mystery_writer,
major nelson works for microsoft. if you want to be fair lets see what a Sony tech wiz would say. for all the so called short comings that he so elequently pointed out u sure cant see it in the games. i will give the 360 the anti aliasing and in some cases better textures.but all the shaders and lighting and AI and physics go to the PS3. framerate is up in the air it goes back and forth.
and last but not least most of the multiplats are ports from the 360 so they were optimized for the way the 360 architecture is designed. if u make a game from the ground up for the PS3 i guarantee the 360 will have a real tough time running it.
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