It's the publisher wars. Game developers bought out by the big money publishers with DRM stores (Valve's Steam, EA's Origin) will always be nearly exclusive to those stores.
The difference between Steam and Origin is in that Valve doesn't force developers onto an always-on DRM, so they've yet to suffer such a public and technical setback. They've had their fair share of connectivity, authentication and piracy issues, but it was with Steam, and not with a singular title on launch day.
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