shyshyshy's forum posts

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shyshyshy

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#1 shyshyshy
Member since 2005 • 119 Posts

The game was totally upfront about their genre. They weren't hiding the mere fact that the game is intended for mature gamers only. If you've read promotional ads for this particular game, even reviews , you'll find the very nature of this particular GTA game. The ratings are basically there for a reason. You can't get more specific than that. You cannot blame devs for making this game or even publishers for putting up with this one. They have made all the necessary procedures to make sure people will not be taken aback once they play this game. The fact that you've picked up this game and I'm guessing you've done so because of the hype is poignantly apt that devs were not at fault here. The bottom line is: don't play it if you don't want to--or in this case, if you are not legal enough to do so.

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shyshyshy

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#2 shyshyshy
Member since 2005 • 119 Posts

Piracy has become scapegoats nowadays. Admittedly, it is a problem. But I have to agree, it is really a lame excuse for the lack of support for the psp. I mean, yeah it's all about money--but we must always remember that money can also be regarded as a scapegoat. Why would all the developers focus on making games for prominent consoles?That is because of money, of course. After seeing successes on the console department, naturally other devs would jump into the bandwagon and try out their luck making money onthat particular avenue.Giving much thought on it, piracy is not the only culprit for "the dark age" of the psp. Seriously, these devs just didn't want to put all their efforts on something they were unsure would make money. Consoles and other handhelds were more popular in the yesteryears. That leaves the psp in the dark, it wasn't even on their radar. Now as the tide changes and the psp has become ever more popular despite their lack of support, the devs realize that there might be something to this handheld than we formerly presumed. I guess psp owners would have to agree that even though there was this apparent ignoring from the devs and a long dry spell that has plagued the handheld, we stuck through it all. And yes, a particular next gen console isn't exactly piracy immune and yet it still is going strong, even selling tremendous amounts of units when it eventually bugs down. The psp has never let me down and frustrated me. Consoles will come and go and handhelds will stay, and very well attainable for the rest of us who don't that much money. That is why psp has become my main console.

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#3 shyshyshy
Member since 2005 • 119 Posts

Silent Hill--frustrating? You make it sound like a bad thing, LOL. But seriously, SH:O is a great game and no, it could not have been better. I mean, have you seen an in-progress dev of the game but having a totally different way of presenting it--like in the RE 4 and 5 with the over-the-shoulder view. It made the game seem improved butby the way I see it, the Silent Hill I've come to know will never be the same if it done that way. Bottom line is, the things that made SILENT HILL seem clunky and--as you presumed as FRUSTRATING--are the things that make it good. The combat system seem cramped but it adds to the charm of desperation. The character could hardly move when fighting foes but that's just it--the player tends to pull-off devastating strategies to get through tight spots given the limited movements the characters have.

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#4 shyshyshy
Member since 2005 • 119 Posts

Ever since the next generation console went into market, the psp has become the only connection I have to the world of gaming. I mean, I couldn't afford the consoles. When the psp came out, I was like--ohhhhh because the heavy-duty consoles were still dawning. In other words, the psp has become a main console for me. I don't think Sony realize how some people regard the psp as their main hub for gaming, like I do. I mean, these consoles--the bigger brothers are awesome but they are just too much for my wallet to handle. If developers too realize that this is the case then they'd probably pay attention more to the psp. The psp is really accessible. Why do you think mobile games (cellphones) are becoming so popular? Why do you think shovelwares are selling like hot cakes? If developers learn to harness that prolificity, first-party games can and will become lucrative. Shovelwares abound the gaming world because developers know somehow, someone will gobble it up. The psp, though the game library is humbly small, ithas avery substantial oneand that's why I like my psp.

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#5 shyshyshy
Member since 2005 • 119 Posts

You know what, no matter how much people would put icing on the cake and make other older ds owners convinced of upgrading--its still money. Recession or not, money does not grow on trees. Hybrid cards are the way to go. If I can still play zelda on my lite without having to purchase another handheld, then I'd stick with it. People can wave to me goodbye as much as they want. And yes, its still 40 dollars more than the lite but it's no small thing you'd attach to a ds.For those who don't have lite for trade-in, you'd have to buy the whole thing which would amount to a staggering 120 dollars. So if you'd say goodbye to me then I'd wave back to you as well. It shouldn't be called an upgrade at all--an overhaul would be appropriate. Upgrades should only apply to things attachable to a bigger thing. Having to let you buy the whole thing is a completely different story. I wouldn't blame people thinking this is a rip off because it does sound like it is--even though it's not. Otherwise the DS--lite or i--is a good handheld. Nintendo knows that and they know how to go about the business.

