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Crowfall - Breaking the MMO Thempark Paradigm

Just read KVO's article about this game

I've been saying this for years. MMOs need to get away from the theme park idea and actually move towards actual campaigns with dynamic events and an ending. Instead of developers then having to worry about making more rides in the theme park, they could create a system where the players actually control the politics/economics/etc then have a main story that they can interact with and effect the outcome of but it eventually comes to an end with a winning and losing side.

With a system like this you could even make permadeath a thing since as a player you could actually have a family where you play other family members etc. if you character dies. Make the game have a set lifespan then either reset it for a new campaign or create a totally new one. Make it last say a season or two like a tv show then be able to be reset or make a new campaign all together.

Instead of just doing fetch quests etc, have the players build the towns, create their own nations. The powerful players then could even actually become the bosses in the game etc and taking down a city or killing a big monster would actually have meaning instead of just being a rinse and repeat thing with major world events that actually guide the actual story in the game. Dungeons in the game would actually be the dungeons of some high level player in the game, where they worked to stock npcs etc into their own dungeon/castle. Players shouldnt be grinding for purple gear, they should be working towards the acquisition of hidden powers/lore/tech or ways to win the game.

Instead of having say 20 servers that are duplicates of each other, make a huge world where each server is a different area of the world and the starting point for different factions/races. Make it so the players have to travel across the world to encounter other races and factions, which could take days or months in game. Use languages and alignments where players would actually have to learn the other factions languages to communicate.

You could even make it so each factions' players work towards accumulating resources like in an RTS and vote on which direction their factions goes as far as tech trees etc. They could even trade tech and goods in the game since you could make it so theres a set number of resources that are randomly divided between the different factions so they have to interact with each other to get these resources to 'tech up' their civilization. In a system like this you could actually have traders and crafters as classes. Instead of just killing mobs and getting random drops for a random npc, the crafter player actually sends you on the quest to find the components of the armor you want created. This could make magic items etc unique and even more valuable since they would all be unique items that pass from player to player.

If you laid a solid tech tree like foundation, you then could let the player base themselves actually create the politics and economics of the world which is what MMOs are actually missing-- the RPG element.

Games on My Radar for 2015

Well, 2014 has come and gone and it was mostly hype. The AAAs of the 'next gen' arent really living up to the hype for the most part. Most are just rehashes of the same tired themes and mechanics or *yawn* another sequel.

I have seen a few games on the horizon that actually arent mostly marketing hype and sparked my interests. It seems that sci fi and space games are making a comeback in 2015, much to my delight since it is my favorite genre. I guess people are *finally* getting bored with the same old fantasy tropes

Heres my current shortlist:

Enemy Starfighter

Game looks pretty fun its like a more arcadey lite version of Elite: Dangerous or Star Citizen Arena Commander. It also will feature Occulus Rift support. You can check out some gameplay here:

Rebel Galaxy

This game also looks pretty fun. A mixture of action and space tactics with RPG elements thrown in. This one is also coming the the Xbox One for the MS fans out there:

Off World Trading Company

An interesting refreshing new take on the RTS genre thats not combat based. Its currently available on Steam for early access. The price seems a bit steep but I guess they are marketing this as AAA title.

Etherium

An ambitious RTS game thats also in the space genre that should be able to give Grey Goo a run for its money. Unfortunately updated info on this game has been few and far between since the January 2015 release was pushed back, but I recently received a tweet from one of the developers saying they are busy readying the game for launch.

Fractured Space

Another one thats currently on Steam early access, this is a 5v5 MP space combat game with team fights between capital ships. Seems a bit like Dreadnaught at first glance, but its actually a bit more indepth and strategic with different classes of ships like carriers. I currently own this one. Its still in very early Alpha but its also shaping up quite nicely.

Finally a couple that are not in the sci-fi/space realm:

Gigantic

A multiplayer third person arena combat game with a few new interesting twists on the concept. Most people already know about this game but you can sign up for the beta on the link above. Love the art direction and the fast paced combat.

Armello

A beautifully crafted strategic boardgame style game. Its like Game of Thrones with animals love the concept. Its also currently on Steam early access:

well thats all for now, feel free to comment link some games that you are looking forward to that I might not know about!

PEACE!

Still Waiting on Good Games for 2014

Well WatchDogs & Destiny have come and gone and I'm starting to get a bit impatient waiting on some decent titles to hit both pc and console.

So far I've been kept busy by the Heroes of the Storm alpha, which is actually turning out nicely, but it doesnt really scratch my depth itch if you know what I mean.

Looks like I will be putting my money towards the following:

Shadows of Mordor

Dragon Age: Inquisition

Forza Horizon 2

Sunset Overdrive

SMITE for XBox One

and hopefully Styx Master of Shadows for X1 as well.

