tedlimert's forum posts

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tedlimert

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#1 tedlimert
Member since 2005 • 33 Posts

@firefox59 said:

@illmatic87 said:

@Lulu_Lulu: The new DmC's combat was cool and all with how weighty it felt compared to previous games. The pull/lunge adding to juggle capabilities as well as the on-the-fly switching was nice, too. But it had alot of kinks with how moves 'released' itself to sustain that weight. Certain moves just couldnt chain together that well to create custom combos. There was an ability to instantly swap weapons, but there were moves that just had a release animation that often didnt allow you to take advantage of that. At it's peak, the projectile options felt like a fish outta water in clunkiness compared to the rest of DmCs combat, with having to cycle between 3 weapons with rather dull/unpolished moves. This problem greatly reared its head everytime you encountered flying enemies.

I'm not one of "those guys" that absolutely hate and wish DmC never existed, since I thoroughly enjoyed beating up Fox News, dodging a building upside down and ground stomping Dubstep in DmC. But DmC's combat just didnt have that fluidity and flexibility that Bayonetta has.

In reference to bold: It was hard to chain some moves together but since there isn't a chain counter that resets but just a slowly draining damage rating I don't think it was a problem. This is because every single weapon had a dash move allowing you to close and get back into the action quickly, even if the last move leaves you away from an enemy. A couple of the weapons even have air dash moves.

What you are saying here explains why i dont like melee plays in Fallout, Skyrim and Borderlands etc.. I have never understood just enjoyment people are getting playing as melee in these games. I dont feel precise, i can not feel angel and where it will hit precisely etc.

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#2 tedlimert
Member since 2005 • 33 Posts

@dylandr said:

@tedlimert: Seen worse...

Yeah actually you are right, i remember really some bad examples =)

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#3 tedlimert
Member since 2005 • 33 Posts

@jibreel-shs said:

@b3nji_101416:

I now have NFS rivals and I love it is the best NFS game made.

Sorry but you have one of the worst taste on arcade racing games i have seen so far.

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#5 tedlimert
Member since 2005 • 33 Posts
@dylandr said:

I think you will wind up at a japanese beat em up game if you want the same kind of momentum and combat speed...

No i am talking about combat mechanics, that sadistic satisfaction, being fluent and smooth, precise and responsive controls and varieties.

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#6 tedlimert
Member since 2005 • 33 Posts

@dylandr said:

@Jacanuk: Rockstar is a Sony whóre :p

If you are gonna be wh*re of some company, you had better choose Sony over MSSh*t.

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#7  Edited By tedlimert
Member since 2005 • 33 Posts

I talk for combat quality not the GAME ITSELF

Yes there is GOW and DMC/Devil May Cry 1,..4 (or maybe Ninja Gaiden) which are very good but after playing bayonetta i tried to enjoy these games again. Yes i am capable of enjoying already played games but still i couldnt enjoy as much as bayonetta. I know this kind of posts are subjective but i still think for the general =)). For me Batman, Metal Gear Vengeance and Darksiders 2 are nowhere close to that three when it comes to combat. I am not saying they are bad though.

What do you think?

My Criteria: Combat mechanics, that sadistic satisfaction, being fluent and smooth, precise and responsive controls and varieties.

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#8 tedlimert
Member since 2005 • 33 Posts

@farrell2k said:

@tedlimert said:
@farrell2k said:

First, it's way too early to proclaim that anyone is "failing", and second - I am glad you don't yet have 500 posts.

If you look at my day joined, you would understand my post count is not an issue. It is always stupid or "low iq brainy thing" to consider post counts anyway.

You're in system wars...post counts matter. When your thread is locked, you will see why. I doubt the post requirement has been lifted.

Your tone has changed =). You were glad that it will be locked since i told the truths. But after u checked my day joined, a sudden turn of attitude... So post counts matter to open thread not to TELL THE TRUTHS?

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#9 tedlimert
Member since 2005 • 33 Posts

@SolidGame_basic said:

@tuupumpchump said:

I love how selling 10 million consoles is failing. Personally, I love my X1.

Btw, 500 posts you no have

source X1 has sold 10 million units?

vgcharts.. Anyway in this current market 10m for its lifetime is not a success for sure.

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#10 tedlimert
Member since 2005 • 33 Posts
@farrell2k said:

First, it's way too early to proclaim that anyone is "failing", and second - I am glad you don't yet have 500 posts.

If you look at my day joined, you would understand my post count is not an issue. It is always stupid or "low iq brainy thing" to consider post counts anyway.