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PopeAnonymousXV

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#1 PopeAnonymousXV
Member since 2014 • 168 Posts

@bobrossperm said:
@bunchanumbers said:

Makes sense that Sony would do this. They need to crush all their competition before rolling out PS5 as a cloud streaming service. The real question will be if they find a way to contain Nvidia's GRiD and Square's Shinra Technologies.

Lets say the PS5 was a streaming service competing with Nvidia GRID, the PlayStation name alone would bury those services into the ground.

If PS5 is a streaming device, it will fail. By the time PS5 comes out online infrastructure still won't be up to the task. They'll be cutting themselves off from millions upon millions of gamers.

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PopeAnonymousXV

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#2 PopeAnonymousXV
Member since 2014 • 168 Posts

@Thunderdrone said:

I really doubt they will fix the loadings. Its not that easy to do without some MASSIVE changes to how the game stores and loads up data. And considering the game is out on disc, fucking around with important code on patches is something most devs dont want to do in fear of screwing 5 things while fixing 2,

It will shave off 5 seconds, 10 if we are lucky, from the loading screens at the most.

I love the world so much I think the commitment to the victorean lovecraft asthetic all the way through actually works in its favour and not against it. But thats my personal taste at work here.

My problem with the aesthetic is that every single area of the game looks almost exactly like Central Yarnham. Their is almost zero visual variety.

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#3 PopeAnonymousXV
Member since 2014 • 168 Posts

@AM-Gamer said:

@ps4hasnogames said:

this game looks identical to bloodborne graphics wise. you're telling me they couldn't make bloodborne run at 60 fps? cmonnn man.

LOL no it doesnt look anything like Bloodborne graphics wise.

You're right, from a strictly technical perspective, anyway.

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#4  Edited By PopeAnonymousXV
Member since 2014 • 168 Posts

@Thunderdrone said:

Dark Souls II: SotFS will probably have a larger online community in the long run because that game actually offers valid reasons to explore NG+ and its BURSTING with content.

Was DLC for Bloodborne ever mentioned by From or Sony?

… and it works. Thats a plus. DLC hasn't been mentioned yet, but one can hope. This game desperately needs more content and several more patches to fix loading (they are working on it) and the online play. (waiting thirty plus minutes to join a game or get someone to join yours) Hopefully any DLC areas won't just be more grey, black, and orange victorian dredge.

Yeah I can't even come up with one good reason to bother with NG+, least of all several NG runs like I did in Demons, Dark, and Dark 2.

Oh and someone mentioned the healing items system here is similar to Demons Souls… issue with that is we had several different plentiful kinds of healing items that were not limited to 20. (or just a bit over twenty with certain runes)

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#5  Edited By PopeAnonymousXV
Member since 2014 • 168 Posts

@musicalmac: Combat is actually much worse due to a almost complete lack of variety in how you can actually approach combat, due to the ludicrously low amount of weapons. Bloodborne is the worst Souls game yet. What really hurts it for me is the healing system and the mandatory farming it forces. It really does feel, in retrospect, like they were blatantly padding the game with forced farming to artificially lengthen the game length, (the dull chalice dungeons really drive that home too) because the game is actually SHOCKINGLY light on content. Take out the forced farming and the loading times, and I'd be surprised if the game has more than twenty hours of content. If that.

Not helped by an almost total lack of environmental variety. Everything just looks the same, it takes away the exploration aspect, the desire to see what new amazing vista or grand construct awaits you. Lack of variety in weapons and armor also destroyed Fashion Souls, which really was important.

Someone brought up the fact that summoning in the previous two games wad tied to a resource as well, Humanity. But when you did summon, it well… WORKED. In Bloodborne summoning co-op partners can take upwards of a half hour. A full hour if you want two. (and good luck convincing the first summon to stick around that long doing nothing when they've already been farming and staring at load screens for a few hours themselves) In Dark Souls 2 when I was stuck on a tough boss, I used a Humanity, went to the boss area, and took my pick of several summons. Had two partners to help me advance in thirty seconds, not thirty minutes.

PVP also worked a million times better in the two previous games, here, it may as well not even exist. Bloodborne has some very serious fundamental design problems that were glossed over or ignored by the professional critics. It's dividing the Souls community, as some of us feel passionate enough to tell the truth, while others see this as an opportunity to prove they are more "hardcore" than the rest of their already hardcore community.