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#6 shyshyshy
Member since 2005 • 119 Posts

I know you guys are all excited about the new DS. Who wouldn't be? It's a great upgrade indeed. But like what the original poster replied later, I don't need another camera. It's like my cellphone that doubles as a camera--I liked it but sometimes I wonder if I really need it. I guess what I'm really trying to say is that I would rather much appreciate content than substance. The DS Phat and the DS lite have all been great substances already. I mean, after all those upgrades--I was kinda hoping I'd focus more on appreciating the games offered rather than to worry about buying another handheld. Looking at the things I had bought over the years, cellphones would be at the top of the most upgraded. What's next? DS that sends text messages? DS doubling as GPS? DS as a pc? There are just a lot of things a little piece of engineering can do. As for me, it had boiled downalready to a point where I think a simple yet all around gadget would do just fine.The point: sure there are games exclusive to it but it wouldn't hurt to consider it as a plus rather than a necessity for those who don't mind being "classic". I would rather prefer Nintendo continue to support the old DS owners and add a niche to those who have DSi. At least, they'd have two markets to focus on. I wouldn't want my DS to become like the PC wherein I have to upgrade my graphics card often just to enjoy a particular game. I mean, that's where the PC ultimately failed. The hardware are fast becoming a necessity that it becomes almost impossible to play a particular game because the lack thereof. Bottom line: old DS owners are an important consumer shares. If they ditch us, it'll fast become a landslide. But I highly doubt Nintendo would do such a drastic move. Sure polls are showing great numbers of upgraders--heck, it's easy to click and be one of those numbers. I really doubt if everyone is happy about the upgrade. Sure, the polls say it but when it come down to reality, money is hard to come by. We'd be eager to accept these changes made by our beloved DS--then it hits us: upgrade again, kaching off the credit card, "You already have a ds, why would you want another one" rant from skeptical parents, our thinning wallets and hair and so on and so forth.

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#8 shyshyshy
Member since 2005 • 119 Posts

I believe the statement renders some degree, if not, a lot of ambiguity. The problem with comparisons is that somehow, in order for something to be considered better or worse, a measuring stick or a general standard rulings must be considered as controls. In this case, NDS graphics as compared to other more broader standards, means a "yes" and a "no". For the sake of the DS as itself, then of course, it has good graphics. You just can't compare an ant to an elephant or the canons (classic writings) to the newspaper articles. Comparing a DS to PSP, to be more cut-throat, is a losing battle. Of course, it won't. And that's obvious. Even comparing a DS to a console N64 would even raise some eyebrows. Certain literary criticism dictates to evaluate text based on its text and the content it conveys. The NDS has slants that are different from that of others and so goes the same with others handhelds for that matter. So does NDS have better graphics? The answer is a big YES, if you put it into perspective.

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#9 shyshyshy
Member since 2005 • 119 Posts
These games are good. But I guess the time in-between each game is released is a long stretch. I'm seeing only a couple of good ones released this year, the rest are for next. And these are portable games, it takes less time to complete one compared to the consoles and PCs. So each time you finish one, its gonna be a long wait 'til the next good one. And I think, as compared to the other portable system, making an exclusive PSP game is much more complicated--hence.
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#10 shyshyshy
Member since 2005 • 119 Posts

Resident Evil 4 by far, is one of the innovative games ever made, and if possible a step forward from the series...a huge one at that. I did see why people got so short-changed in their expectations on the premise of it being not a neck-munching, foot-biting horror "thingy". I am a huge fan of the RE series and, come to think of it, I welcome the change very openly. You see, after playing countless times with third-person-y RE games, it grows old (however, it took a long time though and I still play those games time and again). If you can imagine having to shoot zombies that trot towards you ever so slowly...and sometimes fast, it would definitely be a very slow game and not to mention--very easy. If you have noticed, most game critics do not favor games that does not flower into progress. No matter how we, the fans would like it that way (the old way), sooner or later it will grow old. The horror that people that are talking about that wasn't there in RE 4, it's still there. It's just that, it's being overwhelmed by the gaming structure that you hardly know that it's there. Previous RE reviews are littered with the term "the same old premise" and the fans would sometimes get dismayed at how these wonderful games are always reviewed the same way. What can CAPCOM do? It's how a game should be, always moving forward. And the options that are so well used in RE 3, RE 4 pushes it forward with button mashing synchronity, much more intense than just choosing from 2 options at a time.

Bottom line is that RE 4 offers a very fast, more involving game play that puts the gamers right beside the character themselves. I'm sure we'd be seeing more zombies in following RE future. Remember, if you have listened carefully to the story, the virus from Raccoon City is still there (well at least just a sample of it and glimmer of hope for us RE old fans). That's basically what Leon had to deal with once he got to rescue the president's daughter. Ada was in it too, infiltrating the gaming field to acquire the virus sample from previous RE (maybe even the crudest form from Lord Spencer's Mansion--as told in CODE VERONICA in premise to the mansion from RE 1). Who knows? If not from RE 5, maybe we'd see a combination of the ganado murderers and the undead zombies from RE 6 and so on. Wouldn't that be great?