• ttboy’s Activity
  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @repi will moving to DX12 asap help with Xbox One games too? — Shayan J. (@pixelp3) April 8, 2015@pixelp3 yes — Johan Andersson (@repi) April 8, 2015Shayan J.Software Engineer at Nvidia in the Tegra ...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    Spencer On Improving Xbox One’s UI Speed, DX12, Achievement Sorting, Cross Play And More http://gamingbolt.com/spencer-on-improving-xbox-ones-ui-speed-dx12-achievement-sorting-cross-play-and-moreXbox...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    For quite some time, GPU’s have done much more than simply push pixels around the screen. The fixed function pipelines of the late 90’s are long behind us, and GPU’s are now being used in a variety of...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    “With the PlayStation 4 and the Xbox One they’re not even remotely scratching the surface for what people can do and there’s still…I mean on the PlayStation 4 and their low-level API, they’re all sti...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    Just to be clear: Sony told me they don't plan to support Vulkan at this time. I would very much like the PS4 to support Vulkan. — Brad Wardell (@draginol) March 31, 2015

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @ronvalencia: that's the catch. Is that a true statement? The xb1 architect said that learning to use the ram setup is crucial to the design... It was designed from the beginning to be balanced.. If w...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    PS4's API sounds cool but it does not mean its pushing the GPU. We would have to profile it while Project Cars is in use. That article talks about multiple bottlenecks so clearly there are stalls:“Th...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @ronvalencia: Running a Demo is one thing. Basically these API's are increasing the sustained load on the GPU above normal parameters. This is what we do when we load test. All hardware has a failure...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @Zero_epyon: Wardell has said a few times that they're going to dev games on the ps4 and Xbox one... Look at his cv he is not some average dev.. He works with a former DX dev lead.

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @ronvalencia: The api implementation is the easy part. There are a ton of hardware tests that need to be done. The system was not engineered to push 80-90% GPU efficiency.The API can easily brick a s...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @ronvalencia said: @magmadragoonx4: Sony has joined Vulkan(based on AMD's Mantle) camp.Its not as easy as just switching an API and driving the GPU harder.

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    Neo Freeman ‏@NeoFreeman 16h16 hours ago@Bacon_is_life i think dev´s should try it first bevor saying something like this.Damien Monnier ‏@Bacon_is_life 13h13 hours ago@Xone_br33 @Lloydy2K oh of cours...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @magicalclick said:Since we are talking about temperature, I need actual data. Are we talking about actual temperature that the chip generates or just how effectively the machine blows out the temper...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @tormentos said: @ttboy said: This is probably why MS is so cautious. Have a look at the GPU temp increase under DX12. If they're not careful they could end up bricking the console. It would explain ...

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    This is probably why MS is so cautious. Have a look at the GPU temp increase under DX12. If they're not careful they could end up bricking the console. It would explain why they're taking a long time ...

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  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    @Blight7 @Voxel_Based dx11 was already low level. The problem is that it serializes GPU commands and the esram API sucked. — Brad Wardell (@draginol) March 28, 2015

  • ttboy posted a message in the forum topic Spencer "20% GPU boost to The One DX12" (Unconfirmed). on the System Wars board

    Moving from DX11 single threaded results to what you get with both DX12 and Mantle, the A10-7850K APU benefits from a 7.8x increase in draw call handling capability. That should improve game performa...

  • ttboy posted a new image.