@Ish_basic: What people fail to realize is that this kind of behavior is ultimately severing the very chain of communication that the internet is suppose to build between game creators and their fans/userbase. As was pointed out before, it's leading to people leaving the industry altogether...and on top of that, if I'm a game dev looking for some constructive feedback and all I'm getting is "THIS GAME SUCKS" and "MAKE IT MORE LIKE THIS", then what am I going to do? Make the game I want to for all those who apparently don't have any issues with it.
The first and most used barometer is sales. If a game sells a million copies, I'd be hard pressed to see any reason to listen to a bunch of unwashed assholes' whining and complaining, because at the end of the sound that's made at the register will always trump the incessant bitching. From there you go into user feedback, and sadly in most cases you don't get much in terms of constructive feedback, so what's the point?
Lemme use Saints Row as example. It was made to rival GTA, but by the time SR2 came along, people complained that it was a GTA clone, so Volition went back to the drawing board any completely revamped the series to it's over-the-top iteration we now know...and what do the whiners do then? Still whine, now that the series is too unlike GTA. WTF? Suddenly, SR2 which was once a "crappy GTA clone" is the best game in the series, according to the vocal minority, whereas SR3 and 4 sold better commercially AND received better reviews.
Pretty soon, it's going to go back to the days where devs and publishers DIDN'T listen to the gamers. What reason do they have to when those who are talking have nothing constructive to say?
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