[QUOTE="psi_kick"]
One thing that really gets me upset is that I have yet to buy a good controller. Like games, I've owned quite a few. Saitek, Logitech, etc. I don't buy Logitech products because they knowingly sold a gamepad that didn't work, forums were full of it and their stuff sucks anyway.
try the razer onza tournament, by far the best controller ive ever owned...tho i do like the standard corded 360 controller as well
Gamepads are fair but they are uniformly too small, hand cramping and hard to control. How much code does it take to put a ramp function on the sticks so they are responsive yet don't jump as soon as you move it a micron? Yet not a single gamepad manufacturer that I know of has tried to make one either ergonomic or more controllable. Same for mice. All too small and hard to control because no one has sense enough to put a ramp function on mouse movement either. Especially hard to control if you are a lefty, the buttons on the sides are usually unusable.
go to best buy...try out their mice...there are a lot of companies that make lefty mice...razer makes a rather good one and i believe logitech and microsoft and probably steelseries have lefties...HAVE YOU EVER HEARD OF MOUSE ACCELERATION?????!!!!!!!! <
The other problem with almost every single game is they don't have fully programable controls. How much code does it take to let us configure the gamepad the way we want? On my PS3 I am always accidently punching the left and right stick down when the action gets fast and having those functions go off when you don't want them to screws you up if it doesn't get you dead. And I can't change them to nothing on any games, even the configurable ones. Aggravating to the max.
most pc games have full customization of key/controller bindings...enjoy what makes pc considered the best...customization...tho u will pay for it
FYI By a ramp function I mean having the movement start slow so things don't move a lot when you just touch the stick and then ramp up the speed. Another words less sensitive to small movements. When you get a little older you will know why.
again...MOUSE ACCELERATION...dont know if there is something like that for controllers...but it sounds like exactly what youre looking for...a lot of games dont even add it because most people dont like mouse acceleration...but again...its something you can force thru the hardware with a good mouse with good drivers...just do some shopping...i know for a fact razer will let you do basically everything youre talking about mouse wise...but if you dont like they way their mice are...there are other companies that ive already mentioned
lpjazzman220
Good tips and thanks but I guess I wasn't too clear. I didn't mean mice specifically I mean the sticks on the gamepads. Any game that requires aiming a crosshair usually means you need to get the crosshair exactly right to hit a small target. For instance, hitting the heart on the dragon in Dragon's Dogma at some distance. If you move the stick a hair it moves a lot on screen and makes it near impossible to get the cross hairs on a vey small target. At my age the hands aren't as steady as they used to be and extremely fine movements with gamepad sticks are hard for me these days. I only have PS3 controllers so I don't know how well others work. But I've had after-market ones too and they all seem to work the same.
As far as PC's go I use a programmable gamepad, no problem. My issue is with consoles not allowing assigning functions in the majority of games.
By the way, I'm not spoiled, I'm 62 and have bought everything myself and what I do with my spare time is my business. I chose to play games when I wasn't designing things as an engineer, electrical and mechanical, as well as many other things. If I was going to criticize people I'd say most people here should be reading books instead of playing games. And to the idiot that accused me of trolling, since when is criticism trolling? My experience is that half the trolling is people accusing other people of trolling.
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