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psi_kick

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#1 psi_kick
Member since 2011 • 49 Posts

Haven't played 1 and 2 but 3 is pretty good. The save system, like all auto-save systems, sucks. This one is particularly bad because you have no idea where you will be when you load a save. The weapon crafting system is pretty good except for the gages which you can max out with low level circuits so you have no idea what happens when you put in more or high level circuits after a gage is maxxed. Also circuits and frames don't do what they say half the time, which is nothing at all for some stats they are supposed to raise (according to the gages anyway). The repeated layouts are a little annoying but I haven't seen that much, you actually do revisit locations which may give that impression. Another game with no manual so I have no idea about the search bots and what the radar means or does and there's no feedback from the game. They tried to copy the different types of weapons in other games successfully but no beam weapons?

 

I am also getting to the point where I am boycotting DLC. If a developer can't give us a full game at $60 something is wrong (Dragons Dogma) and I'm not buying. Dragons Dogma is a lot like Gothic except with Gothic you got about 100 times more game for half the price. That's assuming the many times uninformative reviews give me a clue.

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psi_kick

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#3 psi_kick
Member since 2011 • 49 Posts

Power went out and lost my second L25 character. Went back to first L35 and he had the new badass points from second. Have a PS3.

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psi_kick

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#5 psi_kick
Member since 2011 • 49 Posts

Think you might be missing out on a good game? Maybe you can find it here. I'm going to list my favorite dungeon crawler and RPGs. List all your favorites so people can get an idea of what you like from ones they have played and decide if they might like the ones they haven't. This way if you like the same games you might find one you don't know about. Please keep the discussion to a minimum and just list your favorite games in the dungeon crawler/RPG genre (loosely). No particular system necessary as I have a few and am more than willing to dust them off for a good game. There are so many games out for the newer systems I figure there is probably something good I never heard of.

These are in no particular order but they have one thing in common, replay value, I've played all of them more than once:

Demon's Souls

Dark Souls

Borderlands

Resident Evil

Half Life / Portal

Fallout

Bioshock

Darkstone

Rune

Freelancer

Star Control 3

Elite

Oblivion and predecessors (not too fond of Skyrim)

Kings Field series (the Ancient City is a relatively unknown gem)

Tomb Raider (the first few were great, last ones not so much)

Final Fantasy (latest one sucks, one before was good)

Gothic series (too bad they are so full of bugs)

Spell of Destruction (C-64, going way back)

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psi_kick

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#6 psi_kick
Member since 2011 • 49 Posts

This is without question one of my favorite games of all time..  Dragon fights included.. 

bogart069

Try Demon's souls if you haven't yet. It's nowhere near as hard as it's rep and has mucho replay value.

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psi_kick

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#7 psi_kick
Member since 2011 • 49 Posts

This game is actually much like an incomplete Demon's Souls. Except that it's a much smaller sandbox, has very little replay value and almost every 'dungeon' is less than 10 rooms.

This game seems to herald a disturbing trend. A much smaller game out of the box with the option to make it more complete with DLC. As opposed to Demon's Souls and Dark Souls, neither of which has DLC and are both large and complete (although I wish Demon's Souls had DLC for the unused portal in the nexus, I'm guessing it was cut out of the release for budget reasons). Dogma seems to have started out more ambitious considering how little of the map is actually used and all the inaccessible doors in the dungeons that look like they were originally meant to go somewhere.

