For me, the story is always secondary to the gameplay. Bioshock's story provided me with plenty of background in order to fully understand, and enjoy, what I was doing. I thought the story was just enough; not over or under done.
Very sad. I am wondering at what point the School was aware of the situation. I wonder what the School or anybody could/should have done to stop such abuse.
I play every difficulty setting the game offers; statrting with easy.
Easy gets me used to the controls. By the time I get to the hardest setting, I have to slow down my play through. Then I really start to notice things in the game that I missed before.
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