For pc I've just started playing a bit of Starpoint Gemini 2. Its a pretty polished game but currently has no mp.

edit: Recently picked up Endless Legends which is also a pretty good game.

Still waiting on *any* info on the new Homeworld and I really hope they bring the Gauntlet reboot to consoles.

WishList - Strategy/RTS on XBOXONE

A couple of weeks back the CEO of Xbox basically talked about THQ and said that they have plans on bringing RTS games to the XBOXONE. This is really good and would be a boon if implemented. Live Arcade already has a pretty good list of strategy games, considering for a while you were able to cross-platform play with 360 & PC. (If GFWL hadnt sucked donkey balls this would have gained some traction) But lately at least on Twitter, Phil has been hinting that cross-platform functionality may be returning with the release of Windows 9. I am keeping my fingers crossed for this, so I'll have not only the ability to play games with friends that still have the 360, but also face plant some 'master race' jack wagons as well.

Good potential candidate games that were on Live Arcade that could get reboots/remakes/or next installments:

1. Halo Wars 3

2. Battlestations Pacific

3. Kingdom Underfire (I know KUF2 is in development for PS4 and its now heavily p2w which takes a lot of its luster off, but it still might come to the X1 from what the developer's say on their website)

4. RUSE or something similar. Use the Kinect and voice to move units across the map

5. WIC

6. Star Trek Legacy (reboot for the new Abrams movies, might not work though for some reason JJ Abrams manages to destroy the Enterprise in every movie which shoudlnt be happening but thats another story)

7. Ultimate General Gettysburg (Small indie but its based on the unity engine and the controls are simple enough that it seems like it could be easily ported. Needs a lot of polish still though. I'd pay $5 for it in its current state but most people wouldnt)

Unsung Hype - Phantom Dust Reboot

A lot of people dont really understand why MS rebooting Phantom Dust is a major deal. Most younger people that didnt play the original XBox dont really understand the significance of the announcement at E3.

For the gamers too young to really remember the original XBox, this is why Microsoft is rebooting the Phantom Dust franchise. it was one of the best games released on the original XBox and was way ahead of its time.

Games I'm Interested in Post E3 2014

Well, E3 has come and gone and now that the smoke has cleared I'm going to post a list of games that I'll probably pick up at some point. This gen I switched to XBOXONE from PS. Yes, yes inferior hardware blah blah blah.

I just have more faith in MS after all the shenanigans Sony had with the PS3, combined with the fact that I really like what MS did with XBLA on the 360 and hopefully its glory will return to full form on the XBOXONE. I also just like the direction MS is going with the cloud, their servers and actually admitting mistakes and making positive changes. MS has invested $700M into servers and storage for the XBOXONE and one thing that MS doesnt lack is capital. I also like how MS is basically integrating Windows 8 and DX12 to make things uniform between pcs and the console.

But anywho, heres my list with a few comments:

My most anticipated game:

Evolve

The gameplay just looks fun and hopefully it will really expand with more character classes and monsters.

Game with the Most potential:

No Man's SKy

Yes, I know its coming to ps4 first, but its still supposed to be launch on X1 as well.

Cuphead

I'm a real sucker for style over substance sometimes (not just eyecandy but games that have unique style/art direction) This game will fall into the category with Wet and Afro Samurai for me. Games I loved not because of the gameplay necessarily but just the overall package was something that made me love it.

Master Chief Collection

This game is actually a really huge announcement and I'm surprised more people are 'OMGing' over it. Maybe its because the original Halo was released 13 years ago so most gamers in their early 20s dont really remember it, but to anyone that actually had an original Xbox, this collection is like one of the greatest releases of all time.

Skylanders Trap Team

Yes, this is a kiddie game, but its surprisingly well made and the more I see of it the more it makes me want to play it. I have a nephew thats really into Skylanders and now I understand why. Just the shear volume of direct playable characters and the handsomeness of its art direction make me love this game.

Sunset Overdrive

I think this game probably wont be as fun as it looks (I get bored with sandbox games like GTA quickly) but I love Insomniac and it looks well polished.

Scalebound

Havent seen any real gameplay, but if its got giant monsters and dragon mounts I'm ten toes down.

DA: Inquisition

I'm not a big fan of the DA games, but this one looks to have actually broken the mold and brought some better gameplay and the current gen is seriously lacking a decent RPG.

Lords of the Fallen

Looks a bit like the Souls games (Which I do not like BTW- sue me) but just having a variety of classes piqued my interest.

CoD:AW

Yes its another CoD game, but this one actually have some future weapons. I saw lasers in the demo and smart drone grenades so I'm in.

