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thom-22

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#1 thom-22
Member since 2007 • 292 Posts

Hi, Drac.

The Journey Down, Chapter 1 (Mac)
Could you set the Mac release date to the same as PC release date -- May 18, 2012
Proof: http://www.skygoblin.com/2012/finally/
You could also add a Linux version, same release date, but the IP and AND versions are still TBA.

Lucius (PC)
This game missed its release date and was delayed a year; new date is October 2012.
Proof: http://lucius.shivergames.com/?page=news

Title: Xenonauts
Platform: Mac
Publisher: Goldhawk Interactive
Developer: Gamethunks
Genre: Strategy
Release date: TBA
Proof: http://www.kickstarter.com/projects/69341191/xenonauts/posts
PC cross-ref: http://www.gamespot.com/xenonauts/

Not sure how a game with Metacritic <50 gets a gold edition :P, but apparently there will be one for Stronghold 3, to include a Mac version. I guess the gold one can be attached to the existing page somehow?

Title: Stronghold 3: Gold Edition
Platform: PC / Mac
Developer: FireFly Studios
Genre: Strategy
Release date: May 25, 2012
Proof: http://www.fireflyworlds.com/index.php?option=com_content&task=view&id=514&Itemid=346

Thanks!

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#2 thom-22
Member since 2007 • 292 Posts

Please merge this game space into this one. They are both the same games.

Gelugon_baat

No, they're not: Möbius | Moebius

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#3 thom-22
Member since 2007 • 292 Posts

[QUOTE="thom-22"]

[QUOTE="Jag85"]

Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

Jag85

Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

What you're referring to is point & click graphic adventures, not adventure games in general, which includes text adventures, interactive fiction, visual novels, etc. Also, visual novels are mostly PC-based, not console-based.

No, I was referring to adventure games. I never said anything about the genre being strictly point-and-click (I even mentioned Stacking, which is certainly not P&C) or not including text adventures, which are clearly the origins of the genre. You can use whatever definition you want, but when I talk about adventure games, I do not include interactive fiction or visual novels or any game that does not involve non-linear exploration of a gameworld and puzzle-solving through manipulation of the gameworld as significant components of gameplay -- those were the defining features of the very first text adventure and were maintained as such by the earliest graphic adventures and all the classic adventures that are widely considered the best of the genre.

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#4 thom-22
Member since 2007 • 292 Posts

Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

Jag85

Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

@OP The genre could certainly stand to see some innovation, but not the kind that takes away what adventure gamers love about the genre -- exploration, multiple modes of interaction, complexity in the puzzle design, etc. The so-called "cinematic adventure" has already moved too far in the direction of narrow-pathed gameworlds in which the player solves a linear series of single, self-contained puzzles, or worse, merely performs mundane tasks. Adventure games have been influencing gaming for years in many directions, so too much innovation can take a game right out of the genre.

One unusual adventure game I would recommend is Stacking. The cast of characters, many of which you can take control of, is like a walking, talking verb menu for puzzle solving. Excellent atmosphere and production values, too.

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#5 thom-22
Member since 2007 • 292 Posts

Hi, Drac.

Title: The Elder Scrolls Online
Platform: Mac
Publisher: Bethesda Softworks
Developer: ZeniMax Media
Genre: Role-Playing
Release date: TBA 2013
Proof: http://www.gameinformer.com/b/features/archive/2012/05/03/june-cover-revealed-the-elder-scrolls-online.aspx
PC cross-ref: http://www.gamespot.com/the-elder-scrolls-online/

Title: The Bard's Tale
Platform: Mac
Publisher/Developer: InXile Entertainment
Genre: Role-Playing
Release date: May 2012
Proof: https://twitter.com/#!/BrianFargo/status/198120252603760640
IP cross-ref: http://www.gamespot.com/the-bards-tale-2004/platform/iphone/
Boxshot: http://image.gamespotcdn.net/gamespot/images/2003/all/boxshots2/651575_238907.jpg

Thanks!

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#6 thom-22
Member since 2007 • 292 Posts

Hi again, Drac.

Title: Bastion
Platform: Mac
Publisher: Warner Bros. Interactive Entertainment
Developer: Supergiant Games
Genre: Role-Playing
Release date: April 25, 2012
Release type: Digital
Proof: http://itunes.apple.com/us/app/id511510089
PC cross-ref: http://www.gamespot.com/bastion/platform/pc/
Boxshot: http://cdn.steampowered.com/v/gfx/apps/107100/header_292x136.jpg

Thanks!

