After playing the newest installment in the Elder Scrolls series, I find myself asking a complex, yet simple, question.
How does Bethesda take an amazing game, pound it full of new stuff, and turn into the next Game of the Year. Of course, every company has their disappointments. (I'm looking at you Fallout: New Vegas) In fact, I don't think I've spent more time playing games from any other company. Ubisoft, I still love you.
After asking the question, I become distracted with a new quest/mission. Finally, it hit me harder than a Daedric Sword to the face.
All classic Bethesda RPG's have a choice practically every other minute. Where do I go? Whose side am I on? Should I NUKE this city for no reason what-so-freaking-ever? Hell, usually the main story line is the least of your concerns. Your too busy killing a dragon or getting rid of those pesky coyotes with sticks of dynamite. And these choices are more fun than stabbing a troll in the face, unless of of course, that's what your already doing.