PSP2: Rear touch pad. Below PS3 Graphics. $$$$. A second joystick, both popping out to prevent easy pocketing. Monthly data plans for 3G...not 4g...rage... 3DS: 3D without glasses, 3D pictures+video recording+movies..all in 3D. Augmented Reality, with ability to stick Mario on your palm of your hand and take a picture of it, thanks to the card design. Spotpass. Streetpass. Netflix. And more. First off, welcome to the new innovations of the next gen portable world. And before anyone goes "oh the Nintendo list has a lot more its a fanboy" No its facts, and relevant to this thread, not attacking either system here, just giving hints at future expectations. :) (plus I'm a ps3 owner and like it) If anyone needs to know about future psp2 surprises. Look at the 3DS's feature list. Sony is checking it off, in a copy and paste format, one by one. Don't be shocked if you end up getting a 3D screen either, at this rate. CyberKlown28
This is ofcourse my view on the aspect, and looks completely fanboyism. but lets not forget, that the NGP isn't able to play the next new mario and the next new zelda etc + nintendo titles. If you really want to play them, then all the under stuff isn't really in any of your interests
dunno if this was sarcastic mend but that didn't made any sense lol.
4g = worthless, data plan = optinal not required ( which is better then not offering it at all ).
3D without glasses? you mean sitting right infront of your low resolution screen on a fixed spot watching eye tearing 3D that with a slightly moving to the left and teh right gets broken? that limits your movement overall? that decreases your performance overall through more performance needed?
AR = already found in the PSP, and the NGP just goes further with it. That nintendo seems to like the idea, fine for them. but its hardly a + point.
As you could easily state then, the AR figures actually do have animations on the NGP unlike the 3DS.
Spotpass / streetpass = near basically with NGP, only difference = NGP = more advanced in it, and doesn't limit you by walking pass people and hope for some content unlocking stuff.
Netflix, yet have to be seen on the 3DS, but that something that the NGP could easily throw into there platform aswell, as there device is clearly superior on every platform.
3D in general, is fun if you like it. i dislike it and am not interested. making pictures with 3DS camera isn't going to look well besides on its low resolution screen / recording video's isn't possible still, and isn't going to add much more then other stuff other then 3D. still awfull quality it will be.
I rather have a uncharted character high detailed and in full motion on my hands.
3DS seems to miss propper sticks, it still uses somekind of sliding 2D axis solution, which is kinda a old solution. no second analogue, no optinal solution for 3G + GPS, small screen 3,5 inch with a rendering resolution of 400x240 which gets projected into a 800x240 screen. high battery consumption through needed a lot of backlight for the 3D screen, which fade black levels. high amounts of MS on the screen itself which gives ghosting with faster movements.
Oled on the other hand is extremely sharp, more this generation resolution 960x544 vs 400x240x2 ( 800x240 ) resolution, more future proof
5 inch massive screen with a solid dpi ontop of it. incredible view angle + black levels are really deep if not absolute black + low energy consuption screen + low ms ( 0.0002 ) which is insanely fast and perfect for a gaming device.
the oled screen is far more this generation tech then the 3D screen. Specially through all its limitations it gives you.
I hardly cant see myself sitting absolute straight watching a movie in 3D, i rather be able to move the stuff more around.
Besides this, the 3DS doesn't have a touchscreen on its main screen, which kinda makes games that do wanna use touch on its enviroment getting limited by the 3D all together. The experience is lesser fun as you start to use somekind of laptop touchpad solution. Specially when the lower touch screen and the 3D screen do not 1:1 it in size.
The NGP has already a higher data capacity catridges cards from the start 4GB + has headtracking camera's + high speed 60hz ( 60 fps ) camera's which are sensentive for low light area's. Something that the 3DS isn't going to have.
NGP has propper sticks ( if i didn't already montioned it ) with click in solution + 2x 5 inch touchscreen double touch platforms 1 on the front and 1 on the back, which can be used for as extra button mapping like r2/l2 or however they are called and more.
the touchscreens are multitouch + touch sensative.
The 3DS has a single touchscreen on the lower screen, which isn't even multi touch to start with lets not even talk about touch sensative things.
The hardware inside the 3DS:
2x 266mhz arm11 cpu's ( 2 generations behind the a9 ngp cpu's )
96 internal ram
4vram
has a pica200 that pushes 15,3 million on 200mhz and 0,6-8 fillrate which seems to be underclocked towards 133mhz through speculations, which supports 1-4 pipelines.
es 1.1 solution + fixed shaders + 1.1 expensions.
thats it
NGP hardware:
4x 32 bit high performance cored cpu's that run from 1ghz - 2ghz, ( it probably runs about 1,4ghz through rumors each ) 1 core already outdo's the 3DS both dual cored cpu's together big time.
512 mb fast ram "through rumors" ( as presentations kinda confirmed on top of it )
128 mb vram
has a powervr5 that has 4 cores, each core has 4 pipelines to its disposal = 2x more then each ipad2 core. together they throw on 200mhz 133million polygons and 4 fillrate ( ps3 pushes 8 ). the thing is clearly clocked up through the + behind it. ( the core supports up to 400mhz = 270 million polygons + 8 fillrate ) its probably somewhere between it, i would aspect around the 180-200m maybe higher tho ( 500m ps3 )
ES 2.0 ( more current gen )
Online department, 3DS friendcodes, no trophies or anykind of advanced online solution. cheap low resolution for todays standards internet browser ( which isn't even released on top of it ) with again no touchscreen on the upper screen, so thats going to be hard to use even with its low ress on a solid way.
the whole online department of the 3DS is just kinda limited.
NGP is a master on this area.
PS suite will provide IOS games and probably iphone games on top of it, it will provide ps1 games + psp games backward compathible ( you can play gba games on the 3DS or n64 games ( besides remakes ) and dsi games do not even work on top of it on the 3DS.
the 3DS uses still b+g protocol, NGP uses b+g+n protocol more future proof,
THe size of the NGP = bigger, but in my opinion as my handheld never left my home = more comfortable
The NGP beats the living daylights out of the 3DS on ever aspect.The only thing that the 3DS has is 3D, which would be fine if it didn't limited the 3DS all together. Because after all, 3D doesn't add anything towards the gameplay. extra inputs do this. which the NGP does ultilizes.
Even nintendo itself stated that they wont create gameplay that can only be played with 3D on. As not everybody is able to do so.
My personal opinion on this department = that nintendo made the fatal error in my sight, for being blind on 3D the whole time. And being to late with the 3DS in general. They sacrificed a lot of gameplay improvements in order to get 3D into the handheld. Something that sadly results in low resi screen + ghosting + backlight + energy consume + small screen + limited view angle + no touch screen on main game screen + limiting gyro stuff + not being able to make propper 3D games that rely on 3D, through people having problems with 3D / not being able to see it.
They just needed to sacrifice there cheap price tag + high battery time for it, some of the 3DS strongest points, including touch on main screen. ( which they cant be adding on later revisions ).
it boggles my mind that some people can even jump to a conclusion that the 3DS is so much more next gen or so much more better then the NGP, specially because the NGP basically crushes it on every department. It even can fake 3D through headtracking on top of it + look around corners and stuff. Without any limitations.
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