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#8 psi_kick
Member since 2011 • 49 Posts

[QUOTE="psi_kick"]

One thing that really gets me upset is that I have yet to buy a good controller. Like games, I've owned quite a few. Saitek, Logitech, etc. I don't buy Logitech products because they knowingly sold a gamepad that didn't work, forums were full of it and their stuff sucks anyway.

try the razer onza tournament, by far the best controller ive ever owned...tho i do like the standard corded 360 controller as well

Gamepads are fair but they are uniformly too small, hand cramping and hard to control. How much code does it take to put a ramp function on the sticks so they are responsive yet don't jump as soon as you move it a micron? Yet not a single gamepad manufacturer that I know of has tried to make one either ergonomic or more controllable. Same for mice. All too small and hard to control because no one has sense enough to put a ramp function on mouse movement either. Especially hard to control if you are a lefty, the buttons on the sides are usually unusable.

go to best buy...try out their mice...there are a lot of companies that make lefty mice...razer makes a rather good one and i believe logitech and microsoft and probably steelseries have lefties...HAVE YOU EVER HEARD OF MOUSE ACCELERATION?????!!!!!!!! <

The other problem with almost every single game is they don't have fully programable controls. How much code does it take to let us configure the gamepad the way we want? On my PS3 I am always accidently punching the left and right stick down when the action gets fast and having those functions go off when you don't want them to screws you up if it doesn't get you dead. And I can't change them to nothing on any games, even the configurable ones. Aggravating to the max.

most pc games have full customization of key/controller bindings...enjoy what makes pc considered the best...customization...tho u will pay for it

FYI By a ramp function I mean having the movement start slow so things don't move a lot when you just touch the stick and then ramp up the speed. Another words less sensitive to small movements. When you get a little older you will know why.

again...MOUSE ACCELERATION...dont know if there is something like that for controllers...but it sounds like exactly what youre looking for...a lot of games dont even add it because most people dont like mouse acceleration...but again...its something you can force thru the hardware with a good mouse with good drivers...just do some shopping...i know for a fact razer will let you do basically everything youre talking about mouse wise...but if you dont like they way their mice are...there are other companies that ive already mentioned

lpjazzman220

Good tips and thanks but I guess I wasn't too clear. I didn't mean mice specifically I mean the sticks on the gamepads. Any game that requires aiming a crosshair usually means you need to get the crosshair exactly right to hit a small target. For instance, hitting the heart on the dragon in Dragon's Dogma at some distance. If you move the stick a hair it moves a lot on screen and makes it near impossible to get the cross hairs on a vey small target. At my age the hands aren't as steady as they used to be and extremely fine movements with gamepad sticks are hard for me these days. I only have PS3 controllers so I don't know how well others work. But I've had after-market ones too and they all seem to work the same.

As far as PC's go I use a programmable gamepad, no problem. My issue is with consoles not allowing assigning functions in the majority of games.

By the way, I'm not spoiled, I'm 62 and have bought everything myself and what I do with my spare time is my business. I chose to play games when I wasn't designing things as an engineer, electrical and mechanical, as well as many other things. If I was going to criticize people I'd say most people here should be reading books instead of playing games. And to the idiot that accused me of trolling, since when is criticism trolling? My experience is that half the trolling is people accusing other people of trolling.

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psi_kick

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#9 psi_kick
Member since 2011 • 49 Posts

Sounds to me that it's not the controllers that stink.

KnightSkull

The wind changed, that's your breath blowing back in your face. Maybe when you get a little older than 12 and have some experience with games you'll understand. I currently own more games than you'll ever buy in your life (over a thousand) and finished almost every one.

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psi_kick

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#10 psi_kick
Member since 2011 • 49 Posts

If, like me, you hate long drawn out battles that you have to repeat over and over to eventually win, you won't like this game when you get to the dragon fight at the end.

 

I don't find it fun when I have to repeat a sequence many times to succeed. Stopped playing many a game because of this.  A good example is the final boss in Demon's Souls, takes a while to get to and you will have to do it many times to win in NG+. Love the game until that point. Worse, in DD you have to listen to the Dragon's monologue every time too. Buying Dragon's Dogma 2 was a given until that point. Now it's out of the question because game designers like Capcom only make that stuff even worse in a sequel. I was looking forward to NG+, now it's headed for the BB bin. I suggest you don't buy this game new if at all.

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