The harsh truth is that Dark Souls 2, warts and all, was a better game in all the ways that actually count… and Miyazaki had nothing to do with that game. I wouldn't be shocked if DS2: Scholar of the first Sin has more people playing it online than Bloodborne in the near future. A unique advantage to a game whose online feature ACTUALLY WORKS. Not to mention the appeal of building and showing off your own unique build. (good luck doing that in Bloodborne)

Keep in mind I was hype as **** for this game, I voted it AAAA in the hype thread, it simply doesn't deliver the goods at all. It has devastated me that not even a Souls game (in all but name) can't deliver the goods on this system.

This generation of consoles really does just flat out fucking suck. The best games are a bunch of 2-D indie titles that can easily run on last gen consoles. Ugh.

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#6  Edited By PopeAnonymousXV
Member since 2014 • 168 Posts

The law was passed so the governor of the state could pander to extreme right wing fundamentalist "Christians" who vote in early state primaries in large numbers. Thats it. That is the only reason the laws exists. They are not "fighting for our freedoms" they are pandering for votes. They hide behind the name of a man who preached compassion and love to justify bigotry, hatred, and oppression. (while themselves pretending to be oppressed, which is a goddamn joke) Most Christians in this country don't even follow Jesus anymore, they follow Paul, who was not a contemporary of Jesus and had an entirely different concept of Jesus than what they have created in the last 2000 years.

To be Christian is just to be Christ like. Read and live your life by the words in red, and Christianity is something I would honestly have almost no issues with. Get a Jefferson bible and stop being hateful oppressors.

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#7  Edited By PopeAnonymousXV
Member since 2014 • 168 Posts

Yeah, I'm done. Deleted it just now. Honestly, I think this is the absolute worst game in the "Souls like" category.

- Health system is awful. The need to go back after a failed boss attempt and grind for healing items is outdated. Dark Souls and Dark Souls 2 moved away from this to the Estus system. You couldn't beat Sif? It's cool. You're back at the bonfire not too far away and your Estus flasks are refilled, run back over and try again. You failed to beat a boss in Bloodborne after a protracted battle? Respawn at the lamp after a loading screen. Go back to Hunters Dream. Loading screen.

Choose to go to another area where Blood Vials can be easily farmed. (like Central Yarnham) Longer loading screen. Farm for several minutes. Back to lamp and choose Hunters Dream. LOADING SCREEN. Go back to the place you were at before. LOADING SCREEN. This is your fifth time doing this, so you don't wanna do it again. Ring the damn bell, go make a sandwich and check back in thirty minutes or so. You might have one cooperator, two if you are extremely lucky. Whoops, boss has a mega attack thats a one hit kill on second phase.

Go do all of that again.

- Busted online. Summoning others is tied into a resource you must farm for. Then when you do summon, you either get someone right away, or wait upwards of a half hour for a summon, sometimes not even then. Takes just as long to find someone to invade, or someone to co-op with to farm insight. What was simple and easy, and enhanced the experience significantly, is now a hassle and a source of stress and frustration. Why?

- No variety. (nitpicky personal negatives here) Small handful of weapons and "attire", most of the attire small variations on others or butt ugly. HORRIBLE amounts of clipping on a good chunk of them, with layers of the same outfit going through each other and weapons. Unacceptable visual distraction in the year 2015. This isn't PS2.

- Lack of different viable builds. Some small differences aside, everyone plays the same.

- Character creator is still a bad joke. Character models are mid range PS2 quality.

I'm not sure why the game gets praise for it's massive play time when so much of that time is spent with redundant activities and loading screens. Take all that out and it might be a twenty hour or less game in reality, and not a terribly good one.

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#8  Edited By PopeAnonymousXV
Member since 2014 • 168 Posts

If you cut out the amount of time spent standing around waiting for the busted summoning mechanic to actually work, load screens, and farming for blood vials, (what the hell were they thinking with this health system?) I think you you can safely say this 60-80 hours of game time claim is the result of poor programming, and poor design choices. This is easily From's worst game since Ninja Blade.

Easily the absolute worst "Souls" type game. They should have delayed it another full year so it could be polished into the game it should have been. I just cannot get how people can shit on DS2, and praise this crap as a return to form. This is markedly worse than both Demon and Dark Souls, and the same man made those two. DS2 refined it all to make the single most playable and enjoyable game of the series. This though, is a massive backslide in every category that means anything.

But hey, it's pretty! Story of this generation.

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#9  Edited By PopeAnonymousXV
Member since 2014 • 168 Posts

Mercenary can't be as bad as ShadowFall, might get that. Do they look at metacritic at all? Never Alone is garbage.

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#10 PopeAnonymousXV
Member since 2014 • 168 Posts

It's dead in the water at this point anyway. I can think of several ways they could salvage it enough to at least make it last a while longer, starting with making the hard choices needed to make it a good value. Right now, the piss poor game support, hardware, and $299 price tag just make it the hands down worse deal on the market.