like Bioshock Infinite, who's gameplay just barely gets a pass only due to the unlock-able nature of vigors and various equipment pieces. If it weren't for them, you'd be snoring into your keyboard long before the first hour of gameplay is over. Fact is, RPG elements and unlockable contents are liberally employed by western developers because it's the only way they know how to keep the players playing their crappy games. It's all just smoke and mirrors designed to distract from the fact that none of them have any fucking clue on how to make these games fun to play, anymore.
At the end of the day, the fault for this bloody mess lies squarely at the people's feet. If it weren't for those who bought, loved and most importantly, voted with their wallets to keep these abominations afloat for so many years, we wouldn't be in this situation to begin with - A stagnant and rotten industry that ironically only keeps getting worse every year because of the very same people who now blog about Western culture being vastly superior. Sadly, this problem doesn't only represent Western audiences but also seems to have infected the expectations of people all over the world. The sheer frequency I'm met with the aforesaid blog posts is disturbing, and serves only as further proof that my suspicions were correct all along. It means that very few people in this world are interested in diversifying themselves or trying out what other cultures have to offer. Instead, they prefer to wallow in the safety of their cultural ignorance; their own imaginary world where they are nothing short of royalty, where every person has to bow to their every whim if they wanna be accepted into their lucrative social circle jerk.