Rainbow 6: The Seige

I liked this better when it was still Patriots, but I'll probably give this one a go, if for nothing more than the realistic gunplay. I liked seeing people shoot thru walls and people not being able to hide from an assault rifle behind sheet rock like people do in the movies.

Ori & The Blind Forest, Below & Inside

I love creative indie games and all three of these fit the bill. I wish more developers would concentrate on making actual good graphics based on perspective rather than just photorealism. Graphics dont have to look like 'The Last of Us' for a game to be graphically beautiful. I think games going in this direction actually have the potential to make MMOs real RPGs instead of themeparks/spreadsheet games.

Kingdom Underfire 2

I'm not sure if this will make it to the X1, but their website says it might. I kind of lost faith in this game after follwoing it for so many years and finding out that its pay2win, but just having an RTS/action combat hybrid really makes me want to play this since RTS games are my favorite games.

Grey Goo

I'm a sucker for RTS games and this one has a few original concepts like the goo faction. I'll play it.

--

I know E3 is console heavy, but I'm still waiting on more info on Homeworld Shibreakers, Warhammer 40K: Eternal Crusade, Camelot Unchained and a few other pc titles like ArcheAge, Blessed and Black Desert.

I like MMOs a lot, but the genre is seriously stagnating. I played in the Wildstar alpha/beta and its a really nice/polished game but its just too much like WoW for me I need some innovation in the genre. I'm really tired of MMOs using the same old stat rng, turnbased combat and greens blues purples. I would love to see a game with stats in the background, with permadeath and a player controlled economy. I'm looking for an MMO game thats based off of the voxel concept.

Oh yeah since none of the major titles for PS4 are coming til 2015, I will probably buy a WiiU on sale somewhere and play Bayonetta 2 and the Wonderful 101.

I'm out!!

Nostalgia For a New Era

Its pretty slow in gaming right now, the new trend of early accessing games combined with the release of the new consoles has the new year starting off with a limp.

I'm a first generation gamer (was there for pong) and I'm ready for a new era's nostalgia to take over. Meaning most of the developers and writers are thirtysomethings, with a nostalgia for Nintendo because thats what they played when they were kids.

I was actually in college when the Nintendo era was big, and I didnt really get back into video games til the PS1 era hit. I hate to say it but I missed most of the Nintendo era. I was 19 and in college too busy partying to play games. (Note this was before the internet actually existed) As a kid I played Odessey2, Atarti 2600, Intellivision and finally Commodore 64 games. I fooled around with a Dreamcast a bit for NFL 2K, but stopped playing games for a while around the time Sega Genesis came out.

Didnt really pick it up again til after college with PS1 and PC games. Diablo, Warcraft, Starcraft, DOAC, EQ, CoD1, BF2. But I was mainly heavily a sports game player. Got back into gaming mainly because of Madden and NBA Live. (I'm pretty positive I could beat 90-precent of players on NBA Live 2003)

Anyway, I was just thinking about gaming at my PC here and currently I have a lull.

I'm not really interested in playing any of the games I currently have. I havent bought a next gen console yet since most of the good games wont be out until summer, it made me think. I was thinking, "What where the type of games that I used to play as a kid that gave me the feeling of actually loving a game?" Thats what I want to see in a game.

We see flashes of brilliant here and there, 'Journey', 'Rymdkapsel', 'Tale of Two Brothers'' etc etc but this current era is stuck on repeat. How many more CoDs, BFs, D3 clones and WoW clones can gaming actually endure?

Most of the games out now, are based around concepts created in the Nintendo era because deep down thats what most of the thirtysomethings identify with nostalgically. Thats why certain genres like MMOs are kind of stagnating and theres a huge surge of 8-bit games. No offense to any of those things, but I'm ready to start hearing some nostalgia from a younger generation. Lets hear the nostalgia from the kids that where kids in the PS1, Xbox, PS2 era. Would be cool to see what some of the young people think are the great games of their generation and what they see the future of gaming being.

Just like Nintendo (NES) is nostalgia to the current gen, its not really old school for me. Old school for me was Quest For the Rings on Odessy2, Tron Deadly Disks on Intellivision, and text games like ZORK. The imagination used in those games is missing from the current era.

I have high hopes for only a few games:

Homeworld Shipbreakers, Camelot Unchained (you're my only hope for a good MMO left) and Kingdom Underfire II, No Man's Sky.

I want to see gaming turn into what we thought it would be when I was a kid.

Games Under the Radar

both the Marvel Heroes and Neverwinter betas are actually a lot better than I was expecting. Only thing I really wish developers would get rid of is itemization and vendor trash. I hate the tedium of sorting trash and itemizing gear. MMOs needs to just focus on powers/abilities not gear.