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way2funny

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#1 way2funny
Member since 2003 • 4570 Posts

@NoodleFighter said:

What's wrong with you Unity?

Anyway about time CryTek do this did they really expect to keep relevance in the engine market, when they're basically charging you $1 million or you have to use the SDK and show them what you got and they'll decide if you're worth having a license or not and they can take it away at any time.

Crytek and Epic were notorious for having extremely expensive technology. Even the UDK wasn't really convenient for indies. You can tell they both felt threatened by Unity.

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#2 way2funny
Member since 2003 • 4570 Posts

Just as Unreal is now 19 a month + 5% royalties with full source code, real programming C++ included,

Crytek just announced the Cryengine will only be 10 dollars a month and will be royalty free for indies. Though, we do not know if they will take that step and give out their source code, or at least expose their engine's API to let the dev write some real code.

http://www.cryengine.com/news/crytek-announces-its-cryengine-as-a-service-program

I'm glad, because I'm sick of Unity, smaller devs finally get some affordable and deep access to some real technology.

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way2funny

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#3 way2funny
Member since 2003 • 4570 Posts

@uninspiredcup said:

My friends, pc wise, the source engine is being purposefully built from the ground up to take advantage of user generated content. On the pc side of things, it may obliterate the UE4.

In both cases, PC Devs and PC gamers both win

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#5  Edited By way2funny
Member since 2003 • 4570 Posts

@jsmoke03 said:

what was the old business model? this seems to be more expensive down the line

It was custom and dependent on the deal, but for AAA it was on the magnitude of hundreds of thousands + large royalties, greater than 25%

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#6  Edited By way2funny
Member since 2003 • 4570 Posts

To clarify: Anyone can subscribe for $19/month; if you sell a game, you agree to pay royalties to Epic of 5% of consumer sales

— Gamasutra (@gamasutra) March 19, 2014

Epic's UE biz change doesn't apply to PS4, Xbox One: "The console terms are custom-negotiated, it would depend on the scale" #GDC

— Gamasutra (@gamasutra) March 19, 2014

Epic will release UE4's source code via GitHub to all subscribers #GDC

— Gamasutra (@gamasutra) March 19, 2014

Link to Unreal Engine Blog

Pretty big news, even AAA devs can go this route, PC domination continues

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#7  Edited By way2funny
Member since 2003 • 4570 Posts

How is my PC?

CPU: Core i7 3930k OCed to 4.6ghz
GPU: Nvidia Geforce 670 gtx 2gb
RAM: 16gb of 2133mhz RAM
Sound: Creative Sound Blaster Z
HD: 512gb SSD and a 1tb spin drive

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#8 way2funny
Member since 2003 • 4570 Posts

@PurpleMan5000 said:

@santoron said:

@PurpleMan5000: Perhaps they SHOULD, but right now none of these digital media stores do. Go buy something now, from whichever you want, and report back with your refund results.

Origin does.

http://www.rockpapershotgun.com/2013/08/20/your-move-steam-origin-offers-full-refunds/

So does Gog.com

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#9 way2funny
Member since 2003 • 4570 Posts

@farrell2k said:

@way2funny said:

@farrell2k said:

@Hexagon_777 said:
@musicalmac said:

Lolinux.

Aren't you the Mac OS user?

OSX is custom FreeBSD, not linux.

OSX is NOT custom FreeBSD. That is a very naive perspective on OSX. What OSX does have is a unix emulation layer built into the operating system, which is NOT the same as being unix, or BSD or linux.

OSX's XNU kernel is a custom version of the same kernel from an older version of freebsd. Don't bother arguing; you are wrong.

OSX's operating system built for object orientation. That makes OSX fundamentally different than freebsd. You shouldn't bother arguing with someone that has developed drivers for OSX. It is more unix and bsd inspired than it is a custom version of FreeBSD.

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#10  Edited By way2funny
Member since 2003 • 4570 Posts

@farrell2k said:

@Hexagon_777 said:
@musicalmac said:

Lolinux.

Aren't you the Mac OS user?

OSX is custom FreeBSD, not linux.

OSX is NOT custom FreeBSD. That is a very naive perspective on OSX. What OSX does have is a unix emulation layer built into the operating system, which is NOT the same as being unix, or BSD or linux.