• theduckofdeath’s Activity
  • theduckofdeath posted a message on the post New Xbox One Controller Spotted.

    @unreal849: The change in resistance becomes almost unnoticeable over time. The triggers were lightened for racing games, where you hold down the triggers for extended periods.The hinged bumpers are ...

  • theduckofdeath posted a message on the post New Xbox One Controller Spotted.

    @sonypony4eva: ...but the 360 controller didn't ha e a light bar...

  • theduckofdeath posted a message on the post New Xbox One Controller Spotted.

    @Suaron_x: I would like the thumbsticks to be rounded more, like the Duke's thumbsticks. Why they changed a control surface that you roll around to be a plate on a stick, I don't know.

  • theduckofdeath posted a message on the post New Xbox One Controller Spotted.

    @Deadlysyns87: The first Kinect sold pretty damn successfully. I believe it has far outsold the XB1 Kinect to date.

  • theduckofdeath posted a message on the post New Xbox One Controller Spotted.

    @TristanPR77: How is a 3.5 mm audio Jack a Sony "font roller" innovation? The 360 controller had it first.BTW, Sony stole Microsoft's "font roller" feature when it added real triggers to the DS4.

  • theduckofdeath posted a message on the post New Xbox One Controller Spotted.

    @Spartan_418: Those bumpers need to be buttons instead of on a hinge. Then maybe the short travel would be as helpful as expected. Those should have been great for fighting games.

  • theduckofdeath posted a message on the post New Xbox One Controller Spotted.

    @bdrtfm: Those hinged bumpers are killing me. Guys with large hands have trouble with them. The short travel seemed like a good idea, but the hinge and small controller size ruins it..

  • theduckofdeath posted a message on the post Witcher 3 Dev Responds to Graphics Downgrade Concerns.

    @Mogan: I don't see why they could separate the PC and consoles versions. Or rather, develop with a greater disparity in performance, visuals and possibly, gameplay.Imagine if all the arcade games of ...

  • theduckofdeath posted a message on the post Witcher 3 Dev Responds to Graphics Downgrade Concerns.

    @Bryjoetred07: That begs the question, "what was the 2013 demo running on?!?" Two years later a PC can't run it at 60 fps and at least 1080p on one or two high end cards?I bought the game and I'm sure...

  • theduckofdeath posted a message in the forum topic Titanfall beta thoughts. on the PC/Mac/Linux Society board

    @Gamesterpheonix: I agree about the shooting, but you knew ahead of time bullet drop wasn't going to be a factor. Nor travel time (shells and rockets are a different story). Most games shy away fro...

  • theduckofdeath posted a message in the forum topic Titanfall beta thoughts. on the PC/Mac/Linux Society board

    @Gamesterpheonix: Well, I did agree with you and those other people, whomever they maybe, as do many others.The benefit of killing the minions is to knockdown your titan timer -- not as quickly as pi...

  • theduckofdeath posted a message in the forum topic Titanfall beta thoughts. on the PC/Mac/Linux Society board

    @Gamesterpheonix: Have you actually played the game? Because being in a Titan feels nothing like being a pilot. And I don't just say that because it can't wall run.

  • theduckofdeath posted a message in the forum topic Titanfall beta thoughts. on the PC/Mac/Linux Society board

    @PcGamingRig: No, haven't seen that problem until now. Looked like memory corruption. I think I saw a font set flash in there...