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#7 thom-22
Member since 2007 • 292 Posts

Hi again, Drac.

The Jane Jensen/Pinkerton Road Kickstarter-funded game, Moebius, got filed under IP:
http://www.gamespot.com/moebius-2012/
But it's only been announced for PC, no other platforms have been confirmed.
proof: http://www.kickstarter.com/projects/1005365109/jane-jensens-pinkerton-road-2012-2013-csg

Could you copy the PC boxshot and U.S. release date to the Mac space for this -- it came out on Steam the other day for both platforms:

MacGuffin's Curse (Mac)
release: April 19, 2012
proof: http://store.steampowered.com/app/58230/
box: http://image.gamespotcdn.net/gamespot/images/2003/all/boxshots2/622364_255654.jpg

Thanks!

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#8 thom-22
Member since 2007 • 292 Posts

My favorites of the last five years or so would be Gemini Rue, Sam & MaxSeason 2, Machinarium and Jack Keane.

Tales of Monkey Island was good, too. Stacking was great fun as a non-traditional adventure (ie. not point-and-click).

Also, some of the fan-made remakes and sequels for Sierra's King's Quest and Space Quest series have been terrific.

Nothing beats the 1990s classic adventures, though. That was the Golden Age.

I'm playing Book of Unwritten Tales right now. It's beautiful and well-written with interesting characters but the gameplay just doesn't measure up -- easy puzzles and too much streamlining. :( That seems to be a big problem with adventures these days -- Telltale has gone that route with recent releases and it looks like others are following suit.

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#9 thom-22
Member since 2007 • 292 Posts

Back with a few more things. :)

Title: Superbrothers: Sword & Sworcery EP
Platform: Mac
Publisher: Superbrothers
Developer: Capybara Games
Genre: Adventure
Release date: Spring 2012
Release type: Digital
Proof: http://www.swordandsworcery.com/news/2012/4/16/sworcery-is-now-on-steam-for-pc.html
(There's one line on the Mac release buried in the middle of the page.)
PC cross-ref: http://www.gamespot.com/superbrothers-sword-and-sworcery-ep/platform/pc/
Boxshot: http://storefront.steampowered.com/v/gfx/apps/204060/capsule_467x181.jpg

Title: Krater
Platform: Mac
Publisher/Developer: Fatshark AB
Genre: Role-Playing
Release date: July 2012
Release type: Digital
Proof: http://www.kratergame.com/archives/772
PC cross-ref: http://www.gamespot.com/krater/
Boxshot: http://image.gamespotcdn.net/gamespot/images/bigboxshots/4/648894_235713_front.jpg

Title: Guns of Icarus Online
Platform: Mac
Publisher/Developer: Muse Games
Genre: Action
Release date: August 2012
Release type: Digital
Proof: http://store.steampowered.com/app/209080/
PC cross-ref: http://www.gamespot.com/guns-of-icarus-online/
Boxshot: http://cdn.steampowered.com/v/gfx/apps/209080/header_292x136.jpg

Azkend 2: The World Beneath (Mac)
Boxshot: http://image.gamespotcdn.net/gamespot/images/2003/all/boxshots2/646676_232996.jpg

Toki Tori 2 (Mac)
Boxshot: http://image.gamespotcdn.net/gamespot/images/2003/all/boxshots2/647266_233784.jpg

Thanks!

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#10 thom-22
Member since 2007 • 292 Posts

Thanks again!

Here are some more boxshot things:

Space Quest IV: Roger Wilco and the Time Rippers (Mac)
Boxshot: http://media.giantbomb.com/uploads/1/15562/610262-sq4front_super.jpg

For these listings, could you copy the boxshot image from the PC version so it shows on the Mac space?
http://www.gamespot.com/tales-of-monkey-island-chapter-1-launch-of-the-sc/
http://www.gamespot.com/tales-of-monkey-island-chapter-2-the-siege-of-spi/
http://www.gamespot.com/tales-of-monkey-island-chapter-3-lair-of-the-levi/
http://www.gamespot.com/tales-of-monkey-island-chapter-4-the-trial-and-ex/
http://www.gamespot.com/tales-of-monkey-island-chapter-5-rise-of-the-pira/